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evils666

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Everything posted by evils666

  1. Does anyone have a modification to change the time of costumes? My point is that a given costume does not disappear after a certain period of time, but only that its bonuses disappear and the costume remains in the inventory. Or could someone point me to a solution?
  2. @ xP3NG3Rx Could anyone point me to a solution to the problem?
  3. @ xP3NG3Rx I have the following error, has anyone encountered it before? Or could you point me to a solution? 0412 07:16:14084 :: Traceback (most recent call last): 0412 07:16:14084 :: File "networkModule.py", line 236, in SetGamePhase 0412 07:16:14084 :: File "game.py", line 88, in __init__ 0412 07:16:14084 :: File "interfaceModule.py", line 454, in MakeInterface 0412 07:16:14084 :: File "interfaceModule.py", line 293, in __MakeWindows 0412 07:16:14084 :: File "uiInventory.py", line 351, in __init__ 0412 07:16:14084 :: File "uiInventory.py", line 490, in __LoadWindow 0412 07:16:14084 :: File "uiAttachMetin.py", line 22, in __init__ 0412 07:16:14084 :: File "uiAttachMetin.py", line 22, in <dictcomp> 0412 07:16:14084 :: TypeError 0412 07:16:14084 :: : 0412 07:16:14084 :: an integer is required 0412 07:16:14084 :: uiattachmetin.py [Hidden Content]
  4. Hello, you could enter a password because the name of the tool will not accept. Regards
  5. Hello. Does anyone have an updated system for direct 9?
  6. Thanks for upload but I have this error, Can You help me? I would be grateful.
  7. I have error: undefined LPDIRECT3DTEXTURE8 Any ideas.
  8. I have this error: 15>GrpTextInstance.cpp(452): error C2065: 'kEmoji' : undeclared identifier 15>GrpTextInstance.cpp(452): error C2228: left of '.x' must have class/struct/union 15> type is 'unknown-type' 15>GrpTextInstance.cpp(472): error C2065: 'emojiStep' : undeclared identifier Please help.
  9. Hello. As in python, I can assign a key on the keyboard to a button pressed. So pressing the button in python GUI simulates pressing a specific button on the keyboard. Best regards.
  10. Hello, i have this bug: [Hidden Content] This solution not work for me: [Hidden Content] The problem only occurs with the mounts when I use the horse, everything works well. Please help.
  11. Where in the source there is a function that retrieves the values of built-in bonuses 1-3 (from item proto) and assigns it to a given item. I am asking for any suggestions. Sorry for my English.
  12. Hello, I change the flag stones so I can be stack. Everything works, but when I want to put the stack stones to item it removes me all stack rather than just one. What source code should be change?
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