Jump to content

[ Dead Download Link ] [RLS]Unbugged CH Switcher [ We Need You ]


Koray

Recommended Posts

  • Premium
1 minute ago, [007]DawisHU said:

Yeah work with "FALSE i no need "Specialmap"
 

Free version's have only special map :)
Premium user's no have special map ;)

:facepalm:

  • Love 2

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

Link to comment
Share on other sites

  • 5 months later...
  • Premium
Le 06/12/2015 à 13:11, knothox a dit :

Doesn't work, I can start metin2, but I doesn't have the Switch CH, in my options... why?

That's because you have two buttons at the same place:

	{
                    "name" : "change_ch_button",
                    "type" : "button",
	
                    "x" : 10,
                    "y" : 147,
	
                    "text" : "CH Switcher",
	
                    "default_image" : ROOT + "XLarge_Button_01.sub",
                    "over_image" : ROOT + "XLarge_Button_02.sub",
                    "down_image" : ROOT + "XLarge_Button_03.sub",
                    "disable_image" : ROOT + "XLarge_Button_03.sub",
                },
                {
                    "name" : "change_button",
                    "type" : "button",
	                    "x" : 10,
                    "y" : 147, #Your error is here <= Put 177 and add 30 to the buttons below this one
	                    "text" : uiScriptLocale.SYSTEM_CHANGE,
	                    "default_image" : ROOT + "XLarge_Button_01.sub",
                    "over_image" : ROOT + "XLarge_Button_02.sub",
                    "down_image" : ROOT + "XLarge_Button_03.sub",
                },
	

Move them by adding 30 to every other "y" value under your CH Switcher button in systemdialog.py

@OP you should add this small information so new guys won't miss this issue.

  • Love 1
Link to comment
Share on other sites

  • 3 weeks later...
On 27/09/2017 at 8:55 PM, Sparkk said:

That's because you have two buttons at the same place:


	{
                    "name" : "change_ch_button",
                    "type" : "button",
	
                    "x" : 10,
                    "y" : 147,
	
                    "text" : "CH Switcher",
	
                    "default_image" : ROOT + "XLarge_Button_01.sub",
                    "over_image" : ROOT + "XLarge_Button_02.sub",
                    "down_image" : ROOT + "XLarge_Button_03.sub",
                    "disable_image" : ROOT + "XLarge_Button_03.sub",
                },
                {
                    "name" : "change_button",
                    "type" : "button",
	                    "x" : 10,
                    "y" : 147, #Your error is here <= Put 177 and add 30 to the buttons below this one
	                    "text" : uiScriptLocale.SYSTEM_CHANGE,
	                    "default_image" : ROOT + "XLarge_Button_01.sub",
                    "over_image" : ROOT + "XLarge_Button_02.sub",
                    "down_image" : ROOT + "XLarge_Button_03.sub",
                },
	

Move them by adding 30 to every other "y" value under your CH Switcher button in systemdialog.py

@OP you should add this small information so new guys won't miss this issue.

Thanks, very helpfull

Link to comment
Share on other sites

  • 1 year later...
0126 18:25:20199 ::   File "networkModule.py", line 240, in SetGamePhase

0126 18:25:20199 ::   File "game.py", line 111, in __init__

0126 18:25:20199 ::   File "interfaceModule.py", line 318, in MakeInterface

0126 18:25:20200 ::   File "interfaceModule.py", line 237, in __MakeDialogs

0126 18:25:20200 ::   File "uiSystem.py", line 35, in LoadDialog

0126 18:25:20200 ::   File "uiSystem.py", line 44, in __LoadSystemMenu_Default

0126 18:25:20200 ::   File "ui.py", line 3082, in GetChild

0126 18:25:20200 :: KeyError
0126 18:25:20200 :: : 
0126 18:25:20200 :: 'change_ch_button'
0126 18:25:20200 :: 

My error .. i dont have ideea.. 

Link to comment
Share on other sites

  • 2 months later...
  • Premium
24 minutes ago, [007]DawisHU said:

Self.interface.channelswitch():

 

Def channelswitch() :

If constinfo.channel_switch ==1:

Self.close()

Else:

Self.open()

Sorry! But i don't even test it xD  That will NOT work

if pc.get_sex() == true and npc.get_sex() == false then
	npc.purge()
end

 

Link to comment
Share on other sites

  • 8 months later...
  • 4 weeks later...

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.