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Traktorzysta

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  1. Good work, I think that changing the engine would revive this dead game.
  2. Hello i have problem with implement data from game.py to uiinventory.py. files: uibiolog: [Hidden Content] uiinventory [Hidden Content] game [Hidden Content] @when click button in uiinventory i have information that i have no mision but i have. When click X key work perfect.
  3. Same Someone upload working uiinventory. @Solved: costume = self.GetChild("costume") self.costume = costume questlua_pc: { "costume", pc_costume },
  4. My interfacemodule: [Hidden Content] error: networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unindent does not match any outer indentation level (interfaceModule.py, line 1207) @Nevermind ->tabs
  5. Hello i'm stuck with this (shopex.cpp): DWORD dwPrice = r_item.price; switch (shopTab.coinType) { case SHOP_COIN_TYPE_GOLD: if (it->second) // if other empire, price is triple dwPrice *= 1; if (ch->GetGold() < (int) dwPrice) { sys_log(1, "ShopEx::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice); return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY; } break; case SHOP_COIN_TYPE_SECONDARY_COIN: { int count = ch->GetQuestFlag("ap"); if (count < dwPrice) { sys_log(1, "ShopEx::Buy : Not enough po : %s has %d, price %d", ch->GetName(), ch->GetQuestFlag("ap"), dwPrice); return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX; } } break; } Server notice me i'am not have secondary_coin. I'm sure i have "ap">dwprice Can someone help me with this?
  6. delete from table player/player deleted/player index/item/guild your character
  7. I'll check quest file very times i can't find where i'm miss add values;/ i spent 2 days for this quest;/ masodikbela please have a look: [Hidden Content]
  8. im write line from file /quest/object/state/mb_igshop not from quest file and they are alredy changed
  9. Ok i change function: for i = from, to do item = split_(items,"#") if igshopEnableTrade then if group == "get_trade_items" then cmdchat("trade.GetTradeItems "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[7].." "..item[8].." "..item[9].." "..item[10].." "..item[11].." "..item[12].." "..item[13].." "..item[14].." "..item[15].." "..item[16].." "..item[17].." "..item[18].." "..item[19].." "..item[20].." "..item[21].." "..item[22].." "..item[23].." "..item[24].." "..item[25].." "..item[26]) else cmdchat(commandL.." "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[4+3]..' '..item[5+3]..' '..item[6+3]..' '..item[7+3]..' '..item[8+3]..' '..item[9+3]..' '..item[10+3]..' '..item[11+3]..' '..item[12+3]..' '..item[13+3]..' '..item[14+3]..' '..item[15+3]..' '..item[16+3]..' '..item[17+3]..' '..item[18+3]..' '..item[19+3]..' '..item[20+3]..' '..item[21+3]..' '..item[22+3]..' '..item[23+3]..' '..item[24+3]..' '..item[25+3]..' '..item[30]..' '..mb_igshop.IsTradeItem(item[1])) end else cmdchat(commandL.." "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[4+3]..' '..item[5+3]..' '..item[6+3]..' '..item[7+3]..' '..item[8+3]..' '..item[9+3]..' '..item[10+3]..' '..item[11+3]..' '..item[12+3]..' '..item[13+3]..' '..item[14+3]..' '..item[15+3]..' '..item[16+3]..' '..item[17+3]..' '..item[18+3]..' '..item[19+3]..' '..item[20+3]..' '..item[21+3]..' '..item[22+3]..' '..item[23+3]..' '..item[24+3]..' '..item[25+3]..' '..item[30]..' -1') end -- 1. slot, 2. item id, 3. item vnum, 4. item count, 5. owner name, 6. price se, 7. price yang slot = slot + 1 end end Syserr: SYSERR: Dec 3 17:40:13 :: RunState: LUA_ERROR: locale/poland/quest/object/state/mb_igshop:1326: attempt to concatenate field `?' (a nil value) SYSERR: Dec 3 17:40:13 :: WriteRunningStateToSyserr: LUA_ERROR: quest mb_igshop.start letter SYSERR: Dec 3 17:40:15 :: RunState: LUA_ERROR: locale/poland/quest/object/state/mb_igshop:1326: attempt to concatenate field `?' (a nil value) SYSERR: Dec 3 17:40:15 :: WriteRunningStateToSyserr: LUA_ERROR: quest mb_igshop.start letter SYSERR: Dec 3 17:40:22 :: RunState: LUA_ERROR: locale/poland/quest/object/state/mb_igshop:1326: attempt to concatenate field `?' (a nil value) SYSERR: Dec 3 17:40:22 :: WriteRunningStateToSyserr: LUA_ERROR: quest mb_igshop.start