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Found 6 results

  1. Could someone tell me how can I unpack the metin2 official files because I want to take some pets. Thanks
  2. So I have maxmi serverfiles with vanilla cores . and I have everything running but when I go to the client and I enter the id and pw it says failed to connect to the server , while if enter a wrong id and pw it says wrong details . thought the ports were the problem , matched them nothing changed . db syserr : SYSERR: Jul 28 16:01:27 :: Process: FDWATCH: peer null in event: ident 21 channel1 syserr: SYSERR: Jul 28 16:01:21 :: load: ANI directory = (null) SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:24 :: SetShopItems: not enough shop window SYSERR: Jul 28 16:01:27 :: ReadSpecialDropItemFile: ReadSpecialDropItemFile : there is no item 110010 : node 백룡강력한용혼원석_일반-화려 SYSERR: Jul 28 16:01:27 :: Boot: cannot load SpecialItemGroup: locale/turkey/special_item_group.txt SYSERR: Jul 28 16:01:27 :: pid_deinit: Any idea what could it be ? P.S : tried deleting item 110010 from serverside didnt help with the error
  3. mafianekcek

    [HOW TO]ADD NEW ALIGNMENTS

    Hi all.Today i work and tested how to add new alignments Now i finish it and create instructions for you. Now how do it: 1. edit game source open char_battle.cpp and find: int iAlignIndex; and edit for example: if (GetRealAlignment() == 300000) iAlignIndex = 0; else if (GetRealAlignment() >= 200000) iAlignIndex = 1; else if (GetRealAlignment() >= 120000) iAlignIndex = 2; else if (GetRealAlignment() >= 80000) iAlignIndex = 3; else if (GetRealAlignment() >= 40000) iAlignIndex = 4; else if (GetRealAlignment() >= 10000) iAlignIndex = 5; else if (GetRealAlignment() >= 0) iAlignIndex = 6; else if (GetRealAlignment() > -40000) iAlignIndex = 7; else if (GetRealAlignment() > -80000) iAlignIndex = 8; else if (GetRealAlignment() > -120000) iAlignIndex = 9; else if (GetRealAlignment() > -200000) iAlignIndex = 10; else if (GetRealAlignment() > -250000) iAlignIndex = 11; else iAlignIndex = 12; now find FPartyAlignmentCompute f(-20000, pkKiller->GetX(), pkKiller->GetY()); pkKiller->GetParty()->ForEachOnlineMember(f); if (f.m_iCount == 0) pkKiller->UpdateAlignment(-20000); else { sys_log(0, "ALIGNMENT PARTY count %d amount %d", f.m_iCount, f.m_iAmount); f.m_iStep = 1; pkKiller->GetParty()->ForEachOnlineMember(f); } } else pkKiller->UpdateAlignment(-20000); and replace with this: FPartyAlignmentCompute f(-30000, pkKiller->GetX(), pkKiller->GetY()); pkKiller->GetParty()->ForEachOnlineMember(f); if (f.m_iCount == 0) pkKiller->UpdateAlignment(-30000); else { sys_log(0, "ALIGNMENT PARTY count %d amount %d", f.m_iCount, f.m_iAmount); f.m_iStep = 1; pkKiller->GetParty()->ForEachOnlineMember(f); } } else pkKiller->UpdateAlignment(-30000); now find m_iRealAlignment = MINMAX(-200000, m_iRealAlignment + iAmount, 200000); and replace with this: m_iRealAlignment = MINMAX(-300000, m_iRealAlignment + iAmount, 300000); now you can compile game! 2. edit binary: open InstanceBase.h and find: TITLE_NUM = 9, TITLE_NONE = 4, and replace this: TITLE_NUM = 13, TITLE_NUM = 6, Now you can save and close InstanceBase.h. Now open InstanceBase.cpp and find: UINT CInstanceBase::GetAlignmentGrade() and edit for example this: UINT CInstanceBase::GetAlignmentGrade() { if (m_sAlignment == 30000) return 0; else if (m_sAlignment >= 20000) return 1; else if (m_sAlignment >= 