Jump to content

Dex

VIP
  • Posts

    54
  • Joined

  • Last visited

About Dex

Informations

  • Gender
    Male

Social Networks

  • Discord
    Dex#5601

Recent Profile Visitors

842 profile views

Dex's Achievements

Enthusiast

Enthusiast (6/14)

  • Dedicated Rare
  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done

Recent Badges

43

Reputation

  1. Topic updated ! Metinstones are now also packed!
  2. M2 Download Center Download Here ( Internal ) Download Here ( Mega ) Hi Everyone! Sincerly, M2Dev
  3. It's already reloading common_drop_item.txt ^^
  4. Well i think you wanna know how to use the source, because unpacking will be truly difficult without enough knowledge. There are 3 sources, first one the game source, then db and binary. Normally you would find those in the .zip of the files if there is any. Some serverfiles are coming without source code or are underdevelopt. You want to modify your source, you should make the changes in the files of game, db or binary and compile them, after compiling you have to change the old file with the new compiled one. https://metin2.dev/board/topic/4654-how-to-compile-the-source-code-on-freebsd/ https://metin2.dev/board/topic/140-how-to-compile-metin2-server-source-on-freebsd/
  5. ---------------------------------------------------- -- Power Mount System -- lvl x -- Copyright ©Zymos ---------------------------------------------------- quest p_mount begin state start begin when 80024.use begin chat("hi") end when 20349.take begin if pc.is_mount() then say_title(""..mob_name(20349).."") say("") say("könntest du bitte von deinem Mount absteigen,") say("solange wir miteinander reden? Ich habe einen") say("steifen Nacken und es ist ziemlich anstregend,") say("die ganze Zeit zu dir aufzuschauen zu müssen.") say("") return end chat("time "..item.get_socket(2).."") chat("pos "..item.get_cell().."") item.set_socket( 2,1 ) local vnum = item.get_vnum() if vnum >= 20201 and vnum <= 52090 then if pc.count_item(38100) >= 1 --Powersnack (7 Tage) or pc.count_item(38101) >= 1 --Powersnack (15 Tage) or pc.count_item(38102) >= 1 --Powersnack (30 Tage) then say_title(""..mob_name(20349).."") say("") say("Ich sehe, du besitzt einen Powersnack. Diese") say("wertvolle Heilplane versorgt dein Power Mount") say("mit reiner Energie, um seine Lebenszeit für") say("einige Tage zu verlängern. Was soll ich für dich") say("tun? Möchtest du, dass ich das Leben deines") say("Mounts verlängere oder möchtest du es verbessern") say("lassen?") say("") local i = select ("Verlängern","Verbessern","Abrechen") if i == 1 then local t = select("7 Tage","15 Tage","30 Tage","Abrechen") if t == 1 then --7 Tage if pc.count_item(38100) >= 1 then --Powersnack (7 Tage) say("verlängern 7 tage") pc.removeitem(38100,1) else p_mount.fail_message() end elseif t == 2 then --15 Tage if pc.count_item(38101) >= 1 then --Powersnack (15 Tage) say("verlängern 15 tage") pc.removeitem(38101,1) else p_mount.fail_message() end elseif t == 3 then --30 Tage if pc.count_item(38102) >= 1 then --Powersnack (30 Tage) say("verlängern 30 tage") pc.removeitem(38102,1) else p_mount.fail_message() end else return end elseif i == 2 then if p_mount.upgrade(vnum) == true then pc.give_item2(vnum +5,1) item.remove() else p_mount.fail_message() end end local blub = 1 elseif blub == 2 then --item.get_socket(2) <= 1440 then say_title(""..mob_name(20349).."") say("") say("Dein Mountsiegel hält weniger als 1 Tag noch.") say("Text... Text.. Text..") local f = select("Ja möchte ich","Nein noch nicht") say(""..pc.get_gold().." "..pc.count_item(50068).."") say(""..f.."") if f == 1 then if pc.get_gold() <= 200000 then say_title(""..mob_name(20349).."") say("") say("Um die Laufzeit deines Mounts zu verlängern.") say("Benötigst du 200.000 Yang.") return elseif pc.count_item(50068) == 0 then --Rolle der Mutation say_title(""..mob_name(20349).."") say("") say("Um die Laufzeit deines Mounts zu verlängern.") say("Benötigst du eine "..item_name(50068)..".") say("") say_item_vnum(50068) return elseif pc.get_gold() >= 200000 and pc.count_item(50068) >= 1 then pc.remove_item(50068,1) pc.changegold(-200000) if number(1,2) == 1 then local wert = item.get_socket(2) item.set_socket(2,wert + 60*24* number(1,3)) say("Zeit wurde verlängert") else say("Die Zeitaufwertung ist fehlgeschlagen") end else p_mount.fail_message() end else --Nein noch nicht return end elseif vnum >= 52011 and vnum <= 52015 or vnum >= 52026 and vnum <= 52030 or vnum >= 52041 and vnum <= 52045 or vnum >= 52056 and vnum <= 52060 or vnum >= 52071 and vnum <= 52075 or vnum >= 52086 and vnum <= 52090 then --Tapferere Mounts say_title(""..mob_name(20349).."") say("") say("Dieses Siegel kannst du nicht weiter verbessern.") return elseif pc.count_item(50067) >= 1 or pc.count_item(50068) >= 1 then say_title(""..mob_name(20349).."") say("") say("Wie ich sehe möchtest du wohl dein Mount verbessern.") say("") say("Möchtest du dies?") say("") local m = select("Ja","Nein") if m == 1 then --Ja if p_mount.upgrade(vnum) == true then pc.give_item2(vnum +5,1) --local wert = item.get_socket(2) --Upgrade 1-4 erhöhen laufzeit? ? item.set_socket(2,wert + 60*24* number(1,3)) item.remove() else p_mount.fail_message() end else --Nein return end else p_mount.fail_message() end end end function upgrade(vnum) if (vnum >= 52001 and vnum <= 52005 or vnum >= 52016 and vnum <= 52020 or vnum >= 52031 and vnum <= 52035 or vnum >= 52046 and vnum <= 52050 or vnum >= 52061 and vnum <= 52065 or vnum >= 52076 and vnum <= 52080) and pc.count_item(50067) >= 1 then --junge Mounts und Rolle der Evolution pc.remove_item(50067,1) return true elseif (vnum >= 52006 and vnum <= 52010 or vnum >= 52021 and vnum <= 52025 or vnum >= 52036 and vnum <= 52040 or vnum >= 52051 and vnum <= 52055 or vnum >= 52066 and vnum <= 52070 or vnum >= 52081 and vnum <= 52085) and pc.count_item(50068) >= 1 then --Wilde Mounts und Rolle der Mutation pc.remove_item(50068,1) return true else return false end end when 20349.chat."Ich will mein Mount verbessern" begin say_title(""..mob_name(20349).."") say("") say("Du willst also dein Mount verbessern? Weisst du") say("weißt du denn, wie das geht? Also gut,") say("ich werde es dir erklären.") wait() say_title(""..mob_name(20349).."") say("") say("Um den Mount zu einem Wilden Reittier zu") say("verwandeln, musst du dich auf der Suche nach der") say("Rolle der Evolution begeben. Finde die Rolle der") say("Mutation, damit du das Wilde zu einem Tapferen") say("Reittier ausbilden kanns. Es heisst, sie seien in") say("eineim fernen Land, bewohnt von gefährlichen") say("giganen versteckt!") wait() say_title(""..mob_name(20349).."") say("") say("Bring mir eine dieser Rollen und ich werde den") say("Mount verbessern. Du hast sie nicht zuäfflig") say("schon bei dir?") local v = select("Ja, ich möchte mein Mount verbessern!","Nein, jetzt nicht.") if v == 1 then say("Ziehe das Mount Siegel auf mich hierfür") end end when 20349.chat."Urkunde gegen Mount eintauschen" begin