zeimpekis9

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zeimpekis9 last won the day on August 15 2017

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About zeimpekis9

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    Friendly
  • Birthday 08/19/1998

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    Male
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    Greece

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    live:11bfe7c175904182

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  1. zeimpekis9

    open Kick for no reason

    Can you send me what you removed?
  2. zeimpekis9

    open Kick for no reason

    Hello community. I have a problem, at my server. I removed sequence system (i read a tutorial at this forum) and i removed it successfully. For some reason, now my server has random kicks. Server works fine for 3-4 days, but at 5th day, when players connect and try to move or do something, they get kicked instantly. I have no error at sysser or any game.core. I dont know whats going on, but i think its because of sequence system. Any ideas? does anyone had this problem? can you suggest me what i should look for to fix it? Thanks for your time.
  3. zeimpekis9

    open Anti lalaker - m2bob

    Hello community. Im wondering if someone can share a fix to block these 2 hacks? These hacks are destroying the game... Is there any fix for binary to hide the process or anything else like a .dll so i can add it with the StudPE at my .exe? I want to block every injector... Thanks for your time.
  4. zeimpekis9

    Enigma Plugins(Anti Inject)

    Please reupload...
  5. zeimpekis9

    Suggested hosts

    Hello community. I wanted to ask if you could suggest me any host for my freebsd. I want a host which is cheap, for example i want to pay less than 50 euros for 16 gb RAM machine. Do you know anyone? Thanks for your time.
  6. zeimpekis9

    open Shaman buff target visual bug

    Can you share your edit with us here?
  7. zeimpekis9

    open Sura Manashield Bug

    if (IsAffectFlag(AFF_MANASHIELD)) { // POINT_MANASHIELD 는 작아질수록 좋다 int iDamageSPPart = dam / 3; int iDamageToSP = iDamageSPPart * GetPoint(POINT_MANASHIELD) / 100; int iSP = GetSP(); // SP가 있으면 무조건 데미지 절반 감소 if (iDamageToSP <= iSP) { PointChange(POINT_SP, -iDamageToSP); dam -= iDamageSPPart; } else { // 정신력이 모자라서 피가 더 깍여야할 PointChange(POINT_SP, -GetSP()); dam -= iSP * 100 / MAX(GetPoint(POINT_MANASHIELD), 1); } }
  8. https://www.m2tec.net/index.php?/topic/1426-offline-shop-by-great-with-transmutation-fix/ this is the fix.
  9. zeimpekis9

    open Check a bonus via source

    Hey guys i've been wondering if i can make something so as if a player for example tries to wear an item that gives a bonus (lets say 79 and 10%) to make a check if the bonus after wearing that item will exceed a number ( for example 60) and if it exceeds it to send a package that will say you cant do this.
  10. Hello guys. I have the following code (everyone i think has the same): As you can see, it has vnum range (for example this: if vnum >= 16210 and vnum <= 16219) . I want to modify this function, to work, for EVERY vnum. I mean: if item.ARMOR_WRIST == subType or elif item.ARMOR_NECK == subType: or elif item.ARMOR_EAR == subType, to show which accessory material it has from the list (this is the list: 50623, 50624, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, 50634, 50635, 50636, 50637, 50638). Can anyone help me? ACCESSORY_MATERIAL_LIST = [50623, 50624, 50625, 50626, 50627, 50628, 50629, 50630, 50631, 50632, 50633, 50634, 50635, 50636, 50637, 50638] JewelAccessoryInfos = [ # jewel wrist neck ear [ 50634, 14420, 16220, 17220 ], [ 50635, 14500, 16500, 17500 ], [ 50636, 14520, 16520, 17520 ], [ 50637, 14540, 16540, 17540 ], [ 50638, 14560, 16560, 17560 ], ] def GET_ACCESSORY_MATERIAL_VNUM(vnum, subType): ret = vnum item_base = (vnum / 10) * 10 for info in JewelAccessoryInfos: if item.ARMOR_WRIST == subType: if info[1] == item_base: return info[0] elif item.ARMOR_NECK == subType: if info[2] == item_base: return info[0] elif item.ARMOR_EAR == subType: if info[3] == item_base: return info[0] if vnum >= 16210 and vnum <= 16219: return 50625 if item.ARMOR_WRIST == subType: WRIST_ITEM_VNUM_BASE = 14000 ret -= WRIST_ITEM_VNUM_BASE elif item.ARMOR_NECK == subType: NECK_ITEM_VNUM_BASE = 16000 ret -= NECK_ITEM_VNUM_BASE elif item.ARMOR_EAR == subType: EAR_ITEM_VNUM_BASE = 17000 ret -= EAR_ITEM_VNUM_BASE type = ret/20 if type<0 or type>=len(ACCESSORY_MATERIAL_LIST): type = (ret-170) / 20 if type<0 or type>=len(ACCESSORY_MATERIAL_LIST): return 0 return ACCESSORY_MATERIAL_LIST[type]
  11. zeimpekis9

    open Hp recovery with potions

    Search the vnum on the game source
  12. zeimpekis9

    c++ Full terrain render

    My hardware? is a gaming pc. I should have good fps, not playing like this.
  13. zeimpekis9

    c++ Full terrain render

    Will this be fixed or it will be like this?
  14. zeimpekis9

    c++ Full terrain render

    I installed it without problems, it worked, but now my fps is lower. Why ??
  15. Hello community. Does anyone knows how can i expand the walk through safezone system? I want to make this system to be at every place, not only at safezone of maps. Does anyone knows how can i do this?