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How To Compile EnhanceMT Server Sources - Windows


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  • 2 weeks later...

Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

Bana kaynak kodlarını gönderebilir misin ? bende böyle hatalar veriyor.

 

D8Rmjl.jpgKanynak kodları yollarsan o hatanın çözümü söyleyebilirim :)

 

Hey, it's now fixed. You must git pull the latest revision and then run CMake again ;)

Edited by Metin2 Dev
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Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

40K TEST CLIENT from Terenzo After connect return 

bi48pvf.png

 

Unknow reason: 5 

 

EDIT:

 

I remove securitycode from:

SQMgX5J.png

and login stopped:

6QHOG4y.png

 

from dev_log.txt:

00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik)
00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)
Edited by Metin2 Dev
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Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

40K TEST CLIENT from Terenzo After connect return 

bi48pvf.png

 

Unknow reason: 5 

 

EDIT:

 

I remove securitycode from:

SQMgX5J.png

and login stopped:

6QHOG4y.png

 

from dev_log.txt:

00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik)
00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)

i have the same problem.

 

this is the code for the securitycode problem ( game -> db.cpp ):

char szSecuritycode[200];
if (!row[col])
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
	break;
}

enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode));

(insert after

if (!row[col]) 
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
   	break;
}
				
enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword));

)

 

 

after insert user & password, the console:

console1.jpg

 

the client stays:

 

"you are to be connected to the server"

 

 ( italiano: stai per essere collegato al server ) 

 

 

The problem should be the client;

someone who the server works, could tell which client uses?

THANKS!!!!

 

(sorry for my bad english)

Edited by Metin2 Dev
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MY CHANNEL 1 >> "SYSLOG.TXT"

 

04LoqZ.jpg

HELP ME PLEASE :D:(

Can u post all SYSLOG.TXT?

 

 

 

http://poseidonmt2.ttnetbilisim.net/syslog.txt

 

SYSERR: Dec 22 21:28:57 :: CInputDB::Boot: cannot load SpecialItemGroup: locale/turkey/special_item_group.txt

 

try to replace this file: locale/turkey/special_item_group.txt

Edited by Metin2 Dev
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Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

40K TEST CLIENT from Terenzo After connect return 

bi48pvf.png

 

Unknow reason: 5 

 

EDIT:

 

I remove securitycode from:

SQMgX5J.png

and login stopped:

6QHOG4y.png

 

from dev_log.txt:

00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik)
00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)

i have the same problem.

 

this is the code for the securitycode problem ( game -> db.cpp ):

char szSecuritycode[200];
if (!row[col])
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
	break;
}

enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode));

(insert after

if (!row[col]) 
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
   	break;
}
				
enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword));

)

 

 

after insert user & password, the console:

console1.jpg

 

the client stays:

 

"you are to be connected to the server"

 

 ( italiano: stai per essere collegato al server ) 

 

 

The problem should be the client;

someone who the server works, could tell which client uses?

THANKS!!!!

 

(sorry for my bad english)

 

I have solved this problem :

 

This is the hidden content, please

 

Enjoy ;)

Edited by Metin2 Dev
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  • Metin2 Dev 1
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Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

40K TEST CLIENT from Terenzo After connect return 

bi48pvf.png

 

Unknow reason: 5 

 

EDIT:

 

I remove securitycode from:

SQMgX5J.png

and login stopped:

6QHOG4y.png

 

from dev_log.txt:

00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik)
00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)

i have the same problem.

 

this is the code for the securitycode problem ( game -> db.cpp ):

char szSecuritycode[200];
if (!row[col])
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
	break;
}

enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode));

(insert after

if (!row[col]) 
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
   	break;
}
				
enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword));

)

 

 

after insert user & password, the console:

console1.jpg

 

the client stays:

 

"you are to be connected to the server"

 

 ( italiano: stai per essere collegato al server ) 

 

 

The problem should be the client;

someone who the server works, could tell which client uses?

THANKS!!!!

