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Boss Effect Over Head


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Hey guys,

Today I'm releasing the tutorial for Boss Effect Over Head.

Picture of system:

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282346JISH.png

Download link:

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Pastebin tutorial (only):

Special thanks to: @Syreldar @M.Sorin for some functions which I used in the tutorial.

I believe someone will use that 🙂

Have a nice day/night!

Sincerely,

ReFresh

Edited by ReFresh
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I'll be always helpful! 👊 

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@ManiacRobert What are you talking about? About the limit? I'm not really sure how many effects are the default number but the point is this: EFFECT_NUM which determines range of enum.

@LordZiege I'm gonna update it :D I hope you will be happy then. - Updated topic

I'll be always helpful! 👊 

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Il y a 1 heure, Fernando a dit :

what i did wrong?

Screenshot_1.png

You installed this system.

Joke aside, you compile under VS2008 toolset which actually doesn't really like uint32_t, either upgrade the solution to a newer toolset version, or use this workaround (add it in the header).

typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;

 

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13 minutes ago, Galet said:

You installed this system.

Joke aside, you compile under VS2008 toolset which actually doesn't really like uint32_t, either upgrade the solution to a newer toolset version, or use this workaround (add it in the header).


typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;

 

or just UINT32_t replace with DWORD

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20 hours ago, T4UMP said:

or just UINT32_t replace with DWORD

hi, thanks for reply i compiled the client, now the effect does not appear syserr:

0916 15:59:18856 :: CEffectManager::RegisterEffect - LoadScript(d:/locale/es/effect/boss.mse) Error
0916 15:59:18856 :: CInstanceBase::RegisterEffect(eEftType=368, c_szEftAttachBone=boss, c_szEftName=d:/locale/es/effect/boss.mse, isCache=0) - Error
 

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il y a 39 minutes, Fernando a dit :

hi, thanks for reply i compiled the client, now the effect does not appear syserr:

0916 15:59:18856 :: CEffectManager::RegisterEffect - LoadScript(d:/locale/es/effect/boss.mse) Error
0916 15:59:18856 :: CInstanceBase::RegisterEffect(eEftType=368, c_szEftAttachBone=boss, c_szEftName=d:/locale/es/effect/boss.mse, isCache=0) - Error
 

I advise you to follow the tutorial and place the effect here :

d:/ymir work/effect/etc/boss_effect/boss.mse

Your path (d:/locale/es/effect/boss.mse) is incorrect, thus the effect won't load.

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0526 18:01:11466 :: 
playerSettingModule.py(line:1426) LoadGameData
playerSettingModule.py(line:344) __LoadGameEffect

LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS'

0526 18:01:11466 :: ============================================================================================================
0526 18:01:11466 :: Abort!!!!

i Install all well but when try to enter in client in Loading client close and gived me this sysser

Solved  thnx

 

 

Solved :$

30 minutes ago, Arkane2 said:

0526 18:01:11466 ::  playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!!


0526 18:01:11466 :: 
playerSettingModule.py(line:1426) LoadGameData
playerSettingModule.py(line:344) __LoadGameEffect

LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS'

0526 18:01:11466 :: ============================================================================================================
0526 18:01:11466 :: Abort!!!!

i Install all well but when try to enter in client in Loading client close and gived me this sysser

Solved  thnx

 

 

Solved :$

 

 

i Solved this error all work fine but the effect not appeares on any BOSS  i can not see any effect ?xd 

Edited by Arkane2

" Don`t pretend things change if you always do the same thing"

"Don`t give up on a dream for how long it will take, time will pass the same"

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0505 01:15:12799 :: 
playerSettingModule.py(line:1573) LoadGameData
playerSettingModule.py(line:402) __LoadGameEffect

LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS'

0505 01:15:12799 :: ============================================================================================================
0505 01:15:12799 :: Abort!!!!


0505 01:15:12799 ::  !!! Failed to load game data : STEP [40]
 ?

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On 5/5/2021 at 12:21 AM, Dovz said:

0505 01:15:12799 :: 
playerSettingModule.py(line:1573) LoadGameData
playerSettingModule.py(line:402) __LoadGameEffect

LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS'

0505 01:15:12799 :: ============================================================================================================
0505 01:15:12799 :: Abort!!!!


0505 01:15:12799 ::  !!! Failed to load game data : STEP [40]
 ?

PyModule_AddIntConstant(poModule, "EFFECT_BOSS",                CInstanceBase::EFFECT_BOSS); miss.


 

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