Yes i bought.
ClientManager.cpp
#ifdef __ENABLE_NEW_OFFLINESHOP__
case QID_OFFLINESHOP_ADD_ITEM:
case QID_OFFLINESHOP_EDIT_ITEM:
And I'm very angry at these shops. Because I trusted that I pay a money for something good and it is underdeveloped
I have bought many systems and compared to other systems this one is not worth the money.
And this is few things you fuck up with this shops.
Embed texts in graphics. Translating it into several languages is a disaster. So I had to change half of the UI
Sometimes the shops and items in them disappear
In some cases, items disappear after purchase (Mate unsigned int will never be negative!)
Even once it happened that after the sale item I had item and yang and buyer dont have item and yang but I can't do it again
Very inefficient with more shops. It can suspend communication with the server for a few seconds. Which causes a huge lag
Weird / wrong QID execution. But it's easy to fix
Sometimes players could not open a new shop
Shops after purchase all items do not disappear from the map for everyone
You can't click on the shop with the names hidden
Probably with these shops you can kill the channel with an appropriate layer 7 attack (DB, GAME communication)