 

(sorry for my bad english)

 

I have solved this problem :

 

This is the hidden content, please

 

Enjoy ;)

 

I LOVE U!!!!! 

Edited by Metin2 Dev
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Nice i like it... But when i trying to log in...

I0ZhhVY.png

 

How can i fix this?

 

Hi, what's the problem ? Which client do you use to login ?

 

40K TEST CLIENT from Terenzo After connect return 

bi48pvf.png

 

Unknow reason: 5 

 

EDIT:

 

I remove securitycode from:

SQMgX5J.png

and login stopped:

6QHOG4y.png

 

from dev_log.txt:

00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik)
00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)

i have the same problem.

 

this is the code for the securitycode problem ( game -> db.cpp ):

char szSecuritycode[200];
if (!row[col])
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
	break;
}

enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode));

(insert after

if (!row[col]) 
{
	sys_err("error column %d", col);
	M2_DELETE(pinfo);
   	break;
}
				
enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword));

)

 

 

after insert user & password, the console:

console1.jpg

 

the client stays:

 

"you are to be connected to the server"

 

 ( italiano: stai per essere collegato al server ) 

 

 

The problem should be the client;

someone who the server works, could tell which client uses?

THANKS!!!!

 

(sorry for my bad english)

 

I have solved this problem :

 

This is the hidden content, please

 

Enjoy ;)

 

I LOVE U!!!!! 

 

u fixed this problem http://metin2dev.org/board/topic/2175-my-server-working-on-windows-so-windows-sf-and-i-get-success-players-join-with-bind-ip-but-now-i-cnt/

 

with that solve?

Edited by Metin2 Dev
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Hey,

 

Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ?

Galet : It's already on FE, just waiting to be approved  :)

 
Hello, I have my skill problems. I give skill points, but does not increase my skills.
 
/setsk 3 59 == Perfect Dash :'(
Where is the problem :'(
 
Help me please
 
 
Sorry my bad english
I'm using Google Translate :D :D
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Hey,

 

Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ?

Galet : It's already on FE, just waiting to be approved  :)

 

Hello, I have my skill problems. I give skill points, but does not increase my skills.
 
/setsk 3 59 == Perfect Dash :'(
Where is the problem :'(
 
Help me please
 
 
Sorry my bad english
I'm using Google Translate :D :D

 

I had this problem too and its from skill_proto table...

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HI!
I have 1 problem. I compile this source and go test with test client 40250. and official EN. Login is good but in the select char kick me to server list. I test with all public binary and compiling by my. Whats is problem. Please help ;x
 
Last errors.
 
Auth:
dev_log

00-1 -1:-1.-1.1090 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_db.cpp, 999,CInputDB::Boot ) 


00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 83,add_blocked_country_ip ) BLOCKED_IP = 127 - 127
00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 39,__add_block_exception ) BLOCK_EXCEPTION_ADD : 1
00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 146,CInputLogin::LoginByKey ) check_blocked_country_start
00-1 -1:-1.-1.7340 INFO (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 137,is_blocked_country_ip ) BLOCKED_COUNTRY_IP (127.0.0.1) : NO
00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 155,CInputLogin::LoginByKey ) check_blocked_country_end
00-1 -1:-1.-1.0460 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(admin)

00-1 -1:-1.-1.1400 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(admin)

syslog

Jan 02 06:29:52.515000 :: SYSTEM: new connection from [127.0.0.1] fd: 536 handshake 1714682342 output input_len 0, ptr 00DD06F8
Jan 02 06:29:53.671000 :: Handshake: client_time 0 server_time 63671
Jan 02 06:29:53.890000 :: AUTH_PHASE 00DD06F8
Jan 02 06:29:53.968000 :: InputAuth::Login : admin(5) desc 00DD06F8
Jan 02 06:29:53.968000 :: SetLoginKey 12759
Jan 02 06:29:53.968000 :: InputAuth::Login : key 12759:0x5535f7e3 login admin
Jan 02 06:29:53.0 :: QID_AUTH_LOGIN: START 12759 00DD06F8
Jan 02 06:29:53.0 :: Create_Time 0 19700101
Jan 02 06:29:53.0 :: Block Time -1 
Jan 02 06:29:53.0 :: SetRemainSecs admin 0
Jan 02 06:29:53.0 :: SendAuthLogin admin key 1
Jan 02 06:29:53.0 :: QID_AUTH_LOGIN: SUCCESS admin
Jan 02 06:29:53.156000 :: AuthLogin result 1 key 12759
Jan 02 06:29:53.234000 :: SYSTEM: closing socket. DESC #536
 

