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About Exodus88
- Birthday 07/04/1988
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#find all inside [OfficialClient_07042018_DE]
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[Gr2]how can make a model walk\move ?
Exodus88 replied to Exodus88's topic in Community Support - Questions & Answers
SOLVED Can close the Post -
check the msm named "wait.msm" or look Motlist GENERAL WAIT wait.msa 100 <-- Idle animation msm GENERAL RUN run.msa 100 <--- you can remove this for the NPC GENERAL WALK run.msa 100<---- Same as Run must loock like this one: "d:/ymir work/monster/mobfoulder/wait.gr2" if still "walk" use granny Viever and open the main 3D and drag and drop the "wait.gr2" animation on for see if walk or not hope this help
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Hello! My problem is "simple" im convert some Tera 3D for my metin , all animation work fine and the 3D too but.... they cant Move for some reason , the run\walk animaton play but i cant really move also try to add server and client part of the "mob_proto" is also solid if i set the main msm like this : AttachingBoneName "Dummy_root" Im using 3D max 7 and Granny export can please help me Granny whith "Bone" names In game 3D Ps:sorry for my english im italian
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3D Models problem
Exodus88 replied to gummyantifi's topic in Community Support - Questions & Answers
for shining y guess the +7,+8+9 effect, set the client part of weapon [soket_tcp=3] gummyantifi itemlist : 19 WEAPON icon/item/00010.tga d:/ymir work/item/weapon/test.gr2 decript [item.epk\eix] of the client and add the gr2 inside ymir work/item/weapon EterNexus is easy and good -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
Exodus88 replied to Shogun's topic in Guides & HowTo
ofc [Hidden Content] tnx +1 <3 -
3D Models problem
Exodus88 replied to gummyantifi's topic in Community Support - Questions & Answers
item list? or try rename the weapon.GR2 like this: weapon.gr2 (EPack32 don like caps <.<) -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
Exodus88 replied to Shogun's topic in Guides & HowTo
new gr2-dds razaror-nemere costume set pls razador Costume(blazing purgatory boss) Nemere costume -
Hello! the file on mega really need for the quest ? is death link tnx for help
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the latest export tools for gr2 model stop at 3D Max 2011 (64 bit only) , noting found for import
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look on client part , missing this quest_functions make core dump quest_functions: Code: pet.summon pet.unsummon pet.is_summon
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1) try enable ONLY "block an disable others , if you see white , well is the no move zone or 1) export "server_attr" for the server part , reboot and try the map hope this help
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pretty easy , convert from wiki xD [Hidden Content] ready to use
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Broken armor textures
Exodus88 replied to Kamylek's topic in Community Support - Questions & Answers
maybe wrong setting on root (all MSM warrior_M ecc) try like this: Group ShapeData146 { ShapeIndex 40195 Model "assassin_samurai1.gr2" SourceSkin "assassin_semurai1.dds" TargetSkin "assassin_samurai1.dds" } if not fix try this Group ShapeData146 { ShapeIndex 40195 Model "assassin_samurai1.gr2" } -
#UP