memett4545
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official [Gameforge official]Football world cup event
memett4545 replied to Tekanse's topic in Features & Metin2 Systems
0117 11:57:46524 :: ui:3596: RuntimeWarning: tp_compare didn't return -1 or -2 for exception 0117 11:57:46525 :: uieventsportsmatch.py(line:68) LoadWindow ui.py(line:3589) LoadScriptFile ui.py(line:3793) LoadChildren ui.py(line:3793) LoadChildren ui.py(line:3793) LoadChildren ui.py(line:3596) LoadChildren SportsMatchEventWindow.LoadDialog.LoadScript - <type 'exceptions.RuntimeError'>:Failed to load image (filename: d:/ymir work/ui/event/horizontal_line_left.sub) 0117 11:57:46525 :: ============================================================================================================ 0117 11:57:46525 :: Abort!!!! i don't have this file how can i get it -
Client build error pls help me
memett4545 replied to memett4545's topic in Community Support - Questions & Answers
I bought it from the forum, I'm construction, can you help me? -
Client build error pls help me
memett4545 replied to memett4545's topic in Community Support - Questions & Answers
how should I do? -
Client build error pls help me
memett4545 replied to memett4545's topic in Community Support - Questions & Answers
help me plsss -
Client build error pls help me
memett4545 replied to memett4545's topic in Community Support - Questions & Answers
up -
hello i am getting this error while building client how can i fix it can you help me
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thank you bro
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I did not understand how to solve the problem
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I don't have this code in my file can you help me char_manager.cpp /// 1. // Search typedef std::map<DWORD, CHARACTER_SET> pkCharRaceSet; [Hidden Content]
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[OK] Compiling: BattleArena.cpp In file included from BattleArena.cpp:6: char_manager.h:127:2: error: 'BannerMapType' does not name a type; did you mean 'EBannerMapIndex'? BannerMapType BannerMap; ^~~~~~~~~~~~~ EBannerMapIndex gmake: *** [Makefile:183: .obj/BattleArena.o] Error 1 char_manager.cpp private: BannerMapType BannerMap; bool m_bIsLoadedBanners; i am getting an error
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First of all, thanks for your sharing, I am getting an error. How can I solve it?
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Hello i have client build problem pls can you help me
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official v17.5 Active Pet Seal Effect
memett4545 replied to xP3NG3Rx's topic in Features & Metin2 Systems
1108 21:08:31391 :: networkModule.py(line:209) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:30) <module> system.py(line:130) __pack_import system.py(line:110) _process_result interfaceModule.py(line:12) <module> system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unexpected indent (uiInventory.py, line 709) 1108 21:08:31391 :: ============================================================================================================ 1108 21:08:31391 :: Abort!!!! help me pls -
official v17.5 Element Image on Target
memett4545 replied to metin2-factory's topic in Features & Metin2 Systems
1028 21:49:07819 :: networkModule.py(line:209) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:26) <module> system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unindent does not match any outer indentation level (uiTarget.py, line 142) 1028 21:49:07819 :: ============================================================================================================ 1028 21:49:07819 :: Abort!!!! help me pls uiTarger.py Line 142: self.isShowButton = FALSE if app.ENABLE_VIEW_ELEMENT: self.elementImage = None self.__Initialize() #142 ? if app.ENABLE_VIEW_ELEMENT: self.elementImage = None self.ResetTargetBoard()