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hello,

i want to make hide buff system like rubinum (https://metin2.download/picture/E5MEc3kxw3dtJd5Ye5goZ9SWebNr0vt2/.gif). How can i do this ? 

i try this but doesnt work. 
 

			if (IsAffect(AFFECT_GEOMGYEONG))
			{
				__SetAffect(AFFECT_GEOMGYEONG, false);
				m_kAffectFlagContainer.Set(AFFECT_GEOMGYEONG, false);
			}

 

sorry for bad english

Edited by Metin2 Dev
Core X - External 2 Internal
  • Metin2 Dev 2
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Well, i'm a noob, but i think that if you make a button in game to switch on/off the "(40, ui.__mem_func__(self.__LoadEffect))," in introloading.py should work

9ilRagL.jpg

I didn't make the button, just tried to hide the line.
In this way you hide all effect, so you can even hide which you want to hide.

another example

mbvtbbE.jpg

or you can do the same thing directly in the playersettingmodule.py, but like i said, i'm just a noob, so idk.
you can do it even with animation.

Edited by Metin2 Dev
Core X - External 2 Internal
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  • 1 year later...

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