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3D Artist
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Tatsumaru last won the day on September 22

Tatsumaru had the most liked content!

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About Tatsumaru

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  • Birthday 06/02/1990


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  1. These are the revised models of standard masonry. Additionally, I made 2 arched walls. The models are distinguished by the fact that they are simply prettier, which can be seen in the picture above, and more optimal (about 50% of the difference). Models are not interchanged with the standard ones, so we keep both old and new models. I also attach the official map with the walls changed. I would highly recommend Download: https://mega.nz/file/mxsBAL6D#t8BcEWhdvylqfYWNcvQ50wJOYn5q7tQfgLKLRm9vfiM
  2. You could add the option to enable or disable the cloud effect. Lens flare is also broken. There is a solution to this problem in the game somewhere, but it is still in this program.
  3. This animation has already been corrected by someone and can be found in this forum.
  4. A small fix for those who value details. The first picture presents the problem, while the next one presents the solution. Download: https://mega.nz/file/3hEXFAoA#OLxI30j0ItZCPadr5UZFZnZIZ8537n_9b8OEs9lEdC8
  5. Two versions of this armor without caps. One version is with one shoulder and the other with two shoulders. In general, the shoulder is slightly modified compared to the original. Download: https://mega.nz/file/uwtlTKSQ#eymsvM8DSoVXNf5l-qg7w1U8tkqJmgKODzwmzmkkyd0
  6. What was my joy when I found this converter myself. I also intended to share these bones, but in addition with a preview animation for easier skinning. Tatsumaru recommends. xD PS: It is worth adding that dedicated exporter granny for all 3ds max versions from 2007 to 2018 can be found on the web.
  7. This is a very old topic, I don't already have this texture.
  8. Some models look like a simple duplicate at first glance, but after a closer look, they are the improved (corrected) models.
  9. I will show you how to easily create animations. Do you know this animation? You must have seen her on some server. It would seem that someone went to the trouble to match her with metin, right? This is just the first impression. If you deal with models in metin then you will do such animation in a simple way. Here is a page with thousands of different animations. All you have to do is load your model in FBX format and the animations will adapt themselves. Then you save the file and later adjust it slightly in the program, because the animation does not include hair bo
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