game
devlog

00-1 -1:-1.-1.1090 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_db.cpp, 999,CInputDB::Boot          ) <sent HEADER_GD_BLOCK_COUNTRY_IP>
00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp,  83,add_blocked_country_ip  ) BLOCKED_IP = 127 - 127
00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp,  39,__add_block_exception   ) BLOCK_EXCEPTION_ADD : 1
00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 146,CInputLogin::LoginByKey ) check_blocked_country_start
00-1 -1:-1.-1.7340 INFO (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 137,is_blocked_country_ip   ) BLOCKED_COUNTRY_IP (127.0.0.1) : NO
00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 155,CInputLogin::LoginByKey ) check_blocked_country_end
00-1 -1:-1.-1.0460 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(admin)
00-1 -1:-1.-1.1400 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(admin)

syslog

Jan 02 06:08:31.687000 :: MARK_SERVER: Login
Jan 02 06:08:31.765000 :: Packet Analyze [Header 104][bufferLeft 1] 
Jan 02 06:08:31.765000 :: MARK_SERVER: GuildMarkIDXList 7 bytes sent.
Jan 02 06:08:31.890000 :: SYSTEM: closing socket. DESC #568
Jan 02 06:08:34.125000 :: SYSTEM: closing socket. DESC #592
Jan 02 06:08:38.750000 :: SYSTEM: new connection from [127.0.0.1] fd: 556 handshake 2043904366 output input_len 0, ptr 112CEC60
Jan 02 06:08:38.796000 :: Packet Analyze [Header 206][bufferLeft 1] 
Jan 02 06:08:38.140000 :: SYSTEM: closing socket. DESC #556
Jan 02 06:08:55.312000 :: SYSTEM: new connection from [127.0.0.1] fd: 260 handshake 1614702800 output input_len 0, ptr 112CEC60
Jan 02 06:08:55.359000 :: Packet Analyze [Header 206][bufferLeft 1] 
Jan 02 06:08:56.703000 :: SYSTEM: closing socket. DESC #260
Jan 02 06:09:14.421000 :: GLOBAL_TIME: Jan 02 06:09:14 time_gap 0
Jan 02 06:09:18.156000 :: SYSTEM: new connection from [127.0.0.1] fd: 608 handshake 3536650809 output input_len 0, ptr 112CEC60
Jan 02 06:09:18.265000 :: Packet Analyze [Header 255][bufferLeft 13] 
Jan 02 06:09:18.343000 :: Packet Analyze [Header 255][bufferLeft 13] 
Jan 02 06:09:18.343000 :: Handshake: lower than zero -15
Jan 02 06:09:18.421000 :: Packet Analyze [Header 255][bufferLeft 13] 
Jan 02 06:09:18.421000 :: Handshake: client_time 0 server_time 57421
Jan 02 06:09:18.546000 :: Packet Analyze [Header 251][bufferLeft 261] 
Jan 02 06:09:19.625000 :: Packet Analyze [Header 109][bufferLeft 53] 
Jan 02 06:09:19.625000 :: LOGIN_BY_KEY: admin key 3777
Jan 02 06:09:19.656000 :: CHARACTER COUNT vid zu pid zu
Jan 02 06:09:19.937000 :: LoginSuccess
Jan 02 06:09:19.937000 :: player(Admin).job(0)
Jan 02 06:09:19.937000 :: player(asdzcx).job(5)
Jan 02 06:09:19.937000 :: player().job(0)
Jan 02 06:09:19.937000 :: player(asdczx).job(0)
Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900
Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900
Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900
Jan 02 06:09:19.937000 :: InputDB::login_success: admin
Jan 02 06:09:20.812000 :: SYSTEM: new connection from [127.0.0.1] fd: 616 handshake 3871698902 output input_len 0, ptr 1D39F070
Jan 02 06:09:20.937000 :: Packet Analyze [Header 100][bufferLeft 9] 

syserr

YSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73)
SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73)
SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73)
SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73)
 

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Hey,

 

Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ?

