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Showing content with the highest reputation on 12/24/16 in all areas

  1. Hello everyone, this is the Xmas Gift from me which includes Thunder&Guatama maps in another version. They are from old project so I thought I could share them with you. Guatama Cliff: Mt Thunder: Download World Editor Pictures: [Hidden Content] Kind Regards, Sonitex
    4 points
  2. Merry Christmas to all, have a happy holiday and I thank you very much to the members of this community who have helped the newest ones
    2 points
  3. This Serverfiles have the Lycan Unbugged. Versions Bin: 28249 Game: 43360 Db: 43370 Language: Turkish (TR) Particulars Alchemy Dragon to work without bugs Customs system to work perfectly, updated Belts system running smoothly Functional Nemere tower and stable Skill table updated Proto Table updated Player_Index Locale.lua updated Skill Power updated Locale_string.txt updated New Character Added Lycan Added Lycan against defenses Increased Slots of the NPC's Stores to 80 Mysql eliminated log Guild can be up to 112 characters Group can have up to 14 characters Cover the permanent Bravery Vouchers (50, 100, 500 and 1000 MD's) functional All Lycan Items added Effect of Green and Purple Potion (when used) added 12 slots in trade window to 24 slots And more... Screens Downloads & Infos Game + DB VDI (made by TylerDurden / Passwords and Users inside the rar file) Client Fix for Pack (Put the two files in Pack inside Client) You have to use FreeBSD 9.2+ Sql PW: maxmi33 Acc: teste / sezer123 In the folder Pack you will see two files: Server_Name.cfg > In this file you have to write the name of your server Server_IP.cfg > In this file write the IP Credits Maxmi for made the Serverfiles and the Client Tyler Durden for made the Uploads Me for the translation to English and the reorganization of the Topic and the Links
    1 point
  4. addimage(20, 12, "name.tga")
    1 point
  5. Right, but it's a bug, and we need to fix it.
    1 point
  6. I already explained above, you just need to refresh bonuses void CPetActor::GiveBuff() { LPITEM item = ITEM_MANAGER::instance().FindByVID(m_dwSummonItemVID); if(NULL != item) { item->ModifyPoints(true); } return; } ////////////////////////////////////////// void CPetActor::ClearBuff() { if(NULL == m_pkOwner) { return ; } TItemTable *item_proto = ITEM_MANAGER::instance().GetTable(m_dwSummonItemVnum); if(NULL == item_proto) { return; } for(int i = 0; i < ITEM_APPLY_MAX_NUM; i++) { if(item_proto->aApplies[i].bType == APPLY_NONE) { continue; } m_pkOwner->ApplyPoint(item_proto->aApplies[i].bType, -item_proto->aApplies[i].lValue); } return; } These two functions need to be changed.
    1 point
  7. If it happens only when you summon pet, then you just need to refresh bonuses.
    1 point
  8. It may be just a visual bug. Try with /state <name> In this way you can check real bonuses.
    1 point
  9. Find this line. #define IS_NO_CLEAR_ON_DEATH_AFFECT(type) ((type) == AFFECT_BLOCK_CHAT || ((type) >= 500 && (type) < 600)) Replace with. #define IS_NO_CLEAR_ON_DEATH_AFFECT(type) \ ((type) == AFFECT_BLOCK_CHAT || \ ((type) >= 500 && (type) < 600)) || \ ((type) >= ALIGNMENT_BONUS_1 && (type) <= ALIGNMENT_BONUS_5))
    1 point
  10. Community thanks you for this pack, and for the snakes boobs too.
    1 point
  11. Tools needed: [Hidden Content] I have seen that many people are using the python file extractor to steal from other people their work.I don't think it's nice so I found one fix. The main function that executes the python injector is PyRun_SimpleFile, PyRun_SimpleString. We open at HxD the python22.dll and we change the 2 functions that I said. If you want to protect the python22.dll from read you can try to pack it with mpress.(Untested but I think it will work.) After doing that, you can add also a md5 check to the python22.dll because someone maybe try to change the python22.dll with another one where the functions are not modified. Regards.
    1 point
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