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Found 14 results

  1. I saw a guy who sells shit, so I decided to fuck 15 minutes of my life and time and do it free for you with my code shit because i write fast. Link download:!CYJVib4L!bziTs5iK-R8dznmtAbBt3E2y93xyuCV0gZLV1MHdlPs And here is part rest for how to add grade:
  2. I suppose minutes needs its necesary , i mean if you don`t have the minutes you can take the title but i find a problem with time at players minuts because it`s showing us it`s 0 and i have more than 1000 and something .
  3. def Run(self): res = self.GetText() #res = self.inputValue.GetText() ## your input value try: fHandle = app.OpenTextFile("locale/en/block_words_python.txt") w = app.GetTextFileLineCount(fHandle) except IOError: dbg.LogBox("Error: Loading words !") app.Abort() for j in xrange(w): lc = app.GetTextFileLine(fHandle, j) c = str(lc).split("\t") if len(c) == 0 or not c[0]: continue elif res == c[0]: chat.AppendChat(chat.CHAT_TYPE_INFO, "[SYSTEM] Blocked words were introduced!") return locale/en/block_words_python.txt text0 text1 text2 text3 text4 text5 text6 text7 text8 text9 text10 text11 text12 text13 text14 text15
  4. Hello world last night at around 5 am bored me and I created a short teleport order in minutes. What is this order? - Order can be used for teleporting a player. - By accessing the / teleport <number> you have to choose one of the numbers that are in the map settings. - Each map has a configuration proposed for the minimum and maximum level. - You can teleport a map if you do not have the required minimum. - You can teleport a map if you level higher than the configuration map. - List of papers default starts from 1 to 13. - You can not enter a number less than 1. - You can not enter a number greater than 13. - You can not enter characters than numbers. - When you tried to use the command without arguments will show the list as the number of error information, as well as where you enter a character or use / teleport show_list. You can add as many maps you want. - Everything is configurable. - Must have knowledge of C++ 0.1% to add more maps. Download:!nQojDDrJ!azzGGoQYILIcJ2deDLuvMFW2HoyQBuxYdv1ikysDVyk
  5. Download link:!WAhHnTZI!QGSlaffKqQfI_Uf3Iqt_qblJlnBdCJyobTphonWbNzg
  6. Character isn't logout on my server. I tried phase_close isn't working. Can anyone help me please?
  7. Conversation between me and vegas: [21:18:22] ####:: VegaS are you here? [21:18:31] VegaS™: Yes. [21:19:09] ####: Man, some people sell your title system what was public on tur****. [21:22:14] ####:: [21:22:22] ####:: Here is this shit what he sell. [21:28:33] ####:: Shit all resellers , dude . [21:34:50] VegaS™: There are many whores in this area, so best bet would be to post this system because some hookers make money from him unjustly. So send them harlots that vegas has big dick and that will fuck all in the ass. This system has a crappy code, you can keep the recycle bin, is the first version of shit. I apologize for what my clients who bought this system, but I'll make updates to it and will be more advanced. I can not enter metin2dev this time because my account is suspended for a short period of time, but I will return very soon, remember that. Why has reached this release online? Since titlesystem first version had over 35 buyers from title and I sold at all retarded. But now these latest systems and will not sell than some people you know for a long time and know 100% that they are not whores. Latest systems are stored for each client, I know 100% who I was because when you reach for resellers or free. And remember one thing: - I Will never sell any system or any other things for Romanian people, if someone tries to sell it or mean it's fucking scammer, and if u see Something scammer who sell my works, you can report this to me. Soon it ready new website, where there will be all new systems sales and presentations. ^^ Go on metin2dev and post system and send them the message that I told you. (sorry for my english) Here is informations about system: Download:!3BAnEZJQ!QKo35FCxVr8AFjatiVk7KX2DmN62Pj14VHJQZ9tpyR0 Have fun, scammer ^^ #request close topic, so much spam xD
  8. Here is a little older configuration to see how the system work. I created this topic because I need ideea and opinions what would be done to the system to be nice for all servers and pleasant. Mention: The system will be chargeable in my services, this topic is for information only and opinions.
