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Transparency textures of objects metin2bin


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Alpha layer dont work on objects only on npc and armors!

It seems to me that this could be a source of wine spectular metin2bin because objects have a standard spectualr 0. Similarly, if the armor or weapon has spectular not see the transparency and the change over to the 1 already seen. I think that the fix for this would be to assign a spectular 1 to objects. Is there maybe someone here in the forum what he could do?

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