letter SYSERR: Dec 3 17:40:48 :: RunState: LUA_ERROR: locale/poland/quest/object/state/mb_igshop:1214: attempt to concatenate field `?' (a nil value) SYSERR: Dec 3 17:40:48 :: WriteRunningStateToSyserr: LUA_ERROR: quest mb_igshop.start letter line 1326: open : write ( items [ i ] [ 1 ] .. "#" .. items [ i ] [ 2 ] .. "#" .. items [ i ] [ 3 ] .. "#" .. items [ i ] [ 4 ] .. "#" .. items [ i ] [ 5 ] .. "#" .. items [ i ] [ 6 ] .. "#" .. items [ i ] [ 7 ] .. "#" .. items [ i ] [ 8 ] .. "#" .. items [ i ] [ 9 ] .. "#" .. items [ i ] [ 10 ] .. "#" .. items [ i ] [ 11 ] .. "#" .. items [ i ] [ 12 ] .. "#" .. items [ i ] [ 13 ] .. "#" .. items [ i ] [ 14 ] .. "#" .. items [ i ] [ 15 ] .. "#" .. items [ i ] [ 16 ] .. "#" .. items [ i ] [ 17 ] .. "#" .. items [ i ] [ 18 ] .. "#" .. items [ i ] [ 19 ] .. "#" .. items [ i ] [ 20 ] .. "#" .. items [ i ] [ 21 ] .. "#" .. items [ i ] [ 22 ] .. "#" .. items [ i ] [ 23 ] .. "#" .. items [ i ] [ 24 ] .. "#" .. items [ i ] [ 25 ] .. "#" .. items [ i ] [ 26 ] .. "#" .. items [ i ] [ 27 ] .. "#" .. items [ i ] [ 28 ] .. "#" .. items [ i ] [ 29 ] .. "#" .. items [ i ] [ 30 ] .. "\n" ) end line 1214: open : write ( items [ i ] [ 1 ] .. "#" .. items [ i ] [ 2 ] .. "#" .. items [ i ] [ 3 ] .. "#" .. items [ i ] [ 4 ] .. "#" .. items [ i ] [ 5 ] .. "#" .. items [ i ] [ 6 ] .. "#" .. items [ i ] [ 7 ] .. "#" .. items [ i ] [ 8 ] .. "#" .. items [ i ] [ 9 ] .. "#" .. items [ i ] [ 10 ] .. "#" .. items [ i ] [ 11 ] .. "#" .. items [ i ] [ 12 ] .. "#" .. items [ i ] [ 13 ] .. "#" .. items [ i ] [ 14 ] .. "#" .. items [ i ] [ 15 ] .. "#" .. items [ i ] [ 16 ] .. "#" .. items [ i ] [ 17 ] .. "#" .. items [ i ] [ 18 ] .. "#" .. items [ i ] [ 19 ] .. "#" .. items [ i ] [ 20 ] .. "#" .. items [ i ] [ 21 ] .. "#" .. items [ i ] [ 22 ] .. "#" .. items [ i ] [ 23 ] .. "#" .. items [ i ] [ 24 ] .. "#" .. items [ i ] [ 25 ] .. "#" .. items [ i ] [ 26 ] .. "#" .. items [ i ] [ 27 ] .. "#" .. items [ i ] [ 28 ] .. "#" .. items [ i ] [ 29 ] .. "#" .. items [ i ] [ 30 ] .. "\n" ) end
  10. Can someone explain values in this function: function add_items(maxpage, page, items, itemsOnLastPage, group) if page <= 0 then page = 1 end if page > maxpage then page = maxpage end local from = (page - 1)*5 + 1 local to = 0 if maxpage > page then to = ((page - 1 )*5) + 5 else to = ((page - 1)*5) + itemsOnLastPage end local slot = 1 local item local commandL if group == "my_buys" then commandL = "IGShop_BOUGHTITEMS" elseif group == "my_sales" then commandL = "IGShop_MYSALES" else commandL = "IGShop_ITEMS" end for i = from, to do item = split_(items,"#") if igshopEnableTrade then if group == "get_trade_items" then cmdchat("trade.GetTradeItems "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[7].." "..item[8].." "..item[9].." "..item[10].." "..item[11].." "..item[12].." "..item[13].." "..item[14].." "..item[15].." "..item[16].." "..item[17].." "..item[18].." "..item[19].." "..item[20].." "..item[21].." "..item[22].." "..item[23].." "..item[24]) else cmdchat(commandL.." "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[4+3]..' '..item[5+3]..' '..item[6+3]..' '..item[7+3]..' '..item[8+3]..' '..item[9+3]..' '..item[10+3]..' '..item[11+3]..' '..item[12+3]..' '..item[13+3]..' '..item[14+3]..' '..item[15+3]..' '..item[16+3]..' '..item[17+3]..' '..item[18+3]..' '..item[19+3]..' '..item[20+3]..' '..item[21+3]..' '..item[22+3]..' '..item[23+3]..' '..item[28]..' '..mb_igshop.IsTradeItem(item[1])) end else cmdchat(commandL.." "..slot.." "..item[1].." "..item[2].." "..item[3].." "..item[4].." "..item[5].." "..item[6].." "..item[4+3]..' '..item[5+3]..' '..item[6+3]..' '..item[7+3]..' '..item[8+3]..' '..item[9+3]..' '..item[10+3]..' '..item[11+3]..' '..item[12+3]..' '..item[13+3]..' '..item[14+3]..' '..item[15+3]..' '..item[16+3]..' '..item[17+3]..' '..item[18+3]..' '..item[19+3]..' '..item[20+3]..' '..item[21+3]..' '..item[22+3]..' '..item[23+3]..' '..item[28]..' -1') end -- 1. slot, 2. item id, 3. item vnum, 4. item count, 5. owner name, 6. price se, 7. price yang slot = slot + 1 end end Why in else values+3? I need change this function for 4socket and 6 attr+2rare
  11. table 25 values, query 23 values you do not change all in serverside
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