  9. A collision or crash is an event in which two or more bodies exert forces on each other for a relatively short time. Although the most common colloquial use of the word "collision" refers to incidents in which two or more objects collide, the scientific use of the word "collision" implies nothing about the magnitude of the force. Some examples of physical interactions that scientists would consider collisions: An insect touches its antenna to the leaf of a plant. The antenna is said to collide with leaf. A cat walks delicately through the grass. Each contact that its paws make with the ground is a collision. Each brush of its fur against a blade of grass is a collision. I will come back with a video tonight [File: src/Client/Source/GameLib/ActorInstanceCollisionDetection.cpp] //1.) Search: #include "../eterLib/GrpMath.h" //2.) Add bellow: #include "../UserInterface/PythonBackground.h" #include "../UserInterface/Locale_inc.h" //3.) Search: BOOL CActorInstance::TestActorCollision(CActorInstance & rVictim) { //4.) Add bellow: #ifdef ENABLE_STOP_COLISSION_GLOBAL /********************************************************************* * date : 2016.02.16 * function : Stop Colission * developer : VegaS * skype : * description : Checks if the victim is one of the examples below you can easily configure. If the victim was found success as vnum site / breed ve you could go through it no longer block. */ /************ * The first value is the minimum value and the second value is the maximum value of pet vnum (mob_proto) - change 34051 with your max vnum of pet */ int pListPet[2] = {34001, 34051}; /************ * You can add whatever you like vnum of npc or monster (mob_proto) */ int pListGlobal[] = {9001, 9002, 9003, 9004, 9005, 9006, 20011, 20091, 20092, 20093, 20094, 20095, 30000}; /************ * You can add what mapname you want for enable this stop collission global like pet / npc */ const char* strMapListGlobal[] = {"metin2_map_a1", "metin2_map_a3", "metin2_map_b1", "metin2_map_b3", "metin2_map_c1", "metin2_map_c3", "season2/metin2_map_skipia_dungeon_01", "season2/metin2_map_skipia_dungeon_02", "metin2_map_duel"}; /************ * Location name of the map where the event takes place ox */ const char* strMapEventOx = "season1/metin2_map_oxevent"; std::string stringName = CPythonBackground::Instance().GetWarpMapName(); for (int i = 0; i < _countof(strMapListGlobal); i++) { #ifdef ENABLE_STOP_COLLISION_PLAYER_OX if (strMapEventOx == stringName) // Check if u are place in map ox { if (0 <= rVictim.GetRace() && rVictim.GetRace() <= 7) // Check if the victim through which pass over a player (change 7 with 8 if u have wolfman) return FALSE; // Stop collission for player --> You can go through players now successfully without lock yourself } #endif if (strMapListGlobal[i] == stringName) // Check if you are in one of the maps listed in the global list { for (int i = 0; i < _countof(pListGlobal); i++) { if (rVictim.GetRace() == pListGlobal[i] || pListPet[0] <= rVictim.GetRace() && rVictim.GetRace() <= pListPet[1]) // Verify that the victim is npc vnum listed above, or if a pet. return FALSE; // Stop collission for global vnum like a pet or npc } } } #endif [File: src/Client/Source/UserInterface/Locale_inc.h] //1.) Search: #define ENABLE_COSTUME_SYSTEM //2.) Add bellow: #ifndef ENABLE_STOP_COLISSION_GLOBAL #define ENABLE_STOP_COLISSION_GLOBAL #define ENABLE_STOP_COLLISION_PLAYER_OX #endif
  10. Cosado

    Metin2 skill problem

    How to fix it? not:After add acce sorry for my english.
  11. The site server: Download: The official description of the server:
  12. Hi, probably many of you, I say that is the advantage of this change. Well of course changing little help against attent of lag especially in some dungeons that are hundreds of phones, greatly help to run it in a more fast. So to change the seconds of extinction of a monster after it you will kill them, the normal range of approx. 10 second, enter in: We open: looking function: and to change the seconds of extinction course change, number 10, where red is bold, with how many seconds you want, preferably as 1 second, the very best. I apologize for the language. Good luck to implement. Regards, VegaS - The leader of the organization Titan2