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RoxaLyssa

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Everything posted by RoxaLyssa

  1. I don't really understand your problem. If you'd like to know the English names of the maps, here you can find them: [Hidden Content]
  2. On the channels' directories. For example /home/game/channel1 You have to check out both the syserrs and syslogs.
  3. I wouldn't think that it depends on the game file, rather on the client binary.
  4. Are there any mount IDs which you can hit with at all? If you cannot find any dif for it, you might try another binary.
  5. You should look for a dif for your binary, or give the mounts another ID in which you still can hit.
  6. This little tool is also useful, and worked for me: click
  7. I think we need a wider description than "no work"...
  8. I think those are the p2p ports, and the server can't connect because they are on too high numbers. But I think it shouldn't cause such problems. The root of the problem will be somewhere else.
  9. Nice one, Myrelle, and thank you for mentioning me. But I'm still a woman
  10. I've been always in favor of radical changes, but never been sure how the players can react on them. But by the time they can get used to it, provided that the server is enough good for them to play it. Good luck!
  11. Dear Community, In this tutorial I will show you how you to set up ssh key instead of password-based authentication for your server. With ssh key you can easily connect to your server on the ssh port without password, and it provides much stronger protection than the simple password-based authentication. First of all, you have to generate your own unique key via Puttygen by moving your mouse cursor over the blank area: Then you will get something like this: The random code that I highlighted will be needed, so do not close your generator! You can add here password protection for your key if you like, and when you are finished, save it as a private key. After that, you have to create a new user for your system without using password. My example is 'sshkeytest' After that, type the following commands: su sshkeytest cd /home/sshkeytest mkdir .ssh chmod 700 .ssh cd .ssh In this directory you have to create a file called authorized_keys2. You can do it via sftp, or by using the following command: ee authorized_keys2 Now insert the code that is shown in the Puttygen, but only to the last == characters (which I highlighted before), it must not include the rsa-key-20... characters. It is important that you have to past it in only one line. If you are ready, type the following: chmod 600 authorized_keys2 After that you have to allow your new user's login by editing the sshd_config file: ee /etc/ssh/sshd_config Search for something like this: And rewrite it to this: With this option you allowed the ssh login of the 'sshkeytest' user (and only for this user!), and disabled the root login. If you do not find these lines, you can just simple type into the end of the file. !! WARNING !! If you can connect to your server only via ssh protocoll, do not disable root login at first, because if you did something wrong, you will not be able to connect after this step. If you are ready, you have to restart the sshd: /etc/rc.d/sshd restart Now open your PageAnt, and browse your .ppk file. While PageAnt is running with your key, you can log in via Putty or FileZilla (or any other client which supports ssh key authentication) without password. If your server still asks for password, you did something wrong. Try again. With the new user you do not have full rights, but you will need root rights for many operations. You can easily switch to root by using the su command: su root After you gave the right password, you are logged in with the root user with full rights. Download the mentioned programs here. Sorry if this tutorial already exists in this board, but I could not find it anywhere. I hope that it was useful and I could help some of you with that. Good luck! Kind regards, RoxaLyssa
  12. Every client includes these loop effects by default, you just have to change them in your playersettingmodule.py file. Or if you want to make new skills, it's a bit harder...
  13. If you like detective films, you might enjoy the adaptions from Dan Brown's famous books, the Da Vinci Code, and Angels & Demons, if you haven't seen them yet. Also another favourites of mine are the following movies: The Last Samurai Memoirs of a Geisha Django Unchained The Intouchables Black Swan Rush V for Vendetta Requiem for a Dream The Butterfly Effect Pulp Fiction Remember me Prince of Persia: The Sands of Time Inception But I think none of these are detective films, nor the first 2, just crime thrillers, but both movies are great.
  14. It's really interesting. Did you try it in another mapindex? Or you may check if the coordinates are in conflict with another map's coordinates, but I wouldn't think that it could cause such problems.
  15. Something might be wrong with your granny2.dll.
  16. Have you changed anything in your game file that has to with groups?
  17. I don't like homosexual people, but this competition is not about appearance or sexual identity but performing and singing talent, and the quality of the chosen song. I've heard most of the performers, and Conchita was overwhelming for me. In my opinion, he/she deserved the win, at least because it could be a really hard thing undertaking to everyone what he/she really is, and singing about his/her pain. However, probably he/she knew that the half of the world would attack him/her after the competition, and so it is.
  18. Some pictures would be helpful. Anyway I don't really like them.
  19. Looks great Thanks for sharing
  20. It's different in every language, and I don't use German clients. If you have a German client with the original design, you can take it out, but I think the Invoice client should have included it.
  21. I've also met with this bug but I thought that it's fixed in the newest game files. Anyway, it seems possible that it can be also buggy if your p2p ports have too high values.
  22. Why do you use os.execute if you could use the mysql_query function too?
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