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Galet

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Everything posted by Galet

  1. I know, you can skip this part for sure but I just prefer to ask them. Old habit I got in 2009 where (at least in France) we used to warn players about the reboot then proceed to shutdown the server. Habits die hard haha
  2. It is, I think, because of a cache problem. Every 7 minutes the cache is applied to the database. So, technically, the best way to close a server is first to ask them to disconnect, then, use a /shutdown. Finally, close channels and auth and after roughly 7 minutes you can close the db as well and proceed to the reboot. If you suddenly reboot the whole machine (by the way rebooting the whole machine only for your server is like rebooting your computer when you want to restart your web browser) without any precautions, the cache is deleted and the items can't make their way to the database. Causing a 7 minutes rollback or / and a possible item loss. If you want to minimize / reduce it to almost 0 risks at all just do these steps and it should get the job done : 1 - Ask players to disconnect because of the reboot. 2 - Use the command /shutdown 3 - Close all the cores and auth, leaving only the db 4 - Wait 7-10 minutes at least to be sure and close the db 5 - Restart
  3. Hello, Do you have a valid item_proto.sql ? If you take a closer look at the code it refers to item_proto to see wether a vnum is correct or not.
  4. The new one is resistance the old one is bonus I guess. Still it's really easy to do. Tierrilopes answered
  5. Download the sources, then compile the lib. This is what I told you
  6. I don't remember, just compile what vs2017 asks you to
  7. Hello, You just need to compile the lib with visual studio 2017
  8. Thanks for share dude ! By the way, he means that your code is not like official as it's not reversed. He's just asking for a clarification in the title, such as "Party Update like Official" or just to remove "Official" in the title as it's just a recreation and not the official code.
  9. Reminds me of : By the way, did metin2.us had this feature back then ? Without item
  10. Your code is not bad, nice, thanks for share
  11. It's seems to be more than a law action against the fraud than a takedown against metin2 servers and/or owners. GF is based in Germany but they can exploit the license throughout Europe so I think they can probably strike in Europe. Also private metin2 servers outside of Europe are rare. Even official servers stopped 5 years ago in Japan, Korea, Taiwan, USA (and much more). Outside of Europe, there is only sg that comes to my mind, sg which is no longer / borderline official
  12. Me too ! They are not as strict as Ankama but it is the first time they strike back. I don't know if they will attack more servers
  13. Hello, I won't, as well as I won't give you a full method; why do you want to use something which is already released and where you can see and exploit all of its flaws ? (I know you don't, but I justify) This is why I suggest you to code your own protection. It is not "that" hard to be honest as long as you know how it works. If you don't want to create something from scratch, you can even use another method from another video game, you just have to rip it off and adapt it.
  14. Lz4 is easily achievable, though the best way remains doing something on your own, your own protection
  15. Hey, I'm unsure because I don't get it, but what about using mob_name ??
  16. Holy cow this is awesome
  17. Hello, I saw some videos like that, I think GameForge will be mad about this
  18. Hello, It is not a problem, this is a basic metin2 function. Indeed you can't go further than 10% of the level exp. Level 1 needed exp : 300. A mob cannot give you more than 10% of this number so a mob can give you a laximum of 30 exp at level once. Level 2 : 800. 800 / 10 = 80. A mob can't give you more than 80 exp. If you wan't to fully unlock the exp potential, then remove this function on the sources, so that the player will be able to receive a much larger exp amount at level 1.
  19. Hey, it is probably a mistake made by Ymir more than an error made by both GameForge & OnGame. I was also able to extract the french root a month ago as xP3NG3Rx said. I don't know why and how they did such a mistake.
  20. In fact the link works but you can't download the file, I mean, it does not download anything even if the link is working so indeed, my bad, I only looked at the link and not tried to download the file
  21. Look in the post, there is the elitepvpers link
  22. I completely understood and I think that you have everything available here. I have exactly the same system since some years and everything is working fine, I just can't go back to SHADOW_NONE but everything is the same as in the video If you want to change the resolution : rkMap.SetShadowTextureSize(RESOLUTION);
  23. Hello, You've already commented on this post, it's already in the client, you just have to change the resolution, fairly easy :
  24. Sure, I know, this is where I got to find the link. I was just talking about the file that you'll download if you open the link, if you open it, there is this message inside : [Hidden Content]
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