say_title(""..mob_name(20349).."") say("") say("Du möchtest deine Urkunde gegen ein Mount") say("eintauschen? Lass mich sehen, welche du dabei") say("hast. Besitzt du mehere Urkunden, kannst du") say("dich in den folgenden Schritten für eine") say("entscheiden.") wait() say_title(""..mob_name(20349).."") say("") if pc.count_item(52701) >= 1 then --Löwen-Urkunde say("du bringst mir ein "..item_name(52701).."") pc.setqf("mount",1) elseif pc.count_item(52702) >= 1 then --Tiger-Urkunde say("du bringst mir ein "..item_name(52702).."") pc.setqf("mount",2) elseif pc.count_item(52703) >= 1 then --Keiler-Urkunde say("du bringst mir ein "..item_name(52703).."") pc.setqf("mount",3) elseif pc.count_item(52704) >= 1 then --Wolfs-Urkunde say("du bringst mir ein "..item_name(52704).."") pc.setqf("mount",4) elseif pc.count_item(52705) >= 1 then --Rentier-Urkunde (m) say("du bringst mir ein "..item_name(52705).."") pc.setqf("mount",5) elseif pc.count_item(52706) >= 1 then --Rentier-Urkunde (w) say("du bringst mir ein "..item_name(52706).."") pc.setqf("mount",6) else say("Du hast keine Mount-Urkunde bei dir") return end -- say("Für Welcchen Boni entscheidest du dich?") say("") local b = select("Stark gegen Monster","Erfahrung (EXP)","Trefferpunkte (TP)","Verteidigung (DEF)","Angriffswert (AW)","Nein, lieber doch nichht.") if b == 1 then --Stark gegen Monster p_mount.give_seal(pc.getqf("mount"),1) elseif b == 2 then --Erfahrung (EXP) p_mount.give_seal(pc.getqf("mount"),2) elseif b == 3 then --Trefferpunkte (TP) p_mount.give_seal(pc.getqf("mount"),3) elseif b == 4 then --Verteidigung(DEF) p_mount.give_seal(pc.getqf("mount"),4) elseif b == 5 then --Angriffswert (AW) p_mount.give_seal(pc.getqf("mount"),5) end end function fail_message() say_title(""..mob_name(20349).."") say("") say("Tut mir leid, ohne die richtigen Dokumente kann") say("ich nichts für dich tun, Versuche nicht nochmal,") say("mich übers Ohr zu hauenn, sonst lass ich dich") say("dafür bezahlen.") end function give_seal(a,b) if a == 1 then --Löwen-Urkunde if b == 1 then --Start pc.give_item2( 52031 ) item.set_socket( 52031 , 100 ) --pc.give_item2(52031,1) --Stark gegen Monster pc.remove_item(52701,1) --Löwen-Urkunde return true elseif b == 2 then pc.give_item2(52032,1) --Erfahrung pc.remove_item(52701,1) --Löwen-Urkunde elseif b == 3 then pc.give_item2(52033,1) --Tp pc.remove_item(52701,1) --Löwen-Urkunde elseif b == 4 then pc.give_item2(52034,1) --Verteidigungswert pc.remove_item(52701,1) --Löwen-Urkunde elseif b == 5 then pc.give_item2(52035,1) --Angriffswert pc.remove_item(52701,1) --Löwen-Urkunde else return end elseif a == 2 then --Tiger-Urkunde if b == 1 then --Start pc.give_item2(52046,1) --Stark gegen Monster pc.remove_item(52702,1) --Tiger-Urkunde elseif b == 2 then pc.give_item2(52047,1) --Erfahrung pc.remove_item(52702,1) --Tiger-Urkunde elseif b == 3 then pc.give_item2(52048,1) --Tp pc.remove_item(52702,1) --Tiger-Urkunde elseif b == 4 then pc.give_item2(52049,1) --Verteidigungswert pc.remove_item(52702,1) --Tiger-Urkunde elseif b == 5 then pc.give_item2(52050,1) --Angriffswert pc.remove_item(52702,1) --Tiger-Urkunde else return end elseif a == 3 then --Keiler-Urkunde if b == 1 then --Start pc.give_item2(52001,1) --Stark gegen Monster pc.remove_item(52703,1) --Keiler-Urkunde elseif b == 2 then pc.give_item2(52002,1) --Erfahrung pc.remove_item(52703,1) --Keiler-Urkunde elseif b == 3 then pc.give_item2(52003,1) --Tp pc.remove_item(52703,1) --Keiler-Urkunde elseif b == 4 then