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Locale string encoding


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My source code files are encoded in UTF-8 (no BOM), so as my locale_string.txt. In the game tho, locale_string does not show special characters as it should, instead shows Korean and other nonsense. Is there a script or something that can convert all the files into Windows-1253 encoding without braking the strings with unknown characters, or any way to make it work in UTF-8?

Anything will do, just help me fix this problem, thank you.

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