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Anyone

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About Anyone

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  1. You add other elements but you have to increase this too: TApplyInfo [98] Change 98 with the right number of elements
  2. Check Client Source UserInterface/GameType.h
  3. It's not from packet. If your core is UP and one of it crash like core1 and you try to up it manually or with a script so core1 go UP two times, it got a desynchronization
  4. Edit like this: /* if (test_server) { sys_log(0, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d", ch->GetName(), current_time - ch->m_kAttackLog.dwTime, GET_ATTACK_SPEED(ch), ch->m_speed_hack_count); ch->ChatPacket(CHAT_TYPE_INFO, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d", ch->GetName(), current_time - ch->m_kAttackLog.dwTime,
  5. Check in your source "attack hack!" and paste here the code so we can help you!
  6. You have to put the same value3 (item_proto client / server) and .msm files
  7. It's uiscript part or locale_xx part, check it (Just fix the X, Y of slot)
  8. Install this pkg install mysql56-server
  9. Merge it with standard uitooltip.py If it doesn't refresh time it's because your uitooltip.py is crappy about this function It's like time and something like else. I'm with phone, I can't paste you the string
  10. Paste here exchange.cpp (pastebin.com)
  11. I don't understand what happen. How many yang you put in the exchange and how much money it send/remove?
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