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Samurai Core V1.3


asterix2

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This is the hidden content, please
( Internal )

 

  1. *FEATURE LIST*
    ######### V1.0 #########
    Game

    + removed the license functions so the server won't connect to a license server nor check if your server is valid
    + removed the time limitation so it won't even check the time limit. This crash issue is completely fixed.
    + 6/7 bonus are now working
    Stone chance succes in config file.
    3% tax removed.
    0 gold purchase store item enabled.
    pc_change_name (Europe) enabled.
    70024 (marble blessing) and enabled store. (hivalue_item_sell check removed)
    6-7 bonus disabled costume.
    Insight.
    Dice/ÁÖ»çŔ§/war fix.
    Player bonuses are removed bonus time.
    Stuff disappearance has dropped by 2 minutes 10 seconds players.
    Maximum stat point 90.
    90 will also receive Status Points .
    " Fingerprint " control repaired.
    Horse skill enabled.
    bonus charger fix.
    ymir licensz removed.
    invisible bug fix.
    After Teleportation will not be - life .
    imun bug fixed.
    2x fixed Kill counting.
    Magic sword sura skill fix.
    If there are multiple kk taking away one .
    Dungeon party fix.
    Cube crash fix.
    4. inventory added.
    Ingame sql inject fix.
    [FIX]Guild bug change
    No make test file.
    Full equip bug fix.
    ds slot fix.
    TP- broadcast MP bug fix ( bios bug, bug rush ) .
    Item type 33 added.
    ctrl+g mount bug fixed.
    Beltsystem some bug fix.
    Equipment wiever added.
    Ingame ch changer added.
    pet.is_mine(), item.get_attr_type, item.get_attr_value, item.set_attr, npc.get_level function added.
    /kill_all code added.

    ######### V1.1 #########
    Maximum level data type int.
    PM hack fix (and newly)
    Anti long name generator.
    Fishing without water fix.
    Reload p expanding (Shop_item, refrine proto, item_attr, item_attr_rare tables) //thanks masodikbela
    reload drop function added (etc_item_drop.txt, mob_drop_item.txt, special_item_group.txt) //thanks masodikbela
    reload group function added (group.txt, Group_group.txt) //thanks masodikbela
    reload regen function added (regen.txt, npc.txt, boss.txt, stone.txt) //thanks masodikbela
    /p map function added (disappear off the map mobs , NPCs) //thanks masodikbela
    /free_regens function added Delet loaded in regen) //thanks masodikbela

    ######### V1.2 #########
    New SellPacket from GF

    DB:
    ######### V1.0 #########
    No txt added.
    localeset fix.
    Item_award 3 stone fix.

    ######### V1.1 #########
    Maximum level data type int.
    TXT Loading proto Korean announcement transcribed .

    Binary:
    ######### V1.0 #########
    It handles True / true / false / FALSE values.
    4. inventory added.
    0 gold Shop fix.
    belt system slot fix.
    Python 2.7-re updated.
    Granny 2.9-re updated.
    npc_pet,npc_mount function added.

    ######### V1.1 #########
    Maximum level data type int.
    Monsters level show.

    ######### V1.2 #########
    New SellPacket from GF


    This is the hidden content, please

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3 minutes ago, Adrian2 said:

If you want source then move your 3 letters and do it yourself :) This is for people that don't like messing with source such as me. 