Galet : It's already on FE, just waiting to be approved  :)

 

Hello, I have my skill problems. I give skill points, but does not increase my skills.

 

/setsk 3 59 == Perfect Dash :'(

Where is the problem :'(

 

Help me please

 

 

Sorry my bad english

I'm using Google Translate :D :D

 

I had this problem too and its from skill_proto table...

 

How can I fix this? :( :(

HELP ME PLEASE :(

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i get cmake errors while create vs 2013 project sln file help me

 

The C compiler identification is unknown

The CXX compiler identification is unknown

CMake Error at CMakeLists.txt:10 (project):
No CMAKE_C_COMPILER could be found.


 

CMake Error at CMakeLists.txt:10 (project):
No CMAKE_CXX_COMPILER could be found.


 

Configuring incomplete, errors occurred!

See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeOutput.log".

See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeError.log".

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Hey,

 

Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ?

Galet : It's already on FE, just waiting to be approved  :)

Hello, I have my skill problems. I give skill points, but does not increase my skills.

 

/setsk 3 59 == Perfect Dash :'(

Where is the problem :'(

 

Help me please

 

 

Sorry my bad english

I'm using Google Translate :D :D

I had this problem too and its from skill_proto table...

How can I fix this? :( :(

HELP ME PLEASE :(

skill_proto table :

-- --------------------------------------------------------
-- Hôte:                         127.0.0.1
-- Version du serveur:           5.5.5-10.0.14-MariaDB - mariadb.org binary distribution
-- Serveur OS:                   Win64
-- HeidiSQL Version:             8.3.0.4694
-- --------------------------------------------------------

/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET NAMES utf8 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;

-- Export de la structure de table player. skill_proto
CREATE TABLE IF NOT EXISTS `skill_proto` (
  `dwVnum` int(11) NOT NULL DEFAULT '0',
  `szName` varbinary(32) NOT NULL DEFAULT '',
  `bType` tinyint(4) NOT NULL DEFAULT '0',
  `bLevelStep` tinyint(4) NOT NULL DEFAULT '0',
  `bMaxLevel` tinyint(4) NOT NULL DEFAULT '0',
  `bLevelLimit` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `szPointOn` varchar(100) NOT NULL DEFAULT '0',
  `szPointPoly` varchar(100) NOT NULL DEFAULT '',
  `szSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly` varchar(100) NOT NULL DEFAULT '',
  `szDurationSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `szCooldownPoly` varchar(100) NOT NULL DEFAULT '',
  `szMasterBonusPoly` varchar(100) NOT NULL DEFAULT '',
  `szAttackGradePoly` varchar(100) NOT NULL DEFAULT '',
  `setFlag` set('ATTACK','USE_MELEE_DAMAGE','COMPUTE_ATTGRADE','SELFONLY','USE_MAGIC_DAMAGE','USE_HP_AS_COST','COMPUTE_MAGIC_DAMAGE','SPLASH','GIVE_PENALTY','USE_ARROW_DAMAGE','PENETRATE','IGNORE_TARGET_RATING','ATTACK_SLOW','ATTACK_STUN','HP_ABSORB','SP_ABSORB','ATTACK_FIRE_CONT','REMOVE_BAD_AFFECT','REMOVE_GOOD_AFFECT','CRUSH','ATTACK_POISON','TOGGLE','DISABLE_BY_POINT_UP','CRUSH_LONG') DEFAULT NULL,
  `setAffectFlag` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD','MUYEONG','REVIVE_INVISIBLE','FIRE','GICHEON','JEUNGRYEOK') NOT NULL DEFAULT 'YMIR',
  `szPointOn2` varchar(100) NOT NULL DEFAULT 'NONE',
  `szPointPoly2` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly2` varchar(100) NOT NULL DEFAULT '',
  `setAffectFlag2` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD') NOT NULL DEFAULT 'YMIR',
  `szPointOn3` varchar(100) NOT NULL DEFAULT 'NONE',
  `szPointPoly3` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly3` varchar(100) NOT NULL DEFAULT '',
  `szGrandMasterAddSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `prerequisiteSkillVnum` int(11) NOT NULL DEFAULT '0',
  `prerequisiteSkillLevel` int(11) NOT NULL DEFAULT '0',
  `eSkillType` enum('NORMAL','MELEE','RANGE','MAGIC') NOT NULL DEFAULT 'NORMAL',
  `iMaxHit` tinyint(4) NOT NULL DEFAULT '0',
  `szSplashAroundDamageAdjustPoly` varchar(100) NOT NULL DEFAULT '1',
  `dwTargetRange` int(11) NOT NULL DEFAULT '1000',
  `dwSplashRange` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`dwVnum`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

