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Found 4,047 results

  1. Sandworks

    open

    Hey guys, because I do not know where to go for help anymore since even the autodesk community forum did not help me I have to ask here. Does anyone of you know how to apply the .dds lighting textures to an object using 3DS max? Or rather how is the ligting texture supposed to work in general? It's being used in many dungeons like demontower, enchanted forest, but even in the oldest ones like the ape dungeon. When you put these objects onto your map it's lighting changes immediately. That is why there is differences (color) between each one of the ape dungeons and I would love to reproduce it. Thx a lot for any tip! Best regards, Sandbone
  2. Bizzy

    open

    hey, i have a bug with mount system, https://gyazo.com/945363430ce96a43f6de860cccc21390 can me anyone say what is the problm pls ty
  3. MentaLL

    open

    Hi, I am trying to convert some .mp3 files to .wav for metin2 client to add in my system, but with each coverter this does not work properly, a few years ago I found a good converter and the mp3 to .wav working, but now I cannot find this converter. Anyone have any idea? The sysser error just say the .wav format is not correct. Thank you.
  4. Hi, I have a client source and with vs2019 compatible Extern. The only thing i've got is crash when i try to teleport. When i start it in compatibility mode like Windows8, its totally working. If not, then crashing. I've investigated the crash with VS debugging, but i couldn't figure out what the heck is the problem, and how can i resolve it. Here's some pictures. What do you guys think is wrong? Kind Regards, Minton
  5. Saejin

    open

    Hello, I encounter a problem when deleting the character in the selection. By clicking "delete," the customer closes and I get this error: 0113 00:15:14494 :: uicommon.py(line:263) __CreateDialog ui.py(line:8065) GetChild InputDialogWithDescription.LoadBoardDialog.BindObject - <type 'exceptions.KeyError'>:'special_bg'  0113 00:15:14494 :: ============================================================================================================ 0113 00:15:14494 :: Abort!!!! Thanks in advance
  6. Where do I change which letters / special characters to use when playing my players? Players can put [] to their names ...
  7. I update my source gcc10-devel but i cant pick yangs or items.. my updates; SERVER ; GCC10-devel Boost 1.7.2 Cryptopp 7.0.0 (now i try update cryptopp 8.2.0) CLIENT ; Boost 1.7.2 Cryptopp 8.2.0 DevIL 1.7.8 -------------------------- what i can do guys? my friend using martysama files and have same problem.. i using mainline_released and i try another files but i have same problem
  8. Kazuhiri

    open

    *Detalii suplimentare:ps root@metin2:/usr/game # ps PID TT STAT TIME COMMAND 742 v0 Is+ 0:00.00 /usr/libexec/getty Pc ttyv0 743 v1 Is+ 0:00.00 /usr/libexec/getty Pc ttyv1 744 v2 Is+ 0:00.00 /usr/libexec/getty Pc ttyv2 745 v3 Is+ 0:00.00 /usr/libexec/getty Pc ttyv3 746 v4 Is+ 0:00.00 /usr/libexec/getty Pc ttyv4 747 v5 Is+ 0:00.00 /usr/libexec/getty Pc ttyv5 748 v6 Is+ 0:00.00 /usr/libexec/getty Pc ttyv6 749 v7 Is+ 0:00.00 /usr/libexec/getty Pc ttyv7 753 0 Is+ 0:00.08 -csh (csh) 2193 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.s_ch1 --file=s_ch1 2195 0 S 0:35.80 s_ch1 (game) 2337 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.db --file=db 2339 0 S 0:03.81 db 2341 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.auth --file=auth 2343 0 S 0:14.72 auth (game) 2345 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.ch1 --file=ch1 2347 0 S 0:52.40 ch1 (game) 2349 0 S 0:00.19 ./vrunner --daemon --pid-path=pid.s_ch1 --file=s_ch1 2357 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.s_ch2 --file=s_ch2 2359 0 S 0:34.10 s_ch2 (game) 2362 0 IW 0:00.00 ./vrunner --daemon --pid-path=pid.special_ch --file=speci 2364 0 S 0:35.20 special_ch (game) 2443 1 Ss 0:00.08 -csh (csh) 2688 1 S 0:00.18 ./vrunner --daemon --pid-path=pid.db --file=db 2693 1 S 0:00.11 ./vrunner --daemon --pid-path=pid.auth --file=auth 2698 1 S 0:00.13 ./vrunner --daemon --pid-path=pid.ch1 --file=ch1 2702 1 S 0:00.13 ./vrunner --daemon --pid-path=pid.s_ch1 --file=s_ch1 2712 1 S 0:00.13 ./vrunner --daemon --pid-path=pid.special_ch --file=speci 4102 1 S 0:00.02 ./vrunner --daemon --pid-path=pid.s_ch1 --file=s_ch1 4119 1 S 0:00.02 ./vrunner --daemon --pid-path=pid.s_ch2 --file=s_ch2 4444 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.db --file=db 4453 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.auth --file=auth 4460 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.ch1 --file=ch1 4466 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.s_ch1 --file=s_ch1 4476 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.ch2 --file=ch2 4483 1 S 0:00.01 ./vrunner --daemon --pid-path=pid.s_ch2 --file=s_ch2 4492 1 S 0:00.00 ./vrunner --daemon --pid-path=pid.special_ch --file=speci 4555 1 R 0:00.55 db 4556 1 R 0:00.53 db 4560 1 R+ 0:00.00 ps -serverinfo https://pastebin.com/bUWa8f0L-config ch2 https://pastebin.com/Uhe1Fk8j-config special_ch2 https://pastebin.com/sd9tCUUd-config ch1 https://pastebin.com/hebQ4B0a-config special_ch1 https://pastebin.com/WfVdV51w-special_ch(99) https://pastebin.com/PKvmKmwcautorun.log ch1 https://pastebin.com/uXVbRba2autorun.log special_ch1 https://pastebin.com/5vtxNdQQautorun.log ch2 https://pastebin.com/ks6iDtmeautorun.log special_ch2 https://pastebin.com/bD45gL39 autorun.log special ch https://pastebin.com/2Dgt6XsN Hi.i have a problem with channel2,not started,but s_ch2 started...
  9. JaKe22X

