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xP3NG3Rx last won the day on January 17
xP3NG3Rx had the most liked content!
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2717 ChivalricAbout xP3NG3Rx

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Chivalric
Metin2 Dev
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xp3ng3rx
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Male
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Wien
Metin2
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Jinno
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p3ng3rxmetin
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dotpngr#3873
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[Group] Daily Music - Share your favorite!
xP3NG3Rx replied to morfo2's topic in Music / Videos / Art
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xP3NG3Rx started following official python files and LeftRightReverse
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M2 Download Center Download Here ( Internal ) Hello everyone. Yesterday @Doonqa asked me if I could reverse this function of the game from the official binary. Known fact these functions are necessary and obligatory for the multilanguage systems and I have them since years ago, here they are. Download Any problem appears, comment box is down below ⬇ Cheers!
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Those have not got leaked until now. You can use some informations from the dump I used to add to the official packs and some exercise to make it done how it is working.
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xP3NG3Rx started following Official Character Details
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[Group] Daily Music - Share your favorite!
xP3NG3Rx replied to morfo2's topic in Music / Videos / Art
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Do you have the ThinBoardCircle class in your ui.py file?
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Ciucciamelo started following xP3NG3Rx
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Official Unpacked Updates Metin2 (New, Spam Free)
xP3NG3Rx replied to pollux's topic in Guides & HowTo
GF v20.6.5 Patch Contents: Locales with decrypted protos root+meta, uiscript, dumped binary About the protos: I'm not sure if the structs are 100% right because I did not find any reference in the binary about the new values but here are the changes I found: Item proto: Sockets increased to 6 from 3 | Added elemental refine element values Mob proto: Definetely unsure, sungmahee stats and exp, reorganised raceflags string arMRFVRaceFlag[] = { "ANIMAL", "UNDEAD", "DEVIL", "HUMAN", "ORC", "MILGYO", "INSECT", "DESERT", "TREE", "DECO", "HIDE",- 73 replies
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xP3NG3Rx started following Dragon Tongs with 100% succes
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In the item_proto value0: 400/600 depends on the random number calculation ratings.
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#bump I made some changes about the topic. @kolamajszu I was not sure neither you were what you really wanted to ask from me. You were asking about my sash system if I remember well, but I don't sell that, there is the public version for free.
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[RE] GF: MotionEventTypes for Wolfman
xP3NG3Rx replied to xP3NG3Rx's topic in Programming & Scripts / Systems
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Hello everybody. Long time ago I reversed this codes from the official binary and I would like to share it with you. These are the official new motion event types for the wolfman class. You might have an alternative way for this, in that case you need to take care how you install this, and how you replace the old one. IDA demo:
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This pickupfilter thing is like switchbot, doesn't matter how many versions are public. Always wanted. Propose me if I'm wrong
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It all works with @Distraught codes, giant thanks to him.
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Ahh okay, I see. Old shit class from 2004: From 2018:
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Try to avoid python memory leaks with lambdas in setevent. Button.SetToggleDownEvent(ui.__mem_func__(self.__OnClickPickUpFilterButton), Index)