If you can do source, then do it yourself. Problem FIXED! Belissi'ma!

so just funny that give limited useable what will special with that so just funny :):):)

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  1. *FEATURE LIST*
    ######### V1.0 #########
    Game

    + removed the license functions so the server won't connect to a license server nor check if your server is valid
    + removed the time limitation so it won't even check the time limit. This crash issue is completely fixed.
    + 6/7 bonus are now working
    Stone chance succes in config file.
    3% tax removed.
    0 gold purchase store item enabled.
    pc_change_name (Europe) enabled.
    70024 (marble blessing) and enabled store. (hivalue_item_sell check removed)
    6-7 bonus disabled costume.
    Insight.
    Dice/ÁÖ»çŔ§/war fix.
    Player bonuses are removed bonus time.
    Stuff disappearance has dropped by 2 minutes 10 seconds players.
    Maximum stat point 90.
    90 will also receive Status Points .
    " Fingerprint " control repaired.
    Horse skill enabled.
    bonus charger fix.
    ymir licensz removed.
    invisible bug fix.
    After Teleportation will not be - life .
    imun bug fixed.
    2x fixed Kill counting.
    Magic sword sura skill fix.
    If there are multiple kk taking away one .
    Dungeon party fix.
    Cube crash fix.
    4. inventory added.
    Ingame sql inject fix.
    [FIX]Guild bug change
    No make test file.
    Full equip bug fix.
    ds slot fix.
    TP- broadcast MP bug fix ( bios bug, bug rush ) .
    Item type 33 added.
    ctrl+g mount bug fixed.
    Beltsystem some bug fix.
    Equipment wiever added.
    Ingame ch changer added.
    pet.is_mine(), item.get_attr_type, item.get_attr_value, item.set_attr, npc.get_level function added.
    /kill_all code added.

    ######### V1.1 #########
    Maximum level data type int.
    PM hack fix (and newly)
    Anti long name generator.
    Fishing without water fix.
    Reload p expanding (Shop_item, refrine proto, item_attr, item_attr_rare tables) //thanks masodikbela
    reload drop function added (etc_item_drop.txt, mob_drop_item.txt, special_item_group.txt) //thanks masodikbela
    reload group function added (group.txt, Group_group.txt) //thanks masodikbela
    reload regen function added (regen.txt, npc.txt, boss.txt, stone.txt) //thanks masodikbela
    /p map function added (disappear off the map mobs , NPCs) //thanks masodikbela
    /free_regens function added Delet loaded in regen) //thanks masodikbela

    ######### V1.2 #########
    New SellPacket from GF

    DB:
    ######### V1.0 #########
    No txt added.
    localeset fix.
    Item_award 3 stone fix.

    ######### V1.1 #########
    Maximum level data type int.
    TXT Loading proto Korean announcement transcribed .

    Binary:
    ######### V1.0 #########
    It handles True / true / false / FALSE values.
    4. inventory added.
    0 gold Shop fix.
    belt system slot fix.
    Python 2.7-re updated.
    Granny 2.9-re updated.
    npc_pet,npc_mount function added.

    ######### V1.1 #########
    Maximum level data type int.
    Monsters level show.

    ######### V1.2 #########
    New SellPacket from GF


    This is the hidden content, please

 

wow thats are source so thanks :)

 

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40 minutes ago, scrabbyyy said:
  1. *FEATURE LIST*
    ######### V1.0 #########
    Game

    + removed the license functions so the server won't connect to a license server nor check if your server is valid
    + removed the time limitation so it won't even check the time limit. This crash issue is completely fixed.
    + 6/7 bonus are now working
    Stone chance succes in config file.
    3% tax removed.
    0 gold purchase store item enabled.
    pc_change_name (Europe) enabled.
    70024 (marble blessing) and enabled store. (hivalue_item_sell check removed)
    6-7 bonus disabled costume.
    Insight.
    Dice/ÁÖ»çŔ§/war fix.
    Player bonuses are removed bonus time.
    Stuff disappearance has dropped by 2 minutes 10 seconds players.
    Maximum stat point 90.
    90 will also receive Status Points .
    " Fingerprint " control repaired.
    Horse skill enabled.
    bonus charger fix.
    ymir licensz removed.
    invisible bug fix.
    After Teleportation will not be - life .
    imun bug fixed.
    2x fixed Kill counting.
    Magic sword sura skill fix.
    If there are multiple kk taking away one .
    Dungeon party fix.
    Cube crash fix.
    4. inventory added.
    Ingame sql inject fix.
    [FIX]Guild bug change
    No make test file.
    Full equip bug fix.
    ds slot fix.
    TP- broadcast MP bug fix ( bios bug, bug rush ) .
    Item type 33 added.
    ctrl+g mount bug fixed.
    Beltsystem some bug fix.
    Equipment wiever added.
    Ingame ch changer added.
    pet.is_mine(), item.get_attr_type, item.get_attr_value, item.set_attr, npc.get_level function added.
    /kill_all code added.