-- Export de données de la table player.skill_proto: 79 rows
DELETE FROM `skill_proto`;
/*!40000 ALTER TABLE `skill_proto` DISABLE KEYS */;
INSERT INTO `skill_proto` (`dwVnum`, `szName`, `bType`, `bLevelStep`, `bMaxLevel`, `bLevelLimit`, `szPointOn`, `szPointPoly`, `szSPCostPoly`, `szDurationPoly`, `szDurationSPCostPoly`, `szCooldownPoly`, `szMasterBonusPoly`, `szAttackGradePoly`, `setFlag`, `setAffectFlag`, `szPointOn2`, `szPointPoly2`, `szDurationPoly2`, `setAffectFlag2`, `szPointOn3`, `szPointPoly3`, `szDurationPoly3`, `szGrandMasterAddSPCostPoly`, `prerequisiteSkillVnum`, `prerequisiteSkillLevel`, `eSkillType`, `iMaxHit`, `szSplashAroundDamageAdjustPoly`, `dwTargetRange`, `dwSplashRange`) VALUES
	(1, _binary 0xBBEFBFACC2FC, 1, 1, 1, 0, 'HP', '-( 1.1*atk + (0.5*atk +  1.5 * str)*k)', '40+100*k', '', '', '12', '-( 1.1*atk + (0.5*atk +  1.5 * str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', 0, 0, 'MELEE', 5, '1', 0, 0),
	(2, _binary 0xC6C8B9E6C7B3BFEC, 1, 1, 1, 0, 'HP', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '50+130*k', '', '', '15', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'MELEE', 12, '1', 0, 200),
	(3, _binary 0xC0FCB1CDC8A5, 1, 1, 1, 0, 'ATT_SPEED', '50*k', '50+140*k', '60+90*k', '', '63+90*k', '50*k', '', 'SELFONLY', 'JEONGWIHON', 'MOV_SPEED', '20*k', '60+90*k', '', '', '', '', '50+140*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(4, _binary 0xB0CBB0E6, 1, 1, 1, 0, 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '30+50*k', '', '33+50*k', '(100 + str + lv * 3)*k', '', 'SELFONLY', 'GEOMGYEONG', 'NONE', '', '', '', '', '', '', '100+200*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(5, _binary 0xC5BAC8AFB0DD, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '60+120*k', '', '', '12', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'MOV_SPEED', '150', '3', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 200),
	(16, _binary 0xB1E2B0F8C2FC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (4*atk  + str*4 + con)*k)', '60+120*k', '', '', '15', '-(2.3*atk + (4*atk  + str*4 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 100),
	(17, _binary 0xB0DDBBEAC5B8BFEC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '60+150*k', '', '', '15', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+150*k', 0, 0, 'MELEE', 8, '1', 0, 200),
	(18, _binary 0xB4EBC1F8B0A2, 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '50+140*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 10, '1', 0, 400),
	(19, _binary 0xC3B5B1D9C3DF, 1, 1, 1, 0, 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'SELFONLY', 'CHEONGEUN', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(20, _binary 0xB0CBC7B3, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '40+120*k', '', '', '20', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '40+120*k', 0, 0, 'MELEE', 10, '0.5', 1200, 200),
	(31, _binary 0xBECFBDC0, 2, 1, 1, 0, 'HP', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '40+160*k', '', '', '15', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 0, 0),
	(32, _binary 0xB1C3BDC5C5BABFB5, 2, 1, 1, 0, 'HP', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '40+160*k', '', '', '20', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 800, 0),
	(33, _binary 0xC2F7B7FBBBEC, 2, 1, 1, 0, 'HP', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '50+140*k', '', '', '25', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON', '', 'NONE', '40*k', '', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 12, '0.8', 0, 0),
