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diosmx9

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  1. in your Key "Expand" try used GetChild2 instead of GetChild
  2. Check that the shapeindex of the msm matches the value you have in value3 in item proto. It's not a bug it's a simple mistake
  3. Someone who helps me to help, happens to change uicharacter.py by one with another desing and I do not want to take a part of the skills. this is the error : GameWindow.Open - <type 'exceptions.AttributeError'>:'NoneType' object has no attribute 'itervalues' this is the code : def __SetSkillSlotEvent(self): for skillPageValue in self.skillPageDict.itervalues(): skillPageValue.SetSlotStyle(wndMgr.SLOT_STYLE_NONE) skillPageValue.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectSkill)) skillPageValue.SetSelectEmptySlotEve
  4. Hi, I have a question, how could I make an amm armor example request 20000 of align to be used? Could you do it for quest? For example I have an armor of lvl 200 for the 4 races and you are lvl 200 but you do not have the rank of 20000 so you can not use it
  5. Check that the name of the quest is well written, that is what that problem is about
  6. Stay for Do you have proof ?, please only serious people, the one who is interested can show it, by team if you like
  7. Hello, dev community, today I come to offer my server files: Characteristics: Max lvl 105 Drops 100% Armor, Weapons, Accessories like the official PetSystem as the official (4 pets, you can easily add the ones you want) PetSystemOld Off (Just load the quest and go) Without Wolfamn Without 6-7 System of achievements System crafteo Stolas System Group Chat Quick change of equipment Mounts system 4 inventories Room dragon blue Dungeon nemere Dungeon catacombs Purgatory Dungeon Total war PvP budokan And some more but I do not remember well ... 100%
  8. Hi, I was wondering if anyone could tell me where I can translate this part of the client I remember that it was in root but the truth I do not find where it is translated, I would be very grateful
  9. Replacing the function test for this: where says for i in xrange(2): the number 2 is the amount of inventory you have def SetInventoryPage(self, page): self.inventoryPageIndex = page for i in xrange(2): if i != self.inventoryPageIndex: self.inventoryTab.SetUp() self.inventoryTab[self.inventoryPageIndex].Down() self.RefreshBagSlotWindow() reviews the tabs http://prntscr.com/cdbxp8
  10. this is not a error, this is a warning, You could check the code and find the lines that tell Error
  11. Hello someone could help me with this error I get while compiling agradeceria far the error is to compile GAMe SYSSER; In file included from questlua_item.cpp:1:0: db.h:44:22: error: 'LOGIN_MAX_LEN' was not declared in this scope char szLogin[LOGIN_MAX_LEN+1]; ^ db.h:47:19: error: 'MAX_HOST_LENGTH' was not declared in this scope char szIP[MAX_HOST_LENGTH+1]; ^ db.h:79:35: error: expected template-name before '<' token class DBManager : public singleton<DBManager>
  12. Hello, I wonder if someone can help me with this sysser, and what the problem is but not how someone could help me fix it? 0516 16:58:57365 :: File "ui.py", line 1610, in OnOverInItem 0516 16:58:57366 :: File "ui.py", line 87, in __call__ 0516 16:58:57366 :: File "ui.py", line 78, in __call__ 0516 16:58:57367 :: File "uiInventory.py", line 1160, in OverInItem 0516 16:58:57368 :: File "uiInventory.py", line 1336, in ShowToolTip 0516 16:58:57368 :: File "uiToolTip.py", line 577, in SetInventoryItem 0516 16:58:57369 :: F
  13. Hello, and I have this pet system you could help me install it? as part of the source does not give me: S
  14. Hi I could help with this because when I try to enter the server I get this sysser and closed just as he will open to select the character 0201 22: 35: 09324 :: :: Python Skill RegisterSkillDesc (dwSkillIndex = 137) - Need Strange Skill Weapon (CLAW) 0201 22: 35: 09324 :: :: RegisterSkillDesc CPython Skill (dwSkillIndex = 139) - Need Strange Skill Weapon (CLAW) 0201 22: 35: 10958 :: playerSettingModule.py (line 1398) LoadGameData playerSettingModule.py (line 239) __initdata LoadGameData - <type 'exceptions.AttributeError'>: 'module' object has no attribute 'EFFECT_SHINS
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