12000) return 2; else if (m_sAlignment >= 8000) return 3; else if (m_sAlignment >= 4000) return 4; else if (m_sAlignment >= 1000) return 5; else if (m_sAlignment >= 0) return 6; else if (m_sAlignment > -4000) return 7; else if (m_sAlignment > -8000) return 8; else if (m_sAlignment > -12000) return 9; else if (m_sAlignment > -20000) return 10; else if (m_sAlignment > -25000) return 11; return 12; } now find int CInstanceBase::GetAlignmentType() and edit for example this: int CInstanceBase::GetAlignmentType() { switch (GetAlignmentGrade()) { case 0: case 1: case 2: case 3: case 4: case 5: { return ALIGNMENT_TYPE_WHITE; break; } case 7: case 8: case 9: case 10: case 11: case 12: { return ALIGNMENT_TYPE_DARK; break; } case 6: { return ALIGNMENT_TYPE_NORMAL; break; } } } now you can save and close InstanceBase.cpp and Build binari. 3. edit client Extract root files and open locale.py now find this: TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, ) and replace with this: TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, PVP_LEVEL9, PVP_LEVEL10, PVP_LEVEL11, PVP_LEVEL12, ) now you can save locale.py and open introloading.py find this: TITLE_COLOR_DICT and edit this: TITLE_COLOR_DICT = ( colorInfo.TITLE_RGB_GOOD_6, colorInfo.TITLE_RGB_GOOD_5, colorInfo.TITLE_RGB_GOOD_4, colorInfo.TITLE_RGB_GOOD_3, colorInfo.TITLE_RGB_GOOD_2, colorInfo.TITLE_RGB_GOOD_1, colorInfo.TITLE_RGB_NORMAL, colorInfo.TITLE_RGB_EVIL_1, colorInfo.TITLE_RGB_EVIL_2, colorInfo.TITLE_RGB_EVIL_3, colorInfo.TITLE_RGB_EVIL_4, colorInfo.TITLE_RGB_EVIL_5, colorInfo.TITLE_RGB_EVIL_6, ) now you can save introloading.py and open uicharacter.py find this: COLOR_DICT and edit this: COLOR_DICT = { 0 : colorInfo.TITLE_RGB_GOOD_6, 1 : colorInfo.TITLE_RGB_GOOD_5, 2 : colorInfo.TITLE_RGB_GOOD_4, 3 : colorInfo.TITLE_RGB_GOOD_3, 4 : colorInfo.TITLE_RGB_GOOD_2, 5 : colorInfo.TITLE_RGB_GOOD_1, 6 : colorInfo.TITLE_RGB_NORMAL, 7 : colorInfo.TITLE_RGB_EVIL_1, 8 : colorInfo.TITLE_RGB_EVIL_2, 9 : colorInfo.TITLE_RGB_EVIL_3, 10 : colorInfo.TITLE_RGB_EVIL_4, 11 : colorInfo.TITLE_RGB_EVIL_5, 12 : colorInfo.TITLE_RGB_EVIL_6, } now you can save uicharacter.py and open colorinfo.py and add this: TITLE_RGB_GOOD_6 = (255, 215, 0) TITLE_RGB_GOOD_5 = ( 0, 159, 0) TITLE_RGB_EVIL_5 = (127, 32, 0) TITLE_RGB_EVIL_6 = ( 48, 0, 0) save and you can compile root. now you extract locale and open locale_game.txt find: PVP_LEVEL0 and edit PVP levels for example this: PVP_LEVEL0 King PVP_LEVEL1 Machr PVP_LEVEL2 Rytířský PVP_LEVEL3 Vznešený PVP_LEVEL4 Dobrý PVP_LEVEL5 Přátelský PVP_LEVEL6 Neutrální PVP_LEVEL7 Agresivní PVP_LEVEL8 Úskočný PVP_LEVEL9 Zlomyslný PVP_LEVEL10 Krutý PVP_LEVEL11 Chudák PVP_LEVEL12 Ubožák save and compile locale. This is all. GOOD LUCK! PS: sorry for my bad english.
  4. Hi fellow metin2devs, This is a function i've just written, it will convert any int value to a string representing the given int number in its Roman form, feel free to use it. Example: 9 = IX, 10 = X http://pastebin.com/Cf4ijJnN
  5. hello, I would like to have a quest function to disable damage on a specific mob like this: pc.disable_mob_damage(mob_vnum) pc.enable_mob_damage(mob_vnum) so this way the player can't damage that mob please help me!
  6. Maslovicz

    Animation?

    Hi, is there a chance to make animation? Like: Short animation video, with pets, characters and mobs in for example in map1? What program is needed for this? Thank you