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Everything posted by filipw1
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Vertical align broken First line is aligned correctly but next ones are off. Fixed [Hidden Content]
- 13 replies
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- 25
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official Official Clip Masking [REVERSED]
filipw1 replied to Mali's topic in Features & Metin2 Systems
Emoji in textline broken Fixed [Hidden Content]- 31 replies
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- 70
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Weird flex but OK. ImGui kinda useless in Metin2, at least I've not find any use
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[Hidden Content] Operator overloading comes in handy with these
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Thanks! I've updated repository with your contribution.
- 59 replies
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- 8
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Open up kraizy.tgz, compile mainline release and you good to got, the best source out there. Add some fixes and you can go live and earn some juicy money (͡ ͡° ͜ つ ͡͡°)
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'LoginWindow' object has no attribute 'Open'
filipw1 replied to rayenee's topic in Community Support - Questions & Answers
The error says exactly what is wrong. -
A year ago I ordered a design and it was all fine, but now I can say anything but good about Tuora. I have three things to say, which are unacceptable for me: All the designs are exactly the same. Few examples https://filipdev.com/1041-2/ Probably because of the previous point, psd is prepared really badly and most of the time when I am coding it, when I cut image from psd it has really different color than on the original design (included this on my website as well) Contact is really bad, as for example, on 28th Febuary I asked for a lycan button for some interface (made by him), 9 th March, still no response
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Looking for original (2007~2008) terrain textures
filipw1 replied to narcisxb's topic in File Requests
Look, you download and unpack it yourself [Hidden Content] -
Good stuff, but I've got it already for 30 minutes. You should use map instead of vector to save some time on finding the right blend data in you data pool. Nice to see people getting rid of some old and ugly code.
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I updated the github repository with some more code to reduce a lag when you enter the game cause by refreshing affect window many times. Please let me know if it improves something.
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I did a program that creates sub files from given png files in directory. I find it really usefull as using dds files gain you better performence. One I'll try to make a GUI for this to visualize results, but for me it's fine at current state as it gets the job done. You need to convert output png canva to dds manually.
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official Official Clip Masking [REVERSED]
filipw1 replied to Mali's topic in Features & Metin2 Systems
To get smooth scrolling like this in music, guild symbol selection (and maybe some custom systems you already have idk), just replace ListBoxEx class.- 31 replies
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- 11
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official Official Client Locale String[REVERSED]
filipw1 replied to Mali's topic in Features & Metin2 Systems
Good job on reverse engineering it. Are you into this now or is this @ xP3NG3Rx contributing? BTW is this Saul as a GTA V character on your profile picture? -
If you read carefully a name of the topic you can actually see what this code is meant for.
- 59 replies
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Download Metin2 Download or Github
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Fix is fairly simple, just replace function (uiToolTip)
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I can't compile my src because of this:
filipw1 replied to Petrezselyem's topic in Community Support - Questions & Answers
gmake dep gmake clean gmake -
There is a problem, when you change position of horse riding skill in playersettingsmodule, you cannot use horse skills. For me, the way skills work on the client side of thing is really dumb, but they went even furher. I don't understand why, client checks if player has a horse riding level from the fixed skill slot, not from skill info itself. Without my fix, it goes like this: With fix: Actual fix:
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@firewall I measured this, for me it takes 7 to 10 ms to load npclist so I thought it isn't a big deal.
- 59 replies