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Everything posted by North
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Tokenizing the packets would be a good idea.
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You can`t, the best way is to fix your problem serverside.
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NEED HELP WITH SOME PACKETS
North replied to lolloso5's topic in Community Support - Questions & Answers
Why would you need that? If they changed something is both client and server side so renaming again the old packet into the launcher won`t fix shit. The solution is capture again the packets and analyze them and update your damage hack, but since you didn`t do it you can`t fix this. And it is fair, a simple solution to block simple newbies. -
PointChange: MALL_BONUS exceeded over 100
North replied to monarchis2's topic in Community Support - Questions & Answers
You are exceeding the maximum of 100% for that bonus. It`s like having 120% crit rate, you will crit 100% anyway. (example) -
NEED HELP WITH SOME PACKETS
North replied to lolloso5's topic in Community Support - Questions & Answers
If changing the packet name and size blocks you, then you should consider studying what you are actually doing. -
>yasuo and master yi main
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Dude you just have to import the module and run it when the button is clicked, if you can`t do that then im sorry but go back to the basics. I`ll help you with an example: filename autopotions.py class sampleclass: @staticmethod def sampledef(): print("Imported successfully") file importer.py from autopotions import sampleclass as f def start(): f.sampledef() start() or without class/static methods: class sampleclass: def sampledef(self): print("Imported successfully") from autopotions import sampleclass def start(): Sampleclass = sampleclass() Sampleclass.sampledef() start()
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Itemshop deposit problem
North replied to Metin2 Dev's topic in Community Support - Questions & Answers
My bad this time, i`ve misread. It wasn`t packet mismatching but sequence, and in this case it`s not so important but it gives you a hint probably. The main problem is that the socket (the client-server comunication) gets fucked somehow, you have to dig more to find the real issue. Hint: Using a debugger would help. -
Sash - Absorption in the inventory
North replied to Weles's topic in Community Support - Questions & Answers
It`s a patch not a problem solved probably (or you just have a messed up sash package) but gj -
Itemshop deposit problem
North replied to Metin2 Dev's topic in Community Support - Questions & Answers
The packets in your launcher and server aren't matched. Post in pastebin your packet.cpp launcher and server for further help. -
SEARCHING THIS OFFLINE SHOP TO BUY
North replied to Seryov's topic in Paid Support / Searching / Recruiting
for a bunch of stupid stuff you really want to use other people code? jeez... -
Sash - Absorption in the inventory
North replied to Weles's topic in Community Support - Questions & Answers
Don`t be a fool. @ManiacRobert just gave you the correct solution. You have a mismatch somewhere, and it`s like 99% the subtype indexing. -
official GF v17.5 - Strong Against Weapon Bonuses
North replied to Rainbow1's topic in Features & Metin2 Systems
I know very well what he did and it`s just a copy/paste from the previous existing bonuses but it wasn`t about that. The point was to use the correct words for that part. -
official GF v17.5 - Strong Against Weapon Bonuses
North replied to Rainbow1's topic in Features & Metin2 Systems
case POINT_ATTBONUS_BELL: return LC_TEXT("Bell resistance: %d%%"); ? ATT and the text is resistance? -
## Start of Pet/Mount System Bonus info ## elif itemVnum >= 53001 and itemVnum <= 53999 or item.GetItemSubType() == item.COSTUME_TYPE_MOUNT: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = grp.GenerateColor(0.3824, 0.5804, 0.9824, 1.0) # You can play here for the text color. self.AppendTextLine(affectString, affectColor) self.__AppendAttributeInformation(attrSlot) bHasRealtimeFlag = 0 for i in xrange(item.LIMIT_MAX_NUM): (limitType, limitValue) = item.GetLimit(i) if item.LIMIT_REAL_TIME == limitType: bHasRealtimeFlag = 1 if bHasRealtimeFlag == 1: self.AppendMallItemLastTime(metinSlot[0]) ## End of Pet/Mount System Bonus info ## Sorry, reupdated with the mount in the check aswell, i didn`t have any limits on that seal but if you have any they will apply as for the pets.
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Snippet updated to show the LIMIT information in the proto if there are any. ## Start of Pet System Bonus info ## elif itemVnum >= 53001 and itemVnum <= 53999: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = grp.GenerateColor(0.3824, 0.5804, 0.9824, 1.0) # You can play here for the text color. self.AppendTextLine(affectString, affectColor) self.__AppendAttributeInformation(attrSlot) bHasRealtimeFlag = 0 for i in xrange(item.LIMIT_MAX_NUM): (limitType, limitValue) = item.GetLimit(i) if item.LIMIT_REAL_TIME == limitType: bHasRealtimeFlag = 1 if bHasRealtimeFlag == 1: self.AppendMallItemLastTime(metinSlot[0]) ## End of Pet System Bonus info ## Result:
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Exp and Mobs / 0x0 coordinates
North replied to daffyy's topic in Community Support - Questions & Answers
Did you setup the atlasinfo to gather the coordinates from the shortcut that you are using? -
Code updated, that one posted wasn`t complete on my client (wasn`t appending the info to the space). ## Start of Pet System Bonus info ## elif itemVnum >= 53001 and itemVnum <= 53999: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = grp.GenerateColor(0.3824, 0.5804, 0.9824, 1.0) # You can play here for the text color. self.AppendTextLine(affectString, affectColor) self.__AppendAttributeInformation(attrSlot) ## End of Pet System Bonus info ## Some screenshots: For who doesn`t have a brain, here is the tabulation: Hope it will be useful to someone.
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Thanks for the fix. Message attacks are really a plague on Metin2.
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Just study python, or look up on stackoverflow, this thing is super trivial.
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just use questflags or the cmd, then you check if it`s 1 then print the info, if it`s 0 then don`t
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mysql extension is deprecated
North replied to ‚Point‘'s topic in Community Support - Questions & Answers
Thats not an error but a suggestion. -
STOP MAKING REQUESTS HERE, THIS SECTION OF THE FORUM IS FOR TECHNICAL PROBLEMS NOT TO OPEN YOUR SHITTY SERVER, THANKS Arrogant prick
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Problem Official Inventory Expansion
North replied to nicusor007's topic in Community Support - Questions & Answers