pc.give_item2(52004,1) --Verteidigungswert pc.remove_item(52703,1) --Keiler-Urkunde elseif b == 5 then pc.give_item2(52005,1) --Angriffswert pc.remove_item(52703,1) --Keiler-Urkunde else return end elseif a == 4 then --Wolfs-Urkunde if b == 1 then --Start pc.give_item2(52016,1) --Stark gegen Monster pc.remove_item(52704,1) --Wolfs-Urkunde elseif b == 2 then pc.give_item2(52017,1) --Erfahrung pc.remove_item(52704,1) --Wolfs-Urkunde elseif b == 3 then pc.give_item2(52018,1) --Tp pc.remove_item(52704,1) --Wolfs-Urkunde elseif b == 4 then pc.give_item2(52019,1) --Verteidigungswert pc.remove_item(52704,1) --Wolfs-Urkunde elseif b == 5 then pc.give_item2(52020,1) --Angriffswert pc.remove_item(52704,1) --Wolfs-Urkunde else return end elseif a == 5 then --Rentier-Urkunde m if b == 1 then --Start pc.give_item2(52016,1) --Stark gegen Monster pc.remove_item(52705,1) --Rentier-Urkunde elseif b == 2 then pc.give_item2(52062,1) --Erfahrung pc.remove_item(52705,1) --Rentier-Urkunde elseif b == 3 then pc.give_item2(52063,1) --Tp pc.remove_item(52705,1) --Rentier-Urkunde elseif b == 4 then pc.give_item2(52064,1) --Verteidigungswert pc.remove_item(52705,1) --Rentier-Urkunde elseif b == 5 then pc.give_item2(52065,1) --Angriffswert pc.remove_item(52705,1) --Rentier-Urkunde else return end elseif a == 6 then --Rentier-Urkunde w if b == 1 then --Start pc.give_item2(52076,1) --Stark gegen Monster pc.remove_item(52706,1) --Rentier-Urkunde elseif b == 2 then pc.give_item2(52077,1) --Erfahrung pc.remove_item(52706,1) --Rentier-Urkunde elseif b == 3 then pc.give_item2(52078,1) --Tp pc.remove_item(52706,1) --Rentier-Urkunde elseif b == 4 then pc.give_item2(52079,1) --Verteidigungswert pc.remove_item(52706,1) --Rentier-Urkunde elseif b == 5 then pc.give_item2(52080,1) --Angriffswert pc.remove_item(52706,1) --Rentier-Urkunde else return end end end when 52001.use or 52002.use or 52003.use or 52004.use or 52005.use or 52006.use or 52007.use or 52008.use or 52009.use or 52010.use or 52011.use or 52012.use or 52013.use or 52014.use or 52015.use or 52016.use or 52017.use or 52018.use or 52019.use or 52020.use or 52021.use or 52022.use or 52023.use or 52024.use or 52025.use or 52026.use or 52027.use or 52028.use or 52029.use or 52030.use or 52031.use or 52032.use or 52033.use or 52034.use or 52035.use or 52036.use or 52037.use or 52038.use or 52039.use or 52040.use or 52041.use or 52042.use or 52043.use or 52044.use or 52045.use or 52046.use or 52047.use or 52048.use or 52049.use or 52050.use or 52051.use or 52052.use or 52053.use or 52054.use or 52055.use or 52056.use or 52057.use or 52058.use or 52059.use or 52060.use or 52061.use or 52062.use or 52063.use or 52064.use or 52065.use or 52066.use or 52067.use or 52068.use or 52069.use or 52070.use or 52071.use or 52072.use or 52073.use or 52074.use or 52075.use or 52076.use or 52077.use or 52078.use or 52079.use or 52080.use or 52081.use or 52082.use or 52083.use or 52084.use or 52085.use or 52086.use or 52087.use or 52088.use or 52089.use or 52090.use begin local vnum = item.get_vnum() local mounts_horse_lvl = horse.get_level() local player_level = pc.get_level() chat("#debug active pet: "..pc.getf("pets","pet_active").."") chat("#debug active pet: "..pc.getf("pets","old_horse_level").."") if pc.getf("pets","pet_active") == 1 or horse.is_summon() and horse.get_level() >= 22 then mounts_horse_lvl = pc.getf("pets","old_horse_level") end if pc.is_polymorphed() then say("Du kannst nicht reiten während du Verwandelt bist!") return