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ATAG

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ATAG last won the day on June 27 2014

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About ATAG

  • Birthday 05/03/1980

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  1. Open SphereLib/spherepack.h, search for inline void LostChild(SpherePack *pack); and delete the keyword "inline" void LostChild(SpherePack *pack);
  2. locale.py line #78 : def IsEUROPE(): global __IS_EUROPE return __IS_EUROPE Your root package is outdated...
  3. Maybe it's some mob_proto or data/monster error...
  4. Ther's no error in the quest... link vt
  5. Open db/src/ClientManager.cpp In function CClientManager::RESULT_SAFEBOX_LOAD look for: if (pItemTable->bType == ITEM_UNIQUE) { if (pItemAward->dwSocket2 != 0) dwSocket2 = pItemAward->dwSocket2; else dwSocket2 = pItemTable->alValues[0]; } else if ((dwItemVnum == 50300 || dwItemVnum == 70037) && pItemAward->dwSocket0 == 0) And edit like below: if (pItemTable->bType == ITEM_UNIQUE) { if (pItemAward->dwSocket2 != 0) dwSocket2 = pItemAward->dwSocket2; else dwSocket2 = pItemTable->alValues[0]; } else if (pItemTable->bType == ITEM_WEAPON || pItemTable->bType == ITEM_ARMOR) { dwSocket2 = pItemAward->dwSocket2; } else if ((dwItemVnum == 50300 || dwItemVnum == 70037) && pItemAward->dwSocket0 == 0)
  6. Add /SAFESEH:NO to the linker options.
  7. This quest is wrong. Use the original one. quest chagne_name begin state start begin when 71055.use begin if pc.is_married() then say("You cannot change your name if you are married.") say("") return end if pc.is_polymorphed() then say("You cannot change your name if you are transformed.") say("") return end if pc.has_guild() then say("You cannot change your name if you are in a guild. ") say("") return end if party.is_party() then say("You cannot change your name if you are in a party.") say("") return end if pc.get_level() < 35 then say("You need level 35 to change your name!") say("") return end if get_time() < pc.getqf("next_time") then say("You can not use it now.") say("") if is_test_server() == true then say("Since it's test server, you can go") say("") else return end end say("Please enter the name you want to have") ; local name = pc.name ; local str = input() ; if string.len(str) > 16 then say("This name is too long. Please try again.") say("") return end local ret = pc.change_name(str) ; if ret == 0 then say("You didn't log in after you have changed your name.") say("please re-log in.") say("") char_log(0, "CHANGE_NAME", "HAVE NOT RE-LOGIN") elseif ret == 1 then say("The problem occured while using the item.") say("Please use again.") say("") char_log(0, "CHANGE_NAME", "ITEM USE PROBLEM") elseif ret == 2 then say("The name is not available.") say("Please enter other name.") say("") char_log(0, "CHANGE_NAME", "CAN NOT USE NAME") elseif ret == 3 then say("The name is not available.") say("Please enter other name.") say("") char_log(0, "CHANGE_NAME", "ALREADY USING NAME") elseif ret == 4 then say("You have changed your name successfully.") say("Please log in again.") say("") item.remove() ; pc.setqf("next_time", get_time() + time_hour_to_sec(24*15)) char_log(0, "CHANGE_NAME", "SUCCESS: from "..name.." to "..str) else say("Unknown error occured.") say("") char_log(0, "CHANGE_NAME", "UNKNOWN NAME") end end end end
  8. mainline is mainline, mainline_released is SG. I said mainline
  9. Use the mainline branch for game/db, nova (server part) is bugged/unfinished.
  10. Do a gmake clean in game/src and db/src (and delete every *.o from OBJECT, if needed) then run gmake in Server and after that gmake in Server/game/src
  11. It's a nice boost error. Try to use the extern/include/boost from mainline. Or use the full mainline branch, nova is bugged.
  12. You are not able to compile the game on x64 FreeBSD. (only in native mode without -m32 flag, but the client will be incompatible by the different packet sizes)
  13. Use only gmake in game/src and you will see the problem.
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