Hello i have a couple of questions regarding LUA scripting for a quest.
1. Can i use the npc.chat."some text" function with a function that returns a string? I tried but it didn't work. Example:
```lua
npcVNUM.chat.someFuncReturningString()
```
2. by using the 'define' keyword can i define an array on the top of the lua script? Because although i tried, when i compile my code, i get error when trying to iterate this array. When Im using the same array as a local variable there it's no problem, it compiles.
Thanks for your time.
Hello,Can anyone help me? I had already installed this Python system in the client but I had to remove the root after a backup, now I can't insert it anymore. Can anyone help me?
Syserr
game.py
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