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Showing content with the highest reputation on 09/04/18 in all areas

  1. M2 Download Center Download Here ( Internal ) Hi there everyone, I'd like to share a small function which will give you a random name whilst creating a new character. This will only include the function and a list of names, so you will have to set the event on your own. Preview: The function which will most likely be put in introCreate.py import os import app #import the above lines if you don't have them already def __randomizeName(self): dir = os.path.dirname(os.path.abspath("introCreate.py")) list = open("%s\\names.list" % dir, "r").read().split("\n") rng = app.GetRandom(0, len(list)-1) randomName = list[rng] self.heroName.SetText("%s" % randomName) ## change variable 'heroName' with your editline's name Also place the attached file to this thread in the main directory of the client. (i.e: where the launcher is) names.list contains 150 names, if you ever need more names let me know so I can up the number or you can add more yourself, but do note you need to put each name as a new line so you won't mess up the function. That's all for now, hope you all have a great day! Cheers.
    6 points
  2. A 90% community were able to compile the source code and had at least some ideas about the language with C++. (Within a year from the moment the source code became available) Even now, 90% of the community can not just fix the banal mistakes on the client side. And you suggest updating the libraries of the whole game. (for the majority this is unrealistic) And so far I have not seen one person who would have made the transition from python 2.7 to python 3+ People do not have enough knowledge. (c) Google Translate
    2 points
  3. This thread is intended for requests of files which are not published in this forum already, with the exception of the official packs which have their own thread. Make sure you have used the search function before making your request and do not post your request twice.
    1 point
  4. M2 Download Center Download Here ( Internal ) Download: [Hidden Content]
    1 point
  5. M2 Download Center Download Here ( Internal ) A small model, nothing ambitious, but it may be useful to someone (designer mapper). I made 3 sizes of this model to choose. Download: [Hidden Content]
    1 point
  6. Hi everyone, This is a funny project, the player can swim, fly, jump , and more with improvement in the future:  Let's see video:  Cordialy
    1 point
  7. The code is simple, it takes names at random from a list and it's being placed in your character name edit line. Also the whole purpose of it is as pure inspiration whenever a player is in lack for a better name. To decrease the chance of getting a duplicate you can do either of 2 things: expand the list to a larger amount of names or simply place a condition within the code to generate a new name if the first name generated is already taken. (PS. you already have such functions in your game) I hope that answers most of your questions and if you have any further questions please do let me know. Have a great day everyone!
    1 point
  8. Hey. I've been trying to understand why do people keep using older versions of things like FreeBSD (9.2 when latest version is 11.2), Python (2.7 when latest version is 3.7), Visual Studio (2012 when latest version is 2017 15.8) and 32-bit architecture (when 64-bit is "better"). Maybe someone can explain this, since I'm noob to this things. Wouldn't it be better to use updated versions of those things? Thank you!
    1 point
  9. Yeah and they don't know why would they update something if it just works. Some of them doesn't even know there are some libs.
