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Over

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  1. Hmm You should ! Unless you just troll . But why don't use mysql_query instead of mysql_direct_query ? Mysql_query should do the trick.
  2. Hi, Did you try the request inside the navicat console ? Regards
  3. I solved the problem thanks to that: sorry to bothered you !
  4. Hi everyone ! First of all, I apologize for my bad english ! Recently, I created a dunjeon using the skipia_dunjeon (the map) and the blue dragon. Here is the quest: http://pastebin.com/h7dMLetB All work great, except one thing that I can't understant, when someone go at this dunjeon, and finish it, the core which contain the map index 75 crash, but not instantly. So first, I try to change the "d.new_jump_party" into "d.new_jump_all" but it doesn't work it's even worth. So I try to look for an answer, but all I find is to use "d.join" instead of "d.new_XX" but with the "d.j
  5. On my opinion, It's maybe the Makefile itself, because, if you look at the error, you can see that the compilation is done successfully, but, the linking don't. Perhaps take a look at the line 106 of your Makefile.
  6. Hi, First of all: Sorry for my bad english ! May I see your guild_manager.cpp code (put it on pastebin), and the error message too ? Regard,
  7. Hi everyone ! First of all, I apologize for my bad english ! Sorry to bothered you, but, I have an issue and I can't fix it by myself, I need your help . When I launch my server, and I run the starting script, an error occur which is "connexion refused". So, I checked the syserr from my db and there is nothing: SYSERR: Aug 5 12:14:56 :: pid_init: Start of pid: 2648 But, on the core and on the game99, there are the same error about the socket. It can't connect : SYSERR: Aug 5 12:22:19.28240 :: socket_connect: HOST localhost:16000, could not connect. As you can
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