Jump to content

iShadoW

Member
  • Content Count

    35
  • Joined

  • Last visited

Community Reputation

2 Neutral

About iShadoW

  • Rank
    Neutral

Informations

  • Gender
    Male

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Small things are the best , ty
  2. found it, in chat_manage const DWORD* CHARACTER_MANAGER::GetUsableSkillList(BYTE bJob, BYTE bSkillGroup) const
  3. up, the same problem, maybe someone know, tysm
  4. works so god damn good, ty so much for your time
  5. i'm still trying to resolve
  6. Version of Files : XXX Hi i have a problem with the short textes, the appendtextline align long textes and all below them, but if the first bonus or the title is shorter it doesnt align GIF here is the part of code def AppendTextLine(self, text, color = FONT_COLOR, centerAlign = True): textLine = ui.TextLine() textLine.SetParent(self) textLine.SetFontName(self.defFontName) textLine.SetPackedFontColor(color) textLine.SetText(text) textLine.SetOutline() textLine.SetFeather(False) textLine.Show() (textWidth, textHe
  7. hi, when i make alpha channel like rgb and then delete the parts i dont want , in game the texture is tranparency any fix?
  8. Hi , i want to know how could i implement this system with buttons , i tried someting but doesnt work , cause i need to add some width , and use buttons , but there is an transparent board along inventory , and i dont know how could i put these buttons, and use the belt inventory too , but without transparent board wich can move the inventory
  9. :))))) , nice dude . BTW for the topic poster , dude test it by yourself

Shoutbox

Shoutbox

Chatroom Rules

 

Join our Discord

A request for help = Shoutbox Ban

Be respectful & Respect the rules

 

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.