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Movement speed is too high on mount = warp back


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@JacaPraca

game/src/input_main.cpp


Find:
if (((false == ch->IsRiding() && fDist > 25) || fDist > 40) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

Replace with:
if (((false == ch->IsRiding() && fDist > 750) || fDist > 999) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

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I'll be always helpful! 👊 

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16 minut temu, ReFresh napisał:

@JacaPraca

game/src/input_main.cpp


Find:
if (((false == ch->IsRiding() && fDist > 25) || fDist > 40) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

Replace with:
if (((false == ch->IsRiding() && fDist > 750) || fDist > 999) && OXEVENT_MAP_INDEX != ch->GetMapIndex())

 

Is there any way to read monsters faster?

and

And you know how to fix the animation bug if you use a purple potion or Feather Walk etc - https://metin2.download/picture/5HER8aMWHs2n666u0k10Pohaa9royUph/.gif

Edited by Metin2 Dev
Core X - External 2 Internal
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You only have to put the correct folder in the folder field, on the mob_proto.

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"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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