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How i can increase mob drop level range limit


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Hello , How I can increase mob drop level range limit ? right now it is like -+10 levels for each boss.

EX: 

Mob 2598 has level 91 , If i kill him when my char has level 100 I get drop but if I kill him when char is level 101-105 , i don't get anything , There is a way to increase mob drop level range limit? 

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  • 3 years later...
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I don't think you need my answer after this many years but maybe there's someone like you who wants to change that limit. 
In server source game/src/item_manager.cpp search for:
{
        itertype(m_map_pkLevelItemGroup) it;
        it = m_map_pkLevelItemGroup.find(pkChr->GetRaceNum());

        you'll have your limit there, mine is called newLimit and it's a variable set from the defines (I forget things so it is easier for me to find it and change it in the defines file).
        you can set it to whatever value you have in mind. 

 

#Edit

Also remember if you have target info you'll have two limitations, the actual one and one for the target info (the monster will also display the drop if your level is in that range limitation)

Edited by Daniel Tiberiu Munteanu
forgot one thing
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