	(34, _binary 0xC0BAC7FCB9FD, 2, 1, 1, 0, 'NONE', '', '30+60*k', '15+30*k', '', '60', '', '', 'SELFONLY', 'EUNHYUNG', 'NONE', '', '', '', '', '', '', '30+60*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(35, _binary 0xBBEAB0F8BAD0, 2, 1, 1, 0, 'HP', '-(lv*2+(atk + str*3 + dex*18)*k)', '40+130*k', '', '', '25', '-(lv*2+(atk + str*3 + dex*18)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+130*k', 0, 0, 'MAGIC', 0, '0.5', 800, 200),
	(46, _binary 0xBFACBBE7, 2, 1, 1, 0, 'HP', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '40+130*k', '', '', '15', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+130*k', 0, 0, 'RANGE', 1, '1', 2500, 0),
	(47, _binary 0xB0FCB0DDBCFA, 2, 1, 1, 0, 'HP', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '30+130*k', '', '', '12', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '30+130*k', 0, 0, 'RANGE', 8, '1', 2500, 0),
	(48, _binary 0xC8ADC1B6C6C4, 2, 1, 1, 0, 'HP', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '50+130*k', '', '', '25', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'RANGE', 12, '0.6', 2500, 300),
	(49, _binary 0xB0E6B0F8BCFA, 2, 1, 1, 0, 'MOV_SPEED', '60*k', '30+40*k', '15+30*k', '', '30+30*k', '60*k', '', 'SELFONLY', 'GYEONGGONG', 'NONE', '', '', '', '', '', '', '30+40*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(50, _binary 0xB5B6B1E2B1C3, 2, 1, 1, 0, 'HP', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '40+160*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '40+160*k', 0, 0, 'RANGE', 12, '0.5', 2500, 300),
	(61, _binary 0xBCE2B7C9C1F6, 3, 1, 1, 0, 'HP', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '30+140*k', '', '', '10', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,PENETRATE', '', 'NONE', '1+k*9', '', '', '', '', '', '30+140*k', 0, 0, 'MELEE', 4, '1', 0, 0),
	(62, _binary 0xBFEBB1C7C6C4, 3, 1, 1, 0, 'HP', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '50+150*k', '', '', '15', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING', '', 'NONE', '1+k*9', '', '', '', '', '', '50+150*k', 0, 0, 'MELEE', 12, '1', 0, 500),
	(63, _binary 0xB1CDB0CB, 3, 1, 1, 0, 'ATT_GRADE', '(3 * iq + 2 * lv)*k', '20+240*k', '50+100*k', '2+23*k', '0', '(3 * iq + 2 * lv)*k', '', 'SELFONLY,TOGGLE', 'GWIGUM', 'HIT_HP_RECOVER', '10*k', '50+80*k', '', '', '', '', '20+240*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(64, _binary 0xB0F8C6F7, 3, 1, 1, 0, 'DODGE', '1 + 29 * k', '60+120*k', '60+100*k', '', '100', '1 + 29 * k', '', 'SELFONLY', 'TERROR', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(65, _binary 0xC1D6B8B6B0A9, 3, 1, 1, 0, 'DEF_GRADE', '(iq+30)*k', '70+170*k', '30+120*k', '', '33+140*k', '(iq+30)*k', '', 'SELFONLY', 'JUMAGAP', 'REFLECT_MELEE', '(iq/4+10)*k', '30+120*k', '', '', '', '', '70+170*k', 0, 0, 'NORMAL', 1, '1', 0, 0),
	(66, _binary 0xC6C4B9FDBCFA, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '30+120*k', '', '', '12', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT', '', 'NONE', '10+40*k', '7+23*k', '', '', '', '', '30+120*k', 0, 0, 'NORMAL', 5, '0.6', 1800, 200),
	(76, _binary 0xB8B6B7C9, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '30+140*k', '', '', '7', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+140*k', 0, 0, 'MAGIC', 5, '0.6', 1500, 200),
	(77, _binary 0xC8ADBFB0C6F8, 3, 1, 1, 0, 'HP', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '60+140*k', '', '', '12', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '', 'ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '60+140*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500),
