GAME.CORE DEBUGG
root@:/usr/src/Server # gdb /usr/src/game_r40267_32 /usr/src/game.core
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This GDB was configured as "i386-marcel-freebsd"...
warning: core file may not match specified executable file.
Core was generated by `game.core'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib32/libmd.so.5...done.
Loaded symbols for /usr/lib32/libmd.so.5
Reading symbols from /usr/lib32/libstdc++.so.6...done.
Loaded symbols for /usr/lib32/libstdc++.so.6
Reading symbols from /usr/lib32/libm.so.5...done.
Loaded symbols for /usr/lib32/libm.so.5
Reading symbols from /usr/lib32/libgcc_s.so.1...done.
Loaded symbols for /usr/lib32/libgcc_s.so.1
Reading symbols from /usr/lib32/libthr.so.3...done.
Loaded symbols for /usr/lib32/libthr.so.3
Reading symbols from /usr/lib32/libc.so.7...done.
Loaded symbols for /usr/lib32/libc.so.7
Reading symbols from /libexec/ld-elf32.so.1...done.
Loaded symbols for /libexec/ld-elf32.so.1
#0 CInputMain::SafeboxCheckin (this=0x2b54189c, ch=0x58b6f000,
c_pData=0x593e3039 "F \001%") at item.h:70
70 BYTE GetType() const { return m_pProto ? m_pProto->bType : 0; }
[New LWP 100061]
(gdb)