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RoxaLyssa

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Everything posted by RoxaLyssa

  1. I know it itsn't relevant to this topic, but I've heard some gossips that OVH doesn't allow running Metin2 private servers from their machines. What do you think about it? Of course if it's true, it takes time for them to find them, this is why many people can run Metin2 servers from them, but I wouldn't pay for unstable hosting, and I really sympathize with their services. So I'd be glad if someone could tell me some facts about this.
  2. Try to upload your client folders to the server. You just have to delete the models (it isn't a problem if you upload them too, but it takes much space), and upload them without any modification. It can solve this problem if your files were incorrect, but if the problem still exists after that, the source of it must be somewhere else.
  3. Yes there is a limit, but if the World Editor shows the objects, it must be correct. Anyway, you can check it to make it sure, it is at the beginning of the areadata if I remember well. At first I would think about some property errors, but that should be shown in the syserr, but you should check that all the property and zone files are existing in your client which are needed for this map. It is also can be a problem if your granny version is not compatible with these models, but I think, it also would cause lot of error messages.
  4. @Hiroxz I think now everyone knows in this forum your PCs, because you mention them in your every second post. Anyway... I have a Toshiba Satellite L850-13u Intel Core i5-2450M 3,3GHz turbo processor 8GB DDR3 RAM (1333MHz) AMD Radeon HD 7670M 2GB graphics card 500GB HDD I know it isn't too much, but it's still enough for my game addiction
  5. Next time you should make backups before modifying. Are these trees original models (in tree.e**) or new ones somewhere else?
  6. Then why don't you delete those symbols? Just 5 minutes of work, and you'll have a clear item proto...
  7. Jimi Hendrix - House of the rising sun Amy Winehouse - What is it about men
  8. If you want to use the boxes with special_item_group.txt, you have to add type 23 for it.
  9. Thanks for your help, but there are no modells in these downloads.
  10. Dear Community, Long time ago I have found some mushrooms and crystal models for Metin2 in epvp, but now I cannot find the topic in which was released at all. Here you can see a picture how they look like: I've tried to take out them from my old client (in which I found this screenshot), but this is how they look like in my new client: I guess it can be a decompression error, but I am not sure, so I would be glad if you could find the download of these models for me, or if you have an idea what can be this error. These models' folder name is resources picking zon, if it helps you. Thanks in advance for your help.
  11. Interesting. Does your client have some special protection? If it does, you should try it with an unprotected version too to check if the problem still occurs.
  12. As far as I know its from M2M Thanks. Then I think it is also copyrighted, am I right?
  13. The idea is good, the implementation is less.
  14. Is that awesome map on the 8th and 9th pictures also ripped from Metin2Master or from somewhere else?
  15. Really great idea, it wouldn't have came to my mind Thanks for sharing.
  16. Don't forget that in 2005 the pc2 characters hadn't been used yet, so the scripts and links are quiet deficient.
  17. It is much easier to create a new client than exporting the belt system to an older version game file...
  18. You have to put them to the right forder (for example, if you have the game folder in your tar, it is worth to put the file to your home folder), then extract it with this command in Putty or VBox: tar -xf name.tar.gz Of course, you have to change the name of your compressed file's name. Even so if you put the folders to a wrong folder, you can easily move it to the right place by ftp or the mv command.
  19. I think a serverside syserr would be more useful. Anyway, in my opinion the problem can be with the flame king's options, or perhaps a missing folder..
  20. The 1st and 4th ones are quiet good I think. Thanks for sharing.
  21. With the public sources it's more easy to write new packers which can compress the files better, but to reach 350mb is a really hard thing. It's a fact that the original clients include lots of unused things which can be omitted, but you gain with that only about 100-200mb - and putting new models into it reaches at least this size. So in my opinion, if what you said is true, they must have a really good compression technology, and they should have deleted more unused things from the original files.
  22. There is a quest which says: The problem is a syntax error, I think the last mentioned say isn't closed, you (or the questwriter) used ] instead of ".
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