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Showing results for tags 'notice'.
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Hello devs. Here is my fix of lua color string. Look at screens. Here is the problem: And here is fixed screen: How to fix? Open uitip.py and find self.__AppendText(curTime, text) (must by Class TipBoard, not BigBoard) Repleace to: After go to last line of Class TipBoard and paste: Its all. Nothing hard. Fix by Blend.
I search for a way to insert big_notice (/b command) into a quest Problem is that i want to notice only player that starts quest. As far as i know notice_in_map function shows notice to every player in a map. Also it is possible to make "delay" in notice_in map function? Or other timer, something that waits X seconds before run.