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WLsj24 last won the day on April 23 2019

WLsj24 had the most liked content!

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About WLsj24

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  1. But, you are sure it not giving bonus? Or just not showing them?. Can you equip the ring and put: /state ?
  2. item.cpp: int CItem::FindEquipCell(LPCHARACTER ch, int iCandidateCell) { [...] if (GetType() == ITEM_DS || GetType() == ITEM_SPECIAL_DS) { [...] } else if (GetType() == ITEM_COSTUME) { [...] } // look if you have this else if (GetType() == ITEM_RING) { if (ch->GetWear(WEAR_RING1)) return WEAR_RING2; else return WEAR_RING1; } // look if you have this else if (GetType() == ITEM_BELT) return WEAR_BELT; else if (GetWearFlag() & WEARABLE_BODY) return WEAR_BODY; [...] } Tbh i don't think it's there since that's for you to equip, but I remember that before
  3. I did not mean that void CButton::OnMouseOverIn() { if (!IsEnable()) return; Over(); PyCallClassMemberFunc(m_poHandler, "ShowToolTip", BuildEmptyTuple()); #ifdef ENABLE_DETAILS_UI PyCallClassMemberFunc(m_poHandler, "OnMouseOverIn", BuildEmptyTuple()); #endif } void CButton::OnMouseOverOut() { if (!IsEnable()) return; SetUp(); PyCallClassMemberFunc(m_poHandler, "HideToolTip", BuildEmptyTuple()); #ifdef ENABLE_DETAILS_UI PyCallClassMemberFunc(m_poHandler, "OnMouseOverOut", BuildEmptyTuple()); #endif }
  4. The tooltip in official pythons is not bug. You just need add the "OnMouseOverIn" and "OnMouseOverOut" in PythonWindow.cpp. Is not neccesary a lot of code for show it.
  5. check the tutorial in char.cpp, maybe something bad added
  6. PythonChat.cpp #include <boost/algorithm/string/replace.hpp>
  7. and this: chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT + XX, "Bip01", "d:/ymir work/ob_work/shinnings/armor/black_dragon_light/black_dragon_light_v3.mse") https://prnt.sc/s7keq6
  8. Sorry for reviving old posts, but maybe someone will find this helpful hehe. game.py ## PrivateShop def __PrivateShop_Open(self): if app.ENABLE_OFFLINE_SHOP: if app.WJ_ENABLE_TRADABLE_ICON: self.uiNewShopCreate.privateShopBuilder.BindInterface(self.interface) self.uiNewShopCreate.privateShopBuilder.SetInven(self.interface.wndInventory) self.uiNewShopCreate.privateShopBuilder.wndInventory.BindWindow(self.interface.privateShopBuilder) self.uiNewShop.Show() else: self.interface.OpenPrivateShopInputNameDialog()
  9. line 30, you have this: "height" : 543 you need this: "height" : 543,
  10. You need that, check official uiscript or locale and copy-paste
  11. uiinventory line 303 You dont have "Money_Icon" in inventorywindow.py
  12. It is not a error, in the weapon costume system you must first equip a weapon and after the weapon costume ?
  13. @Mafuyu, @Tallywa skilltable.txt (Language doesn't matter) 49 경공술 2 1 1 0 NONE -((lv*2+(3*dex+number(100,300))+str*2+iq*2)*k) 60+220*k 3+(90*k)/10 4+8*k SELFONLY 17 MOV_SPEED 60*k 17 0 0 NORMAL 1 1 0 0 skilldesc.txt en 49 ASSASSIN Feather Walk Wind Walk God's Speed Make your body lighter to increase movement speed. Buff Increases movement speed Explosion with area of effect Strengthened by DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Explosive power: %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) de 49 ASSASSIN F
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