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ManiacRobert

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ManiacRobert last won the day on November 2 2019

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About ManiacRobert

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Metin2

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  1. void CNewPetActor::GiveBuff() { ClearBuff(); int cbonus[3] = { m_pkOwner->GetMaxHP(), m_pkOwner->GetPoint(POINT_DEF_GRADE), m_pkOwner->GetPoint(POINT_ATT_GRADE) }; for (int i = 0; i < 3; ++i) { m_pkOwner->AddAffect(AFFECT_NEW_PET, aApplyInfo[m_dwbonuspet[i][0]].bPointType, (int)(cbonus[i]*m_dwbonuspet[i][1]/1000), 0, 60 * 60 * 24 * 365, 0, false); } if (GetLevel() > 81 && m_dwevolution == 3) { BYTE ActiveSkills[] = {10, 17, 18}; for (int i = 0; i < 3; i++) { bool bActive = std::find(std::begin(ActiveSkills), std::end(ActiveSkills), m_dwskills
  2. If you have great offlineshop, you should fix the memory leaks.
  3. Is possible to reload interface with a single button. import sys def ReloadModule(moduleName): if moduleName in sys.modules: del sys.modules[moduleName] del globals()[moduleName] retModule = __import__(moduleName) globals()[moduleName] = retModule def ReloadInterface(self): if self.wndGemWindow: self.wndGemWindow.Hide() del self.wndGemWindow ReloadModule("uiGemShop") self.wndGemWindow = uiGemShop.GemShopSystem() self.wndGemWindow.Open()
  4. Your "future" timers it's not cleared when you start the dungeon and it's using the "exit" one after x seconds.
  5. I got this problem when i upgrade source from 2.9 to 2.11 and i didn't add the new .dll from granny 2.11
  6. For lazy people, the fix can be found here. https://github.com/IonutPopescuRO/Metin2CMS/blob/master/include/functions/sendEmail.php
  7. It's ugly and easy "design", not Tirez or Sandmann ideas.
  8. Or better, you can add a check if item is locked.
  9. Start debuging the function from receiving charcter and see if you get the packet and check server too.
  10. Or better, don't use this shitty thing.
  11. FreeBSD 11 doesn't have gcc49, you should upgrade to gcc6 or 7 or 8.
  12. if (pch && pch->IsPC()) ch->GetParty()->SummonToLeader(pch->GetPlayerID());
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