    ######### V1.1 #########
    Maximum level data type int.
    PM hack fix (and newly)
    Anti long name generator.
    Fishing without water fix.
    Reload p expanding (Shop_item, refrine proto, item_attr, item_attr_rare tables) //thanks masodikbela
    reload drop function added (etc_item_drop.txt, mob_drop_item.txt, special_item_group.txt) //thanks masodikbela
    reload group function added (group.txt, Group_group.txt) //thanks masodikbela
    reload regen function added (regen.txt, npc.txt, boss.txt, stone.txt) //thanks masodikbela
    /p map function added (disappear off the map mobs , NPCs) //thanks masodikbela
    /free_regens function added Delet loaded in regen) //thanks masodikbela

    ######### V1.2 #########
    New SellPacket from GF

    DB:
    ######### V1.0 #########
    No txt added.
    localeset fix.
    Item_award 3 stone fix.

    ######### V1.1 #########
    Maximum level data type int.
    TXT Loading proto Korean announcement transcribed .

    Binary:
    ######### V1.0 #########
    It handles True / true / false / FALSE values.
    4. inventory added.
    0 gold Shop fix.
    belt system slot fix.
    Python 2.7-re updated.
    Granny 2.9-re updated.
    npc_pet,npc_mount function added.

    ######### V1.1 #########
    Maximum level data type int.
    Monsters level show.

    ######### V1.2 #########
    New SellPacket from GF


    This is the hidden content, please

 

wow thats are source so thanks :)


Thank you :D

 

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I am getting this error: HackShield_Impl.h:10:24: error: AntiCpXSvr.h: No such file or directory
In file included from input.cpp:20:
HackShield_Impl.h:20: error: 'AHNHS_TRANS_BUFFER' does not name a type
HackShield_Impl.h:40: error: 'AHNHS_SERVER_HANDLE' does not name a type
HackShield_Impl.h:42: error: 'AHNHS_CLIENT_HANDLE' was not declared in this scope
HackShield_Impl.h:42: error: template argument 2 is invalid
HackShield_Impl.h:42: error: template argument 5 is invalid
gmake: *** [OBJDIR/input.o] Error 1

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6 hours ago, Thanatos said:

this game have a visual bug.in client where it must apear level instead of level apear Szint [Name_of_character].

How i can rezolv it?

Lol, its not a visual bug, its just a Hungarian core, so the old Lv. string is translated to Hungarian. If you search it in the client_binary's source (or in the .exe with a hex editor) you can rewrite it easily.

The one and only UI programming guideline

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On 2016. 01. 04. at 2:35 AM, kiroyassin said:

that files have the sql injection of guild fixed?

Yes fixed.

On 2016. 01. 09. at 7:50 PM, Thanatos said:

this game have a visual bug.in client where it must apear level instead of level apear Szint [Name_of_character].

How i can rezolv it?

InstancebaseEffect.cpp Search:

    sprintf(szText, "Szint %d ", level);

And replace:

    sprintf(szText, "Lv %d ", level);

Constant.cpp:  http://data.hu/get/9406366/constants.cpp

replace length.h

    PLAYER_EXP_TABLE_MAX
    PLAYER_MAX_LEVEL_CONST

with:

    PLAYER_EXP_TABLE_MAX    = 120,
    PLAYER_MAX_LEVEL_CONST    = 120,

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