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Editing Granny files


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I am trying to make my own armors for server using blender, i couldn't find any gr2 exporter for it and after some research it seems like it can only be done in 3ds max 7, which is (for me) awkward in use and very complicated, also i wasn't able to find a way to export SKINNED models form blender to 3ds 2007, it seems like it is possible with version 2012 but in this version i wasn't able to export gr2...

is there any way to import models from blender to 3ds or any working plugins to export models form 3ds 2012 to gr2? 

if none of them are possible, maybe anyone of you have a tutorial on how to rig character in 3ds 2007? 

and one more question, is the skeleton in attachment corectly imported? it seems little crooked

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