

strangerino
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Hello everyone, I would like to ask you for an unedited mob_proto.txt with all the values like gold exp an etc... I dont have the yang value filled. Theres just 0 in the yang column. And I dont feel like adding yang to all the existing mobs. Thanks
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open Special chars in Quest files causing "Connection Refused"
strangerino replied to strangerino's question in Questions & Answers
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open Special chars in Quest files causing "Connection Refused"
strangerino replied to strangerino's question in Questions & Answers
So there is one more thing I would like to add to this. I'm trying to translate locale_string.txt, but it also seems to not be working as expected. First of all, I have set the charset in charset.txt to utf-8 and even tried ansi/cp1250, none of those worked. For example, I'm trying to translate the error message saying command does not exist to czech language, which should look like "Tento příkaz neexistuje". But there's a problem with the encoding. When I type a wrong command in the game, I only get "Tento p?ikaz neexistuje", or after I change the charset of the locale_string.txt to ANSI/ -
open Special chars in Quest files causing "Connection Refused"
strangerino posted a question in Questions & Answers
Hello everyone, what I am at this moment trying to solve is using special chars in quests. I'm talking about chars such as (ěščřžýáíé). Every time I use one of those chars in one of my quests, reload it and restart the server, I only get connection refused, even though there were no errors given during the compilation. I kinda figured this out, by adding a space at the end of every line containing one of those special chars. That seems to be working and not causing the issue, but I honestly believe, there is a better way to fix that and that is what I want to know. To explain the issue be -
Fixed. Please lock this thread.
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open Fliege make.py python syntax error
strangerino replied to strangerino's question in Questions & Answers
Oh, perfect. It actually works. Thank you very much! And to not start an another thread asking about something similiar - how do you compile the game file in Fliege? I can't remember the command. -
open Fliege make.py python syntax error
strangerino replied to strangerino's question in Questions & Answers
4 File "make.py", line 17 print (Error occured on compile ' + line ^ SyntaxError: invalid syntax [email protected]:/usr/home/game # [email protected]:/usr/home/game # python Python 2.7.16 (default, Nov 14 2019, 01:16:30) [GCC 4.2.1 Compatible FreeBSD Clang 6.0.1 (tags/RELEASE_601/final 335540)] on freebsd12 Type "help", "copyright", "credits" or "license" for more information. >>> So this is the error I am getting. Any idea? Even tried to add ( ). -
Hello, I have recently installed a brand new freebsd12 server and uploaded everything needed. I even managed to successfuly run the server, but what I am struggling at is compiling quests. It used to say python not found, so I installed python, rebooted and tried again. Python not found was no longer showing up, but instead I am getting an error saying syntax error in make.py, while there are no errors as everything works just fine on my localhost. I even tried multiple versions of python. 3.7 and 2.7. Nome of them worked and both ended with the same syntax error. Do you have any idea wh
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open Portmaps crashing after connecting to the server, why?
strangerino posted a question in Questions & Answers
Hello, I have a public IP and whenever I try to start portmaps and connect to the server, the portmaps always crash as I connect the server. The game client obviously dies after portmaps crashing. Why is this happening? I would like to open the ports using my router settings, but for some reason, I can't access the router, so I need to go the portmaps way. - By not being able to access the router I mean, I can't open the ip/url of the router, I do have access to it,but the ip/url of the router wont load, so I'm unable to get into the router settings. -
Hello, I've edited the following quest and I'm getting a connection refused error, after reloading the quests and restarting the game core. I need to reboot the whole machine to reload the quest and to not get the connection refused error. quest give_basic_weapon begin state start begin when login with pc.getqf("basicweapon") == 0 begin local klasse say_title("Server namerino") say("Welcome to serverino, you warriorerino") say("") say_reward("Itemerino getterino") if pc.job == 0 then pc.give_item2(11206, 1)
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open How to start off? Would this DS be enough?
strangerino replied to strangerino's question in Questions & Answers
And to the serverfiles. Which would you recommend me? I found lots of serverfiles, but the official ones do not work on localhosts according to authors of the threads. Recommendation serverfiles + client would be great. It should be something as official servers, I don't mind how old it is. I only want basic files and levels visible. -
open How to start off? Would this DS be enough?
strangerino replied to strangerino's question in Questions & Answers
So you think, testing it on VPS instead of VDS would be okay? VPS is cheaper, yeah... But won't it lag as its not as good as VDS? -
open How to start off? Would this DS be enough?
strangerino posted a question in Questions & Answers
Hello everyone, who's reading this thread. I've been thinking a lot and I decided to create a Metin2 Private Server. First of all, I'm not a complete beginner, but I'm only experienced with hamachi P-Servers, but as hamachi times are gone, I would like to create a legit P-Server running on a dedicated server, which I would like to buy on OVH.com. And to start it all off, I probably need and prefer something cheap and so I found this: CPU: Intel Xeon D-1520 - 4c/8t - 2.4GHz /2.7GHz RAM: 32GB DDR4 ECC 2133 MHz And the question is, would this be enough for beginning? Including 1G