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Costume Mount Visual Bug


Go to solution Solved by ezonyo123,

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  • Bronze
On 1/3/2020 at 12:51 PM, ezonyo123 said:

I've tried with the original horse, the one that you get from the stable... But same result... if my moving speed is higher than 170 and I have equipped weapon costume, sash, costume the player stutter...

So this is happening only when you reach 170 Move Speed? i don't get the part with the equipment can you be more specific?

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9 hours ago, HITRON said:

So this is happening only when you reach 170 Move Speed? i don't get the part with the equipment can you be more specific?

I checked again and is happening when I reach 140 move speed and got sash and costumes equipped. You got bellow a picture.

0105_133710.jpg

With sash and costumes uneqquiped it`s working fine.

0105_134147.jpg

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  • Solution

Solved, kinda:

 

In char.cpp, search for : void CHARACTER::ComputePoints() and in this function search: RefreshAffect();
Move that above this:   

   for (int i = 0 ; i < WEAR_MAX_NUM; i++)
    {
        LPITEM pItem = GetWear(i);
        if (pItem)
        {
            pItem->ModifyPoints(true);
            SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
        }
    }

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  • 5 months later...
  • 1 year later...
On 1/14/2020 at 11:23 AM, ezonyo123 said:

Solved, kinda:

 

In char.cpp, search for : void CHARACTER::ComputePoints() and in this function search: RefreshAffect();
Move that above this:   

   for (int i = 0 ; i < WEAR_MAX_NUM; i++)
    {
        LPITEM pItem = GetWear(i);
        if (pItem)
        {
            pItem->ModifyPoints(true);
            SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
        }
    }

This works for me, thank you !

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