elseif pc.is_mount() then pc.unmount() return end if vnum >= 52006 and vnum <= 52010 or vnum >= 52021 and vnum <= 52025 or vnum >= 52036 and vnum <= 52040 or vnum >= 52051 and vnum <= 52055 or vnum >= 52066 and vnum <= 52070 or vnum >= 52081 and vnum <= 52085 then --Wilde Mounts if player_level < 35 then syschat("Dein Level ist zu niedrig um dieses Mount zu benutzen!") chat("#debug# If 1") return end if mounts_horse_lvl < 11 then syschat("Dein Pferde-level ist zu niedrig um dieses Mount zu benutzen! #debug# "..mounts_horse_lvl.."") chat("#debug# If 1") return end elseif vnum >= 52011 and vnum <= 52015 or vnum >= 52026 and vnum <= 52030 or vnum >= 52041 and vnum <= 52045 or vnum >= 52056 and vnum <= 52060 or vnum >= 52071 and vnum <= 52075 or vnum >= 52086 and vnum <= 52090 then --Tapferere Mounts if player_level < 50 then syschat("Dein Level ist zu niedrig um dieses Mount zu benutzen!") chat("#debug# If 1") return end if mounts_horse_lvl < 21 then syschat("Dein Pferde-level ist zu niedrig um dieses Mount zu benutzen! #debug# "..mounts_horse_lvl.."") chat("#debug# If 1") return end end local check = p_mount.give_mount_bonus(vnum) if check == true then local timee = 3600 --item.get_socket(2)*60 syschat("Dein Mount wurde erfolgreich gerufen.") else syschat("Es ist ein Fehler aufgetreten als du dein Mount rufen wolltest.") end end function give_mount_bonus(a) pc.delqf("mount") local vnum = a local mounts_bonus = { [20201] = { 20201,'NO_SKILL',0}, --Junger Keiler [52002] = { 20201,'NO_SKILL',0}, --Junger Keiler [52003] = { 20201,'NO_SKILL',0}, --Junger Keiler [52004] = { 20201,'NO_SKILL',0}, --Junger Keiler [52005] = { 20201,'NO_SKILL',0}, --Junger Keiler [52006] = { 20205,apply.ATTBONUS_MONSTER,3}, --Wilder Keiler [52007] = { 20205,apply.EXP_DOUBLE_BONUS,3}, --Wilder Keiler [52008] = { 20205,apply.MAX_HP,250}, --Wilder Keiler [52009] = { 20205,apply.DEF_GRADE_BONUS,50}, --Wilder Keiler [52010] = { 20205,apply.ATT_GRADE_BONUS,30}, --Wilder Keiler [52011] = { 20209,apply.ATTBONUS_MONSTER,5}, --Tapferer Keiler [52012] = { 20209,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Keiler [52013] = { 20209,apply.MAX_HP,500}, --Tapferer Keiler [52014] = { 20209,apply.DEF_GRADE_BONUS,150}, --Tapferer Keiler [52015] = { 20209,apply.ATT_GRADE_BONUS,100}, --Tapferer Keiler [52016] = { 20202,'NO_SKILL',0}, --Junger Wolf [52017] = { 20202,'NO_SKILL',0}, --Junger Wolf [52018] = { 20202,'NO_SKILL',0}, --Junger Wolf [52019] = { 20202,'NO_SKILL',0}, --Junger Wolf [52020] = { 20202,'NO_SKILL',0}, --Junger Wolf [52021] = { 20206,apply.ATTBONUS_MONSTER,3}, --Wilder Wolf [52022] = { 20206,apply.EXP_DOUBLE_BONUS,3}, --Wilder Wolf [52023] = { 20206,apply.MAX_HP,250}, --Wilder Wolf [52024] = { 20206,apply.DEF_GRADE_BONUS,50}, --Wilder Wolf [52025] = { 20206,apply.ATT_GRADE_BONUS,30}, --Wilder Wolf [52026] = { 20210,apply.ATTBONUS_MONSTER,5}, --Tapferer Wolf [52027] = { 20210,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Wolf [52028] = { 20210,apply.MAX_HP,500}, --Tapferer Wolf [52029] = { 20210,apply.DEF_GRADE_BONUS,150}, --Tapferer Wolf [52030] = { 20210,apply.ATT_GRADE_BONUS,100}, --Tapferer Wolf [52031] = { 20204,'NO_SKILL',0}, --Junger Löwe [52032] = { 20204,'NO_SKILL',0}, --Junger Löwe [52033] = { 20204,'NO_SKILL',0}, --Junger Löwe [52034] = { 20204,'NO_SKILL',0}, --Junger Löwe [52035] = { 20204,'NO_SKILL',0}, --Junger Löwe [52036] = { 20208,apply.ATTBONUS_MONSTER,3}, --Wilder Löwe [52037] = { 20208,apply.EXP_DOUBLE_BONUS,3}, --Wilder Löwe [52038] = { 