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strangerino

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About strangerino

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  1. So there is one more thing I would like to add to this. I'm trying to translate locale_string.txt, but it also seems to not be working as expected. First of all, I have set the charset in charset.txt to utf-8 and even tried ansi/cp1250, none of those worked. For example, I'm trying to translate the error message saying command does not exist to czech language, which should look like "Tento příkaz neexistuje". But there's a problem with the encoding. When I type a wrong command in the game, I only get "Tento p?ikaz neexistuje", or after I change the charset of the locale_string.txt to ANSI/
  2. Hello everyone, what I am at this moment trying to solve is using special chars in quests. I'm talking about chars such as (ěščřžýáíé). Every time I use one of those chars in one of my quests, reload it and restart the server, I only get connection refused, even though there were no errors given during the compilation. I kinda figured this out, by adding a space at the end of every line containing one of those special chars. That seems to be working and not causing the issue, but I honestly believe, there is a better way to fix that and that is what I want to know. To explain the issue be
  3. Oh, perfect. It actually works. Thank you very much! And to not start an another thread asking about something similiar - how do you compile the game file in Fliege? I can't remember the command.
  4. 4 File "make.py", line 17 print (Error occured on compile ' + line ^ SyntaxError: invalid syntax [email protected]:/usr/home/game # [email protected]:/usr/home/game # python Python 2.7.16 (default, Nov 14 2019, 01:16:30) [GCC 4.2.1 Compatible FreeBSD Clang 6.0.1 (tags/RELEASE_601/final 335540)] on freebsd12 Type "help", "copyright", "credits" or "license" for more information. >>> So this is the error I am getting. Any idea? Even tried to add ( ).
  5. Hello, I have recently installed a brand new freebsd12 server and uploaded everything needed. I even managed to successfuly run the server, but what I am struggling at is compiling quests. It used to say python not found, so I installed python, rebooted and tried again. Python not found was no longer showing up, but instead I am getting an error saying syntax error in make.py, while there are no errors as everything works just fine on my localhost. I even tried multiple versions of python. 3.7 and 2.7. Nome of them worked and both ended with the same syntax error. Do you have any idea wh
  6. Hello, I have a public IP and whenever I try to start portmaps and connect to the server, the portmaps always crash as I connect the server. The game client obviously dies after portmaps crashing. Why is this happening? I would like to open the ports using my router settings, but for some reason, I can't access the router, so I need to go the portmaps way. - By not being able to access the router I mean, I can't open the ip/url of the router, I do have access to it,but the ip/url of the router wont load, so I'm unable to get into the router settings.
  7. Hello, I've edited the following quest and I'm getting a connection refused error, after reloading the quests and restarting the game core. I need to reboot the whole machine to reload the quest and to not get the connection refused error. quest give_basic_weapon begin state start begin when login with pc.getqf("basicweapon") == 0 begin local klasse say_title("Server namerino") say("Welcome to serverino, you warriorerino") say("") say_reward("Itemerino getterino") if pc.job == 0 then pc.give_item2(11206, 1)
  8. And to the serverfiles. Which would you recommend me? I found lots of serverfiles, but the official ones do not work on localhosts according to authors of the threads. Recommendation serverfiles + client would be great. It should be something as official servers, I don't mind how old it is. I only want basic files and levels visible.
  9. So you think, testing it on VPS instead of VDS would be okay? VPS is cheaper, yeah... But won't it lag as its not as good as VDS?
  10. Hello everyone, who's reading this thread. I've been thinking a lot and I decided to create a Metin2 Private Server. First of all, I'm not a complete beginner, but I'm only experienced with hamachi P-Servers, but as hamachi times are gone, I would like to create a legit P-Server running on a dedicated server, which I would like to buy on OVH.com. And to start it all off, I probably need and prefer something cheap and so I found this: CPU: Intel Xeon D-1520 - 4c/8t - 2.4GHz /2.7GHz RAM: 32GB DDR4 ECC 2133 MHz And the question is, would this be enough for beginning? Including 1G
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