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Everything posted by Sirio
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Your bin reads only until SourceSkin2, you need to extend it. Go to GameLib\RaceDataFile.cpp and search: if (TextFileLoader.GetTokenString("sourceskin2", &strSourceSkin) && TextFileLoader.GetTokenString("targetskin2", &strTargetSkin)) { AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str()); } add under it: if (TextFileLoader.GetTokenString("sourceskin3", &strSourceSkin) && TextFileLoader.GetTokenString("targetskin3", &strTargetSkin)) { AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str()); } if (TextFileLoader.GetTokenString("sourceskin4", &strSourceSkin) && TextFileLoader.GetTokenString("targetskin4", &strTargetSkin)) { AppendShapeSkin(dwShapeIndex, 0, (strPathName + strSourceSkin).c_str(), (strPathName + strTargetSkin).c_str()); } You can add more if you want.
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In: game.py, introcreate.py, intrologin.py, introselect.py, uiselectmusic.py and uisystemoption.py search for "BGM/" and modify all of them in "pack/BGM/"
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[Help] Dragon_soul.quest Original
Sirio replied to [email protected]'s topic in Community Support - Questions & Answers
local rnd = number(1, 10000) local rnd2 = number(1,3333333333333333333) You can change it from these 2 lines -
Homeroot/DynDns - Characterkick (bypass?)
Sirio replied to JeeX's topic in Community Support - Questions & Answers
Follow this guide if you want your virtualbox machine as homeroot you'll need portmap too. -
For the source code for game and binary you could use this: (download visual studio 2013 to compile the binary source) and here is the tutorial to compile the game and db source:
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SELFONLY Shaman buffs on map
Sirio replied to jKing's topic in Community Support - Questions & Answers
In char_skill.cpp, under: bool CHARACTER::UseSkill(DWORD dwVnum, LPCHARACTER pkVictim, bool bUseGrandMaster) { if (false == CanUseSkill(dwVnum)) return false; paste: int iArrayIndexSkill[] = {94, 95, 96, 109, 110, 111}; // skill index for (int iBuffSkill = 0; iBuffSkill < _countof(iArrayIndexSkill); iBuffSkill++) { if (iArrayIndexSkill[iBuffSkill] == dwVnum && pkVictim->GetMapIndex() == 26) // map index { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Say something.")); pkVictim = this; } } Not my code, but i forgot who it is. -
In input_login.cpp try to put under: ch->StartCheckSpeedHackEvent(); this: ch->SkillLevelPacket();
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Damage is not the same in all maps
Sirio replied to tavi's topic in Community Support - Questions & Answers
Remove this from char_battle.cpp : if (iEmpire && iMapEmpire && iEmpire != iMapEmpire) { int percent = 10; if (184 <= lMapIndex && lMapIndex <= 189) { if (LC_IsYMIR() == true) percent = 7; else percent = 9; } else { if (LC_IsYMIR() == true) percent = 8; else percent = 9; } dam = dam * percent / 10; } -
CH3 is closing itself? interesting syserr
Sirio replied to lordzokarum's topic in Community Support - Questions & Answers
Change the ip of adminpage_ip in your IP, localhost or 127.0.0.1 (in all configs) To setup the firewall you can see there: [Hidden Content] Or if your server provider allow you to setup a customized firewall then, block all the p2p_port from your config files -
CH3 is closing itself? interesting syserr
Sirio replied to lordzokarum's topic in Community Support - Questions & Answers
You can block the p2p ports from firewall or be sure that in your CONFIG files there is ADMINPAGE_IP: localhost (or simply your ip) -
in uiexchange.py change these 2 lines: net.SendExchangeElkAddPacket(str(money)) with this: net.SendExchangeElkAddPacket(money)
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I suggest you to use notepad2 next time. [Hidden Content] [Hidden Content]
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Change lzo/xtea eternexus
Sirio replied to avertuss's topic in Community Support - Questions & Answers
You must find the 16 exadecimals of xtea and lzo (this are the default key, you must find yours) like this (i use HxD) and then put it in the python file i gave you before -
Change lzo/xtea eternexus
Sirio replied to avertuss's topic in Community Support - Questions & Answers
[Hidden Content]- 13 replies
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Do you have Shoulder Sash system?
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command("costume b") -- for body command("costume h") -- for hair
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Try this if (pItem->GetSubType() == CItemData::WEAPON_SWORD) { DWORD vnum = pItem->GetIndex(); if (vnum == 60299) { __ClearWeaponRefineEffect(); m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_SWORD_REFINED7 + refine - 7; m_swordRefineEffectRight = EFFECT_REFINED + EFFECT_SWORD_REFINED_SPECIAL1; //effect 24 sword effect } }
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This is your problem
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In mob_proto into the resurrection_vnum column, put the vnum of the mob you want to spawn.
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sash system in shopoffline
Sirio replied to bluedrago's topic in Community Support - Questions & Answers
Download not avaliable, could you upload on mega please? -
Here: [Hidden Content] SSD2
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[QUESTION] Quest function drop_item_party?
Sirio replied to Sirio's topic in Community Support - Questions & Answers
Thanks a lot man, it work.