Jump to content

Client Video Intro Logo


Recommended Posts

  • Management

M2 Download Center

This is the hidden content, please
( Internal )

This is the hidden content, please
( GitHub )

Hello,

 

https://www.bandicam.com/company/sdk/bandi_video_library/converter/

You have a video example on that I made. You need to make the encoding match. You can use Bandi Video Converter.

 

Result:

 

  • Metin2 Dev 100
  • kekw 1
  • Eyes 2
  • Dislove 1
  • Sad 1
  • Cry 1
  • Think 1
  • Confused 2
  • Scream 1
  • Good 52
  • muscle 1
  • Love 10
  • Love 86

raw

raw

Link to comment
Share on other sites

  • 3 weeks later...
  • Management
15 hours ago, mackabro2 said:

Which program did you use to create the video or to convert it? Because whenever I try with my video, this error.

Like I said on your PM:

On 10/4/2019 at 11:57 PM, Karbust said:

You have a video example on that I made. You need to make the encoding match. You can use Bandi Video Converter.

 

I used Premiere Pro to to the video and Bandi Video Converter to encode with the correct settings.

https://www.bandicam.com/company/sdk/bandi_video_library/converter/

  • Metin2 Dev 4
  • Not Good 1
  • Good 3
  • Love 3

raw

raw

Link to comment
Share on other sites

  • 1 year later...
  • Active Member

This is the hidden content, please

Hello there is improved Intro Logo Client video. Is made on define and some parts of tutorial are missing

You have and convertor in .zip

1. 
UserInterface.cpp - Binary source  copy 
BandiVideoLibrary.cpp 
BandiVideoLibrary.h 
BandiVideoPlayer.cpp 
BandiVideoPlayer.h 
Open your sln Go on Userinterface -> Right click -> (Add existing item) and add all 4.
Py part

Don't forget to import app
locale_inc.h binary source 
#define INTRO_VIDEO

 

Edited by Vaynz
  • Metin2 Dev 10
  • Good 11
  • Love 9
Link to comment
Share on other sites

  • Management
2 hours ago, Vaynz said:

This is the hidden content, please

Hello there is improved Intro Logo Client video. Is made on define and some parts of tutorial are missing

You have and convertor in .zip


1. 
UserInterface.cpp - Binary source  copy 
BandiVideoLibrary.cpp 
BandiVideoLibrary.h 
BandiVideoPlayer.cpp 
BandiVideoPlayer.h 
Open your sln Go on Userinterface -> Right click -> (Add existing item) and add all 4.

Py part

Don't forget to import app

locale_inc.h binary source 
#define INTRO_VIDEO

 

I recently used my own tutorial to add on another client, there was nothing missing and worked fine.

Also added the define though, more useful that way, and able to disable on debug build.

 

I checked your editions, you only added the define though, what other parts of the tutorial that I miss are you referring to?

  • Metin2 Dev 3
  • Good 1
  • Love 3

raw

raw

Link to comment
Share on other sites

  • Active Member
11 minutes ago, Karbust said:

I recently used my own tutorial to add on another client, there was nothing missing and worked fine.

Also added the define though, more useful that way, and able to disable on debug build.

 

I checked your editions, you only added the define though, what other parts of the tutorial that I miss are you referring to?

Missing part with add existing item :).

  • Lmao 1
Link to comment
Share on other sites

  • 5 months later...
  • 1 month later...
  • 1 month later...

i check now 

On 10/4/2019 at 11:57 PM, Karbust said:

M2 Download Center

 

Hidden Content

  • Give reaction to this post to see the hidden content.
( Internal )

 

 

Hidden Content

  • Give reaction to this post to see the hidden content.
( GitHub )

 

Hello,

 

https://www.bandicam.com/company/sdk/bandi_video_library/converter/

You have a video example on that I made. You need to make the encoding match. You can use Bandi Video Converter.

 

Result:

 

 

pff

  • Metin2 Dev 2
  • Love 1
Link to comment
Share on other sites

  • 4 months later...

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.