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Everything posted by Krawbber
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[Pay-for-it] How dragon force buff works
Krawbber replied to Krawbber's topic in Community Support - Questions & Answers
Really , no one knows ? -
Hello , i'm searching for someone who can explain me how dragon force buff works or how healing buff works . I need to know where is the function where the buff attach the sphere in the hand of their targets and where the spehere moves once with the hand.Thanks , and as i said i will pay if someone knows .
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Core crash due new pet system
Krawbber replied to Krawbber's topic in Community Support - Questions & Answers
Bump -
Core crash due new pet system
Krawbber replied to Krawbber's topic in Community Support - Questions & Answers
Nope -
Core crash due new pet system
Krawbber replied to Krawbber's topic in Community Support - Questions & Answers
I think that is because you installed it wrong. But you should make your own topic for your problem. -
Core crash due new pet system
Krawbber replied to Krawbber's topic in Community Support - Questions & Answers
My pet items can't be dropped or traded and when you open shop pet is unsummoning by itself -
Hy there , first of all i want to say that who wants to help me will do it.So please do not leave comments like leaked system or something like that.The crash is not always so i can't find the problem.i used gdb and that's what i found. #0 0x0820ef8f in CNewPetActor::Unsummon (this=this@entry=0x2e4c9040) at New_PetSystem.cpp:440 440 New_PetSystem.cpp: No such file or directory. [Current thread is 1 (LWP 100448)] On line 440 is this query DBManager::instance().DirectQuery("UPDATE new_petsystem SET level = %d, evolution=%d, exp=%d, expi=%d, bonus0=%d, bonus1=%d, bonus2=%d, skill0=%d, skill0lv= %d, skill1=%d, skill1lv= %d, skill2=%d, skill2lv= %d, duration=%d, tduration=%d WHERE id = %lu ", this->GetLevel(), this->m_dwevolution, this->GetExp(), this->GetExpI(), this->m_dwbonuspet[0][1], this->m_dwbonuspet[1][1], this->m_dwbonuspet[2][1], this->m_dwskillslot[0], this->m_dwskill[0], this->m_dwskillslot[1], this->m_dwskill[1], this->m_dwskillslot[2], this->m_dwskill[2], this->m_dwduration, this->m_dwtduration, ITEM_MANAGER::instance().FindByVID(this->GetSummonItemVID())->GetID()); this->ClearBuff(); Thank you!
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The problem is your pc , video card low memory or low cooling, in addition you can't fix it.
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problem query(affect are not loaded!!)
Krawbber replied to Masrawy220's topic in Community Support - Questions & Answers
'Than me'*. Why would someone help? Because we are humans and because those are virtual things.I saw that many people on this forum find virtual things more important than being human , i think that is the first sign of addiction, i'm not talking to you especially.I say it generally so don't feel offend. And i want to say anything more.When reboot started to sell marty's source, why anybody didn't something about it ? He sold marty's source as his source changing a part of defines. He is still selling it right now.So we should stop spamming his topic cause him asked nicely for help , if someone helps him is because he wants to.If you don't want to keep your bad comments for yourself.This is fair , am i wrong? -
Skill Effect Bug Lycan
Krawbber replied to Fenix2009's topic in Community Support - Questions & Answers
Then find one which is working or either you can try to replace also metin2_patch_w21_mobs and w1_mobs texcache .Those are the right solutions. -
Skill Effect Bug Lycan
Krawbber replied to Fenix2009's topic in Community Support - Questions & Answers
Hy.The problem is from lycan effects which include effects from monster and monster2 packs , replace them with others. -
problem query(affect are not loaded!!)
Krawbber replied to Masrawy220's topic in Community Support - Questions & Answers
Shame on him?Why? It's not his fault that the source got leaked.It is true that when you use a leaked source you assume some responsabilities, but it's not a bad thing if you ask for help. Best regards. -
problem query(affect are not loaded!!)
Krawbber replied to Masrawy220's topic in Community Support - Questions & Answers
The fix is pretty easy , there is a check for affects hack in char_item.cpp ( i do not know how the fix works or what is affect hack.) So open char_item.cpp and delete or comment this // @fixme402(IsLoadedAffect to block affect hacking) if (!IsLoadedAffect()) { ChatPacket(CHAT_TYPE_INFO, "Affects are not loaded yet!"); return false; } -
[C++/PYTHON]ItemGetLink ( Please Help )
Krawbber replied to alper40s's topic in Community Support - Questions & Answers
Pythonchat.cpp or pythonchatmodule.cpp and uitooltip , check for %s or %u in hyperlink function -
The problem is from .msm files the first model of sash shouldn't exist in your source to have a 0 return value