    open

    The problem in the pic. If you know where the error Tell me to solve it Or Wrong form local or icon or or or Thx for help
  10. Lanzelord

    open

    English: Meal comrades, i am looking to create shinings for someone who knows the 3Ds Max well. He should be able to create effects for me. Or you already have some you can show me. Of course, that person is paid for it. It is best to report in Discord or here in the forum. Discord: KILLERFISH#7662 Kind regards Deutsch: Mahlzeit Kameraden,ich suche um Shinings herzustellen jemanden der sich gut mit dem 3Ds Max auskennt. Derjenige sollte mir Effekte herstellen können.Oder Ihr habt schon welche könnt Sie mir ja gerne zeigen.Derjenige wird natürlich dafür bezahlt.Am besten in Discord melden oder eben hier im Forum.Discord: KILLERFISH#7662MFG
  11. Hello guys i started these days to work on a m2server one classic server xD i don't know where to find the remaining from a item like how much was consumed in % example here This example where i can find that part of xx% i tried in root.epk,eix but i don't know what to search sorry for my bad english i'm from Romania
  12. Balgram

    open

    Hello, i have a little problem. How can i fix thix problem? char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int) const': char_item.cpp:666: warning: comparison is always false due to limited range of data type char_item.cpp
  13. Co0L

    open

    Hello m2dev , i am working on my server and i solved a lot in it but with this problem i need some help . I don't know how to make this crashcore or when it happens and i don't have any idea of what is wrong. Here are the crashcore details: https://gyazo.com/d5389b58387bc32da6992095e06561f2 clearitem function: void CHARACTER::ClearItem() { int i; LPITEM item; for (i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i) { if ((item = GetInventoryItem(i))) { item->SetSkipSave(true); ITEM_MANAGER::instance().FlushDelayedSave(item); item->RemoveFromCharacter(); M2_DESTROY_ITEM(item); SyncQuickslot(QUICKSLOT_TYPE_ITEM, i, 255); } } for (i = 0; i < DRAGON_SOUL_INVENTORY_MAX_NUM; ++i) { if ((item = GetItem(TItemPos(DRAGON_SOUL_INVENTORY, i)))) { item->SetSkipSave(true); ITEM_MANAGER::instance().FlushDelayedSave(item); item->RemoveFromCharacter(); M2_DESTROY_ITEM(item); } } } and destroy function: void ITEM_MANAGER::DestroyItem(LPITEM item) { if (item->GetSectree()) item->RemoveFromGround(); if (item->GetOwner()) { if (CHARACTER_MANAGER::instance().Find(item->GetOwner()->GetPlayerID()) != NULL) { sys_err("DestroyItem: GetOwner %s %s!!", item->GetName(), item->GetOwner()->GetName()); item->RemoveFromCharacter(); } else { sys_err ("WTH! Invalid item owner. owner pointer : %p", item->GetOwner()); } } TR1_NS::unordered_set<LPITEM>::iterator it = m_set_pkItemForDelayedSave.find(item); if (it != m_set_pkItemForDelayedSave.end()) m_set_pkItemForDelayedSave.erase(it); DWORD dwID = item->GetID(); sys_log(2, "ITEM_DESTROY %s:%u", item->GetName(), dwID); if (!item->GetSkipSave() && dwID) { DWORD dwOwnerID = item->GetLastOwnerPID(); db_clientdesc->DBPacketHeader(HEADER_GD_ITEM_DESTROY, 0, sizeof(DWORD) + sizeof(DWORD)); db_clientdesc->Packet(&dwID, sizeof(DWORD)); db_clientdesc->Packet(&dwOwnerID, sizeof(DWORD)); } else { sys_log(2, "ITEM_DESTROY_SKIP %s:%u (skip=%d)", item->GetName(), dwID, item->GetSkipSave()); } if (dwID) m_map_pkItemByID.erase(dwID); m_VIDMap.erase(item->GetVID()); M2_DELETE(item); } any idea is welcome , thank you for your time.
  14. Hi i was loking for how to configu a boss to spawn with a fix time, like 6h 12h 18h 24h so i check the server time and the boss spawn in a especific map/place at a fix time. Any help? Ty in advance
  15. Hello guys.. A little help? is a simple quest i think.. A quest with "item use" uses to spawn a random boss from the list quest.. just x1 not all and from a list of idk 5-10 boss. and to spawn close by the player when the player use that item to disappear after.
  16. Denis

