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PeaceMaker

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PeaceMaker last won the day on November 29 2018

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About PeaceMaker

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  1. Seems like what you implemented is half working, if people are able to get to character selection then auth port forwarded properly, you just need to do the same for all other ports used by your game. Have a look at CONFIG from each channel/core
  2. A few screenshots of your setup would help guide you better but let's assume you're running on windows with a virtual machine hosting FreeBSD, you will need to make sure that your network adapter is bridged to the physical interface you're connecting with to your router. You will also need to enable Promiscuous Mode so that your virtual machine is available on the network and seen by your router. Go back to your router and change your port forwarding rules directly to the virtual machine.
  3. PeaceMaker

    New Aeldra

    https://gyazo.com/34b2bfce8bb4114b8014f9928706ba52 We had that since 2021
  4. How much are we talking about? Do you have any proof of those transactions that were processed and never payed out? And also they have a requirement for a minimum payout. I have personally used e-payouts for 4 years and had no issues with them.
  5. This is nonsense, stop spreading empty lies. But even if what you're saying is correct, metin2pserver.net is still a much better alternative than it's competitor metin2pserver.info anyways. 1- The page has a modern design and is easier to browse around. 2- They have a discord server where you can get in touch with the owner (Zerial) 3- The owner actually implements custom features to his api to support more server. 4- The page welcomes competition unlike metin2pserver.info. They have recently stopped giving 200 votepoints for backlinks if your server homepage have also metin2pserver.net backlink which is completely ridiculous. It reminds me of Origin2 blocking fortnite on player's PC so they can play their game more Either way, metin2pserver.info is in decline and everyone should be adopting metin2pserver.net I think metin2.top could potentially be one the top dog if you spend some time on advertising it and getting in touch with server admins convincing them why they should use it. It would of course take a bit of effort to make it show up on top of the list of search engines results but It shouldn't be impossible...
  6. I guess you already answered yourself in your last post Ninja is indeed faster when it comes to parsing large build files and it's only beneficial when it's a humongous project such as chromium. The down side of having it on a metin2 project is that it wont' make a difference when it comes to build time... And of course GNU make syntax is simpler and easier to read.
  7. It sounds like you're missing a port that isn't being forwarded or perhaps is blocked by your router's firewall. When logging in to a certain channel, only the auth port and channel port specified in your client is exposed. But if your character is on another core of that channel and that core's port isn't forwarded then you can't get through... What I would do to debug this is, 1- Find out which map the character he's trying to login is on. 2- Find which channel / core this map is hosted on. 3- Grab the channel port of that map (game) and find out using netstat if it's being forwarded. If it is then you're only left out with the firewall issue. Otherwise just forward the port properly
  8. You can't just say you have a problem and throw a piece of code and expect people to guess it. Start by describing the issue and specify when or how does it occur. And provide some more information such as syserr, syslog or preferably a stack dump from your core file...
  9. Great idea, but the execution is not the best What you could do instead is simply swap the order of of the pid in player_index when selecting the character.
  10. Sync your server/client skill_proto
  11. too much baguette !!!!!!!!!!
  12. Make sure you do the sudden movement correctly otherwise it's not gonna work.
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