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change tracks client files


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Hello !
I edited the client so the only files in the pack , such as:
1,2,3,4,5,6,7 .eix / epk
Here is my file Index:
http://wklej.to/5MerV
I mean that when I go to the server pops up when charging with no property , as we have to load it I do not see some textures , objects of all will help ...
Let me also add to the edited the Binke notepad ++
I searched :
pack / property
changed to :
pack / 2 / property
signed up and there was no icons I could not fire up metin2.exe as removed 2 / is an icon and I can fire up help!
thank you in advance ! 
Edited by Pitos
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Didnt understood much but, you can name the folders (as folders i refer to epk files) to whatever you want as long as you keep the inner folder structure.

For example i changed my whole pack structure, but in the index file i added it only this way:

INDEX

*

File1

*

File2

 

and so on, and it all working properly.

 

The problem is that the binary will look for a file named property and so on, you need to change that at binary source. (maybe root and so also get checked there, i dnt remember and cant open it atm)

 

In userinterface--->PythonBackground.cpp

 

void CPythonBackground::__CreateProperty()
{
	if (CEterPackManager::SEARCH_FILE_FIRST == CEterPackManager::Instance().GetSearchMode() &&
		_access("property", 0) == 0)
	{
		m_PropertyManager.Initialize(NULL);

		CPropertyLoader PropertyLoader;
		PropertyLoader.SetPropertyManager(&m_PropertyManager);
		PropertyLoader.Create("*.*", "Property");
	}
	else
	{
		m_PropertyManager.Initialize("pack/property");
	}
}

He checks there if the files exists or not. Change the name to the one you got.

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