	(78, _binary 0xB9ABBFB5C1F8, 3, 1, 1, 0, 'HP', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '20+30*k', '40+30*k', '5+40*k', '43+30*k', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE', '', 'NONE', '', '', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '1', 800, 0),
	(79, _binary 0xC8E6BDC5BCF6C8A3, 3, 1, 1, 0, 'DEF_GRADE', '(0.5*iq+15)*k', '20+30*k', '60+120*k', '5+10*k', '63+120*k', '(0.5*iq+15)*k', '', 'SELFONLY,TOGGLE', 'MANASHIELD', 'MANASHIELD', '100-((iq*0.84)*k)', '60+120*k', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '0.8', 0, 0),
	(80, _binary 0xC5F5BCD3B8B6B7C9, 3, 1, 1, 0, 'HP', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '40+120*k', '', '', '12', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW', '', 'NONE', '333+300*k', '10+10*k', '', '', '', '', '40+120*k', 0, 0, 'MAGIC', 9, '0.8', 1200, 400),
	(81, _binary 0xB8B6C8AFB0DD, 3, 1, 1, 0, 'HP', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '80+220*k', '', '', '24', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '80+220*k', 0, 0, 'MAGIC', 9, '0.4', 1500, 200),
	(91, _binary 0xBAF1C6C4BACE, 4, 1, 1, 0, 'HP', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '30+160*k', '', '', '7', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+160*k', 0, 0, 'MAGIC', 5, '0.5', 1800, 201),
	(92, _binary 0xBFEBC6C4BBEA, 4, 1, 1, 0, 'HP', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '50+160*k', '', '', '8', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '', 'ATTACK,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 10, '0.8', 0, 0),
	(93, _binary 0xC6D0B7E6C6F8, 4, 1, 1, 0, 'HP', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '50+160*k', '', '', '20', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '', 'ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500),
	(94, _binary 0xC8A3BDC5, 4, 1, 1, 0, 'RESIST_NORMAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+200*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'HOSIN', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 800, 0),
	(95, _binary 0xB9DDBBE7, 4, 1, 1, 0, 'REFLECT_MELEE', '5+(iq*0.3 + 5)*k', '40+160*k', '60+200*k', '', '10', '5+(iq*0.3 + 5)*k', '', '', 'BOHO', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0),
	(96, _binary 0xB1E2C3B5B4EBB0F8, 4, 1, 1, 0, 'CRITICAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+100*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'GICHEON', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0),
	(106, _binary 0xB3FAC0FCB7C9, 4, 1, 1, 0, 'HP', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '30+150*k', '', '', '7', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '', 'ATTACK,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+150*k', 0, 0, 'MAGIC', 5, '0.6', 1800, 200),
	(107, _binary 0xBAADB6F4, 4, 1, 1, 0, 'HP', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '50+150*k', '', '', '15', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '', 'ATTACK,SPLASH,ATTACK_STUN', '', 'NONE', '50+1000*k/6', '5', '', '', '', '', '50+150*k', 0, 0, 'MAGIC', 15, '0.8', 1500, 400),
	(108, _binary 0xC6F8B7DAB0DD, 4, 1, 1, 0, 'HP', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '40+180*k', '', '', '10', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '', 'ATTACK', '', 'NONE', '', '', '', '', '', '', '40+180*k', 0, 0, 'MAGIC', 7, '0.8', 2500, 0),
