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Pet System Skill Slots Problem


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Hey everyone,

i have a little problem with my pet skill slots and first im sorry about my
english but i hope u will understand me so my problem is if i open a new egg to get a new pet the 3 skill slots are closed everytime
it does not change if i open a new egg the 3 skill slots are closed on every egg i open the skill slots are closed.. thats a big problem for me
hope someone know how i can solve that problem ?

 

6a5951193ddee22075e982ddcb90c378.png

 

under "Fertigkeiten" u see the 3 skill slots everytime are closed..

Edited by Metin2 Dev
Core X - External 2 Internal
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vor 1 Stunde schrieb WLsj24:

Is it only visual? That is, if you go to the table in the database, can you see the unlocked slots?

i think its only visual.. but see here on the picture and if u need somenthing just let me know and i will post it ?

c9c79fd413e6099ae615d0a33a42caf0.png

Edited by Metin2 Dev
Core X - External 2 Internal
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DWORD CNewPetActor::Summon(const char* petName, LPITEM pSummonItem, bool bSpawnFar)

this:

	if (GetLevel() >= 80 && m_dwevolution == 3 ){
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 0, m_dwskillslot[0], m_dwskill[0]);
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 1, m_dwskillslot[1], m_dwskill[1]);
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 2, m_dwskillslot[2], m_dwskill[2]);
	}
	else {
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 0, -1, m_dwskill[0]);
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 1, -1, m_dwskill[1]);
		m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 2, -1, m_dwskill[2]);
	}

And replace with this:

	m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 0, m_dwskillslot[0], m_dwskill[0]);
	m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 1, m_dwskillslot[1], m_dwskill[1]);
	m_pkOwner->ChatPacket(CHAT_TYPE_COMMAND, "PetSkill %d %d %d", 2, m_dwskillslot[2], m_dwskill[2]);

 

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