    open

    Hello, I'm looking for the function bellow if anyone who has it can share? Thanks a lot.
  17. Typical

    open

    Hi, how do I change current group bonuses for new ones? For example, I would like the "berserker" (PARTY_ROLE_HASTE) skill instead of attack speed to be strong against monsters with values I set myself. The entry for this bonus looks like this: case PARTY_ROLE_HASTE: { int iBonus = (int) (10+5*k); if (ch->GetPoint(POINT_PARTY_HASTE_BONUS) != iBonus) { ch->PointChange(POINT_PARTY_HASTE_BONUS, iBonus - ch->GetPoint(POINT_PARTY_HASTE_BONUS)); ch->ComputePoints(); } } break; The attack speed bonus is calculated from this formula: int iBonus = (int) (10+5*k); I would like to set a fixed value for bonuses for given levels (m, g, p) m-m10: Attack value - 70 Strong against monsters - 5% Max HP - 3000 Chance of Critical Hit - 15% Monster Resistance - 2% Casting Speed - 10% g-g10 : Attack value - 120 Strong against monsters - 10% Max HP - 7000 Chance of Critical Hit - 25% Monster Resistance - 5% Casting Speed - 20% P: Attack value - 200 Strong against monsters - 15% Max HP - 10000 Chance of Critical Hit - 40% Monster Resistance - 10% Casting Speed - 30% My english is poor, so sorry for the mistakes. Thanks in advance.
  18. I'm using the tool from here: https://metin2.dev/board/index.php?/topic/20776-eterpack-archiver-packmakerlite/ Can I unpack official client's pack files correctly with this? Because when i tried to unpack metin2_patch_petmsm it yielded bunch of files with nothing in it. All of them was 0kb. My guess is we can't unpack some of the files but i'm not sure so i want to ask here. If so can you tell me which packs we can't unpack please?
  19. Hello, dear community! I come here with this problem... and i dont have any idea how to solve it.. Video: https://stone2.gyazo.com/53239c48afd487c175c4ba78db63e8e4 Hmm, how to explain.. i want after the player x buy the item he chooses.. to disappear the item or appear another... And if you ask why.. is simple they will exploit on this.. they gather 999 gaya and wait for the best item to appear and buy with all gaya money the same item over and over.. and destroy the whole concept of gaya system.. and is sad Any help guys please?
  20. Hey! I have added 1 new function in c++ to put an object into mysql. But game.core is created. Someone can help me? I tested the function, I tried the feature manually. int pc_give_au_item(lua_State* L) { if (!lua_isnumber(L, 1) || !lua_isnumber(L, 2)) { sys_err("QUEST give au_item call error : wrong argument"); lua_pushnumber(L, 0); return 1; } LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); //int icount = (int)lua_tonumber(L, 2); DWORD dwVnum = (int)lua_tonumber(L, 1); LPITEM item = ITEM_MANAGER::instance().CreateItem(dwVnum); int iPrice = (int)lua_tonumber(L, 2); sys_log(0, "QUEST [au_item] itemVnum: %d to PlayerID %s", dwVnum, ch->GetPlayerID()); DBManager::instance().Query("INSERT INTO player.au_item (owner_id, vnum, count, socket0, socket1, socket2, attrtype0, attrvalue0, attrtype1, attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3, attrtype4, attrvalue4, attrtype5, attrvalue5, attrtype6, attrvalue6, au_put_date, price) VALUES( %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, now(), %d, );", ch->GetPlayerID(), dwVnum, item->GetCount(), item->GetSocket(0), item->GetSocket(1), item->GetSocket(2), item->GetAttribute(0), item->GetAttribute(1), item->GetAttribute(2), item->GetAttribute(3), item->GetAttribute(4), item->GetAttribute(5), item->GetAttribute(6), iPrice); lua_pushnumber(L, 0); return 1; } pc.give_au_item(19, 200)
  21. carlosgaming

    open

    i m searching this switchbot, we can pay if necessary !
  22. kash2

    open

    Someone know where can i found this system? or who make it?
  23. Hey everyone, i hope you're having a wonderful day so far. What kind of system would i need to run a p server with roughly 80 people? Also, which hosting do you guys use in 2020 and what are the top hosting provides for a server without any ddos problems, i was wondering if there are any other options except ovh or even better. Thank you all in advance!
  24. Hi, I want to know how the client player.GetStatus(number) works. (For showing bonuses) For example the HP regen is 10. in the list, but we must use player.GetStatus(32) for seeing it. Why 32? (No it is not that simple to just add +22, i tried lol. Everything is different number.)
  25. ezonyo123

    open

    Hi, I have a small problem: i.gyazo.com/5f6b3927b360724022a2024d42b5f99d.mp4 I've searched the fix but I only got something about a function for WEAR that is useless... But I can`t find it.