	(109, _binary 0xC1A4BEF7C0CE, 4, 1, 1, 0, 'HP', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '40+200*k', '', '', '10', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '', 'REMOVE_BAD_AFFECT', '', 'NONE', '20+80*k', '0', '', '', '', '', '40+200*k', 0, 0, 'NORMAL', 1, '1', 1000, 0),
	(110, _binary 0xC4E8BCD3, 4, 1, 1, 0, 'MOV_SPEED', '5 + 35*k', '60+120*k', '60+100*k', '', '10', '5 + 35*k', '', '', 'KWAESOK', 'CASTING_SPEED', '3+33*k', '60+100*k', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0),
	(111, _binary 0xC1F5B7C2BCFA, 4, 1, 1, 0, 'ATT_GRADE', '5+(iq*0.2 +15)*k', '60+120*k', '60+100*k', '', '10', '5+(iq*0.2 +15)*k', '', '', 'JEUNGRYEOK', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0),
	(121, _binary 0xC5EBBCD6B7C2, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(122, _binary 0xBFACB0E8B1E2, 0, 1, 2, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(124, _binary 0xC3A4B1A4BCFA, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(125, _binary 0xBAAFBDC5, 0, 1, 40, 0, 'NONE', '', '', '10+1000*k', '', '', '', '', 'DISABLE_BY_POINT_UP', 'YMIR', 'NONE', '', '', 'YMIR', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 1000, 0),
	(126, _binary 0xBDC5BCF6BEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(127, _binary 0xC3B5C1B6BEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(128, _binary 0xC1F8B3EBBEEE, 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(129, _binary 0xB5D0B0A9BCFA, 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', 'NONE', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(130, _binary 0xBDC2B8B6, 0, 1, 1, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(131, _binary 0xB8BBBCD2C8AF, 0, 1, 10, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
	(137, _binary 0xB3ADB9AB, 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '5-(4*k)', '', '', 'ATTACK,USE_MELEE_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 10, '1', 300, 0),
	(138, _binary 0xB5B9B0DD, 5, 1, 1, 52, 'HP', '-(2.4*(200+1.5*lv)+(3*200*k))', '60+120*k', '', '', '15', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG', '', 'MOV_SPEED', '50', '5', '', '', '', '', '', 0, 0, 'MELEE', 6, '1', 400, 100),
	(139, _binary 0xC5BBC3E2, 5, 1, 1, 55, 'HP', '-(2*(200+1.5*lv)+(3*200*k))', '60+160*k', '', '', '20', '', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 12, '1', 400, 250),
	(140, _binary 0xB3ADB9AB28C8B029, 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '10', '', '', 'ATTACK,USE_ARROW_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, '', 5, '1', 2500, 0),
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	(152, _binary 0xBFEBBDC5C0C7C7C7, 0, 1, 7, 0, 'MAX_HP', 'maxhp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0),
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i get cmake errors while create vs 2013 project sln file help me

 

The C compiler identification is unknown

The CXX compiler identification is unknown

CMake Error at CMakeLists.txt:10 (project):

No CMAKE_C_COMPILER could be found.

 

CMake Error at CMakeLists.txt:10 (project):

No CMAKE_CXX_COMPILER could be found.

 

Configuring incomplete, errors occurred!

See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeOutput.log".

See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeError.log".

Please use Visual Studio 12 2013 or greater in CMakeGui, have you tried to reinstall visual studio ?

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