    1 point
  10. Downloading FreeBSD 11.2 I will update topic to solved when I reach the gcc6
    1 point
  11. It's so easy. 1.Download this: LINK 2. compile gstate and preprocessor. 3. use command example cmd_line: preprocessor.exe TouchVersion old_mesh.gr2 -output new_mesh.gr2 May be i will create GUI for comfort using. --UPD Best regards Helia01
    1 point
  12. I don't compile the source, i have rain serverfile:(
    1 point
  13. M2 Download Center Download Here ( Internal ) With this tool you can convert the Eternexus Keys to Eterpack.cpp Keys: //Your Eterpack.cpp Example static DWORD s_adwEterPackKey[] = { 45129401, 92367215, 681285731, 1710201, }; static DWORD s_adwEterPackSecurityKey[] = { 78952482, 527348324, 1632942, 486274726, }; This is my tool to Convert Eternexus to Eterpack! <html> <head> <title> LZO - Eternexus To EterPack by M2BobFixed </title> </head> <body> <center> <?php if (isset($_POST["key1"])) { $key1=$_POST["key1"]; $key2=$_POST["key2"]; $key3=$_POST["key3"]; $key4=$_POST["key4"]; $key5=$_POST["key5"]; $key6=$_POST["key6"]; $key7=$_POST["key7"]; $key8=$_POST["key8"]; if (ctype_xdigit($key1) && ctype_xdigit($key2) && ctype_xdigit($key3) && ctype_xdigit($key4)) { if (strlen($key1) == 8 && strlen($key2) == 8 && strlen($key3) == 8 && strlen($key4) == 8) { $index_key=explode(" - ", $key1." - ".$key2." - ".$key3." - ".$key4); $final_key=""; foreach ($index_key as $k=>$v) $final_key.=strtolower("".implode("", array_reverse(str_split($index_key[$k], 2)))); $eterpack=unpack("L*", hex2bin($final_key)); echo "You inserted these Index Keys: <b>[".$key1." - ".$key2." - ".$key3." - ".$key4."]</b><br><br>"; echo "Here, your Index Keys for Eterpack.cpp:<br>"; echo "<b>static DWORD s_adwEterPackKey[] = {".$eterpack[1].", ".$eterpack[2].", ".$eterpack[3].", ".$eterpack[4].",};</b><br><br>"; }else{ echo "[IndexKey] Insert valid index keys!<br>"; } }else{ echo "[IndexKey] Insert valid index keys!<br>"; } if (ctype_xdigit($key5) && ctype_xdigit($key6) && ctype_xdigit($key7) && ctype_xdigit($key8)) { if (strlen($key5) == 8 && strlen($key6) == 8 && strlen($key7) == 8 && strlen($key8) == 8) { $pack_key=explode(" - ", $key5." - ".$key6." - ".$key7." - ".$key8); $final_key2=""; foreach ($pack_key as $k2=>$v2) $final_key2.=strtolower("".implode("", array_reverse(str_split($pack_key[$k2], 2)))); $eterpack2=unpack("L*", hex2bin($final_key2)); echo "You inserted these Pack Keys: <b>[".$key5." - ".$key6." - ".$key7." - ".$key8."]</b><br><br>"; echo "Here, your Pack Keys for Eterpack.cpp:<br>"; echo "<b>static DWORD s_adwEterPackSecurityKey[] = {".$eterpack2[1].", ".$eterpack2[2].", ".$eterpack2[3].", ".$eterpack2[4].",};</b><br><br>"; }else{ echo "[PackKey] Insert valid pack keys!<br>"; } }else{ echo "[PackKey] Insert valid pack keys!<br>"; } } ?> <form method="post"> Insert your Eternexus Index Key: <input maxlength="8" placeholder="02B09EB9" value="02B09EB9" name="key1"> - <input maxlength="8" placeholder="0581696F" value="0581696F" name="key2"> - <input maxlength="8" placeholder="289B9863" value="289B9863" name="key3"> - <input maxlength="8" placeholder="001A1879" value="001A1879" name="key4"> <br> <br> Insert your Eternexus Pack Key: <input maxlength="8" placeholder="04B4B822" value="04B4B822" name="key5"> - <input maxlength="8" placeholder="1F6EB264" value="1F6EB264" name="key6"> - <input maxlength="8" placeholder="0018EAAE" value="0018EAAE" name="key7"> - <input maxlength="8" placeholder="1CFBF6A6" value="1CFBF6A6" name="key8"> <br> <br> <input type="submit" value="Convert!"> </form> </body> </center> </html>
    1 point
  14. @martysama0134 why you sell this tool for 999999999999999€ and bugged? You are dumbass?? OMG M2BOBFIX THANKS :-)
    1 point
  15. Does someone have this interface? [Hidden Content]
    1 point
  16. I have shitty computer but compiling is 2h -/+ it depends how many i have open programs
    0 points
  17. I try to not comment because im a beginner on c++, but on php i can safely talk. Thats one of the worse things i saw in the past weeks, crappy codding style, lack of knowledge of basic functions that could turn the code way better in appearance, readibility and performance. __ Thanks.
    0 points
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