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game db windows 10 visual studio 2013 build and start no problem freebsd 9.2 game core help

 

Program received signal SIGILL, Illegal instruction.
[Switching to Thread 28c04300 (LWP 100082/game)]
0x0806cfbf in CHARACTER::EncodeInsertPacket (this=0x3d058000,
    entity=0x3d058000) at char.cpp:1069
1069                                    addPacket.dwGuildID = 0;
(gdb) bt full
#0  0x0806cfbf in CHARACTER::EncodeInsertPacket (this=0x3d058000,
    entity=0x3d058000) at char.cpp:1069
        d = 0x29657800
        pack = {header = 1 '\001', dwVID = 20427, angle = 0, x = 957217,
  y = 255507, z = 0, bType = 6 '\006', wRaceNum = 0, bMovingSpeed = 100 'd',
  bAttackSpeed = 100 'd', bStateFlag = 0 '\0', dwAffectFlag = {0, 0}}
        iDur = 694515712
#1  0x0806932e in CHARACTER::Show (this=0x3d058000, lMapIndex=41, x=957217,
    y=255507, z=0, bShowSpawnMotion=false) at char.cpp:1595
        sectree = 0x35bcbc40
        bChangeTree = true
#2  0x08128e04 in CInputLogin::Entergame (this=0x2965786c, d=0x29657800,
    data=0x3d4e3000 "\n▒etin2Distribute.exe") at input_login.cpp:541
        ch = 0x3d058000
        pos = {x = 957217, y = 255507, z = 0}
        mount_item = <value optimized out>
        pet_item = <value optimized out>
        p = {bHeader = 41 ')', time = 10}
        p2 = {header = 0 '\0', channel = 0 '\0'}
        __FUNCTION__ = "Entergame"
#3  0x08129c9a in CInputLogin::Analyze (this=0x2965786c, d=0x29657800,
    bHeader=10 '\n', c_pData=0x3d4e3000 "\n▒etin2Distribute.exe")
    at input_login.cpp:1027
        iExtraLen = <value optimized out>
        __FUNCTION__ = "Analyze"
#4  0x0811e172 in CInputProcessor::Process (this=0x2965786c,
    lpDesc=0x29657800, c_pvOrig=0x3d4e3000, iBytes=2,
    r_iBytesProceed=@0xbfbfadd8) at input.cpp:96
        iExtraPacketSize = <value optimized out>
        bHeader = 10 '\n'
        c_pszName = 0x3d3126cc "EnterGame"
        c_pData = 0x3d4e3000 "\n▒etin2Distribute.exe"
        bLastHeader = <value optimized out>
        iLastPacketLen = 0
        iPacketLen = 2
        __FUNCTION__ = "Process"
#5  0x080ee99d in DESC::ProcessInput (this=0x29657800) at desc.cpp:287
        iBytesProceed = 0
        bytes_read = 2
        __FUNCTION__ = "ProcessInput"
#6  0x0820d2a4 in io_loop (fdw=0x292ed3c0) at main.cpp:795
        iRet = <value optimized out>
        num_events = 2
        event_idx = 1
        __FUNCTION__ = "io_loop"
#7  0x0820dab9 in idle () at main.cpp:676

 

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