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MrKarpiuk

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MrKarpiuk last won the day on September 2 2014

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About MrKarpiuk

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  1. Hi all how add new own index?
  2. Its part on new color
  3. Hi all im have problem with hair on 2 recolor. Only reed 1source How make to work 2 source? Model "valentin_16/warrior_f_h.gr2" SourceSkin "valentin_16/hair_f_1.dds" TargetSkin "valentin_16/hair_f_1_4.dds" SourceSkin2 "valentin_16/hair_f_2.dds" this recolor im cant see TargetSkin2 "valentin_16/hair_f_2_4.dds" this recolor im cant see if (TextFileLoader.SetChildNode("hairdata")) { std::string strPathName; DWORD dwHairDataCount = 0;
  4. Hi im make new weapon for lican im beginer on this and have like that visual effect How make without this blue line ?
  5. @Paike im cant see new sash on id 86300 I
  6. Hi all how add sash for work on id 86200+ and more?
  7. Hi all im have small problem with armor... Im have different color on armor its my msm down, and all armor color is red what is wrong? Group ShapeData444 { ShapeIndex 43500 # toga / blue Model "toga/toga.gr2" SourceSkin "toga/toga_red.dds" TargetSkin "toga/toga_blue.dds" } Group ShapeData445 { ShapeIndex 43501 # toga / red Model "toga/toga.gr2" SourceSkin "toga/toga_red.dds" TargetSkin "toga/toga_red.dds" } Group ShapeData446 { ShapeIndex 43502 # toga / yellow Model "toga/toga.
  8. Hi all Im search a program to delete some object on Mesh List. Thx for Help
  9. You dont upload effect loop ;/
  10. Im have problem on weapon set like this: Change hero and see weaon and next no... Im try on ID 10 and another and effect this same, have some idea?
  11. Soo: @Cunoo idk what do you mean ? Cane write example ?
  12. Hi all! Im have some problem with adding new npc, have more color mounts and try add like this: Group ShapeData { PathName "" ShapeDataCount 1 Group ShapeData00 { ShapeIndex 0 Model "d:/ymir work/npc/bears_mount/bears_mount2.gr2" SourceSkin "d:/ymir work/npc/bears_mount/bears_mount_02.dds" TargetSkin "d:/ymir work/npc/bears_mount/bears_mount_02.dds" } } But in game see white texture on bears_mount_02.dds but what? Texture are is location. And next problem is armor: SpecialPath "d:/ymir work/" ShapeIndex 43320
  13. @VegaS™ meaby you know whay model work to (monster) id 44099 and 44100 dont work ?
  14. WeedHex How add new limit working with monster? bool __IsNPCRace(unsigned race) { if (race > 45999) return true; return false; } bool __IsNPCRace(unsigned race) { if (race > 45999) return true; return false; }
  15. Hello all! One question how change Monster/Npc ID limit For monster limit is: Monster0 - 2499Monster22500 - 8999 How add new like 50k+?
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