20208,apply.MAX_HP,250}, --Wilder Löwe [52039] = { 20208,apply.DEF_GRADE_BONUS,50}, --Wilder Löwe [52040] = { 20208,apply.ATT_GRADE_BONUS,30}, --Wilder Löwe [52041] = { 20212,apply.ATTBONUS_MONSTER,5}, --Tapferer Löwe [52042] = { 20212,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Löwe [52043] = { 20212,apply.MAX_HP,500}, --Tapferer Löwe [52044] = { 20212,apply.DEF_GRADE_BONUS,150}, --Tapferer Löwe [52045] = { 20212,apply.ATT_GRADE_BONUS,100}, --Tapferer Löwe [52046] = { 20203,'NO_SKILL',0}, --Junger Tiger [52047] = { 20203,'NO_SKILL',0}, --Junger Tiger [52048] = { 20203,'NO_SKILL',0}, --Junger Tiger [52049] = { 20203,'NO_SKILL',0}, --Junger Tiger [52050] = { 20203,'NO_SKILL',0}, --Junger Tiger [52051] = { 20207,apply.ATTBONUS_MONSTER,3}, --Wilder Tiger [52052] = { 20207,apply.EXP_DOUBLE_BONUS,3}, --Wilder Tiger [52053] = { 20207,apply.MAX_HP,250}, --Wilder Tiger [52054] = { 20207,apply.DEF_GRADE_BONUS,50}, --Wilder Tiger [52055] = { 20207,apply.ATT_GRADE_BONUS,30}, --Wilder Tiger [52056] = { 20211,apply.ATTBONUS_MONSTER,5}, --Tapferer Tiger [52057] = { 20211,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Tiger [52058] = { 20211,apply.MAX_HP,500}, --Tapferer Tiger [52059] = { 20211,apply.DEF_GRADE_BONUS,150}, --Tapferer Tiger [52060] = { 20211,apply.ATT_GRADE_BONUS,100}, --Tapferer Tiger [52061] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m) [52062] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m) [52063] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m) [52064] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m) [52065] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m) [52066] = { 20214,apply.ATTBONUS_MONSTER,3}, --Wilder Rentier-Siegel (m) [52067] = { 20214,apply.EXP_DOUBLE_BONUS,3}, --Wilder Rentier-Siegel (m) [52068] = { 20214,apply.MAX_HP,250}, --Wilder Rentier-Siegel (m) [52069] = { 20214,apply.DEF_GRADE_BONUS,50}, --Wilder Rentier-Siegel (m) [52070] = { 20214,apply.ATT_GRADE_BONUS,30}, --Wilder Rentier-Siegel (m) [52071] = { 20215,apply.ATTBONUS_MONSTER,5}, --Tapferer Rentier-Siegel (m) [52072] = { 20215,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Rentier-Siegel (m) [52073] = { 20215,apply.MAX_HP,500}, --Tapferer Rentier-Siegel (m) [52074] = { 20215,apply.DEF_GRADE_BONUS,150}, --Tapferer Rentier-Siegel (m) [52075] = { 20215,apply.ATT_GRADE_BONUS,100}, --Tapferer Rentier-Siegel (m) [52076] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w) [52077] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w) [52078] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w) [52079] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w) [52080] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w) [52081] = { 20217,apply.ATTBONUS_MONSTER,3}, --Wilder Rentier-Siegel (w) [52082] = { 20217,apply.EXP_DOUBLE_BONUS,3}, --Wilder Rentier-Siegel (w) [52083] = { 20217,apply.MAX_HP,250}, --Wilder Rentier-Siegel (w) [52084] = { 20217,apply.DEF_GRADE_BONUS,50}, --Wilder Rentier-Siegel (w) [52085] = { 20217,apply.ATT_GRADE_BONUS,30}, --Wilder Rentier-Siegel (w) [52086] = { 20218,apply.ATTBONUS_MONSTER,5}, --Tapferer Rentier-Siegel (w) [52087] = { 20218,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Rentier-Siegel (w) [52088] = { 20218,apply.MAX_HP,500}, --Tapferer Rentier-Siegel (w) [52089] = { 20218,apply.DEF_GRADE_BONUS,150}, --Tapferer Rentier-Siegel (w) [52090] = { 20218,apply.ATT_GRADE_BONUS,100} --Tapferer Rentier-Siegel (w) --20201 boar_0 --junger --20202 dog_god_0 --junger --20203 fire_tiger_0 --junger --20204 lion_0 --junger --20205 boar_2 --Wilder --20206 dog_god_2 --Wilder --20207 fire_tiger_2 --Wilder --20208 lion_2 --Wilder --20209 boar_3 --Tapfer --20210 dog_god_3 --Tapfer --20211 fire_tiger_3 --Tapfer --20212 lion_3 --Tapfer --Tapfer --20213 reindeer_male1 --junger --20214 reindeer_male2 --Wilder --20215 reindeer_male3 --20216 reindeer_female1 --junger --20217 reindeer_female2 --Wilder --20218 reindeer_female3 --Tapfer } local ride_npc = mounts_bonus[a][1] local ride_time = 60*60*5 --item.get_socket(2)*60 local ride_skill = mounts_bonus[a][2] local ride_value = mounts_bonus[a][3] pc.mount(ride_npc,ride_time) chat("#debug#ride_npc "..ride_npc.."") chat("#debug#ride_time "..ride_time.."") chat("#debug#ride_skill "..ride_skill.."") chat("#debug#ride_value "..ride_value.."") chat("debug#vnum "..vnum.."") if vnum >= 52001 and vnum <= 52005 or vnum >= 52016 and vnum <= 52020 or vnum >= 52031 and vnum <= 52035 or vnum >= 52046 and vnum <= 52050 or vnum >= 52061 and vnum <= 52065 or vnum >= 52076 and vnum <= 52080 then --Junge Mounts (30+ Bewegungspeed) pc.mount_bonus(apply.MOV_SPEED, 30, ride_time ) chat("debug# 30 speed") return true elseif vnum >= 52006 and vnum <= 52010 or vnum >= 52021 and vnum <= 52025 or vnum >= 52036 and vnum <= 52040 or vnum >= 52051 and vnum <= 52055 or vnum >= 52066 and vnum <= 52070 or vnum >= 52081 and vnum <= 52085 then --Wilde Mounts (40+ Bewegungspeed) pc.mount_bonus(apply.MOV_SPEED, 40, ride_time ) pc.mount_bonus(ride_skill, ride_value, ride_time) chat("debug# 40 speed") return true elseif vnum >= 52011 and vnum <= 52015 or vnum >= 52026 and vnum <= 52030 or vnum >= 52041 and vnum <= 52045 or vnum >= 52056 and vnum <= 52060 or vnum >= 52071 and vnum <= 52075 or vnum >= 52086 and vnum <= 52090 then --Tapferere Mounts (50+ Bewegungspeed) pc.mount_bonus(apply.MOV_SPEED, 50, ride_time) pc.mount_bonus(ride_skill, ride_value, ride_time ) chat("debug# 50 speed") return true else syschat("Power Mount: FEHLERCODE #00123#") return false end end end end
  6. You have to connect to your database, select 'player' then select your table 'item_attr', now you have to add for each column a value.
  7. uiTaskbar.py there will be the functionality of the buttons, for the images and positions you have to look in locale_xx/locale/ui/taskbar.py
  8. uiInventory.py class InventoryWindow
  9. Hey guys, i need a Hint about how to bind the interface of the Safebox into the SpecialStorage like this : i tried through RefreshBagSlotWindow by calling the safebox function but it's not working. Here is my code(uiSpecialStorage.py): I would really appreciate if someone can help me doing that. Solved!
  10. Just tried this out, everything works so far, but when i'm trying to connect to the game i get a Runtime Error, tried also debug mode from vs but don't really recognize the error.
  11. @Rusef @MentaLL just updated the main topic with the fix.
  12. M2 Download Center Download Here ( Internal ) Hey folks, i was asked if it's possible to change the Field of View ingame through option and i wanted to share with you. This is what this Release looks like: Locale_inc.h PythonApplication.cpp PythonApplicationModule.cpp PythonSystem.cpp PythonSystem.h PythonSystemModule.cpp uisystemoption.py uiscript/systemoptiondialog.py locale_xx/xx/locale_interface.txt UPDATE SHOP_SIGN: PythonApplication.cpp Kind Regards, .Dex
  13. I would like to support that ! I have a lot of Ressources
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.