As you know, Webzen is developing new functions for the new systems. I made the new class of MoveImageBox. Part of C++ is still missing because of the packed binary. I'll try to do something about this as soon as possible I can.
Here are a new class and the functions.
# This function is only using by Mini Game
class MoveImageBox(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
self.event = None
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterMoveImageBox(self, layer)
def MoveStart(self):
wndMgr.MoveStart(self.hWnd)
def MoveStop(self):
wndMgr.MoveStop(self.hWnd)
def GetMove(self):
return wndMgr.GetMove(self.hWnd)
def SetMovePosition(self, x, y):
wndMgr.SetMovePosition(self.hWnd, x, y)
def SetMoveSpeed(self, speed):
wndMgr.SetMoveSpeed(self.hWnd, speed)
def OnEndMove(self):
if (self.event):
self.event()
def SetEndMoveEvent(self, event):
self.event = event
// New Functions of Move ImageBox
wndMgr.RegisterMoveImageBox(hWnd)
wndMgr.MoveStart(hWnd)
wndMgr.MoveStop(hWnd)
wndMgr.GetMove(hWnd)
wndMgr.SetMovePosition(hWnd, x, y)
wndMgr.SetMoveSpeed(hWnd, speed)
Kind Regards ~ Ken